The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk) Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6
15 lines
313 B
Makefile
15 lines
313 B
Makefile
LOCAL_PATH:=$(call my-dir)
|
|
|
|
# host renderer process ###########################
|
|
$(call emugl-begin-host-executable,emulator_renderer)
|
|
$(call emugl-import,libOpenglRender)
|
|
LOCAL_SRC_FILES := main.cpp
|
|
LOCAL_CFLAGS += -O0 -g
|
|
|
|
#ifeq ($(HOST_OS),windows)
|
|
#LOCAL_LDLIBS += -lws2_32
|
|
#endif
|
|
|
|
$(call emugl-end-module)
|
|
|