This commit removes duplication of system headers per platform, i.e. remove
copies of common headers like <stdlib.h> from arch-arm/usr/include and arch-x86/usr/include
and move them to a common include directory. More specifically:
- common headers: android-N/arch-A/usr/include --> android-N/include
- arch-specific headers: android-N/arch-A/usr-include --> android-N/arch-A/include
- arch-specific libs: android-N/arch-A/usr/lib --> android-N/arch-A/lib
Change-Id: Ifdba5038d108901931f3e3a7c14ebe6270d2d276
NOTE: This also contains careful separation of API-level-specific headers.
For example, platforms/android-5/include/pthread.h contains new function
declarations that are not available when using platforms/android-3/include/pthread.h
NOTE: The NDK's build-platforms.sh script has been updated to understand the new
layout. This change in develeopment/ndk does not change the layout of
platform files under $NDK/platforms after build-platforms.sh is called.
86 lines
2.6 KiB
C
86 lines
2.6 KiB
C
/****************************************************************************
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****************************************************************************
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***
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*** This header was automatically generated from a Linux kernel header
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*** of the same name, to make information necessary for userspace to
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*** call into the kernel available to libc. It contains only constants,
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*** structures, and macros generated from the original header, and thus,
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*** contains no copyrightable information.
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***
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****************************************************************************
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****************************************************************************/
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#ifndef __LINUX_MSM_AUDIO_H
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#define __LINUX_MSM_AUDIO_H
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#include <linux/types.h>
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#include <linux/ioctl.h>
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#include <asm/sizes.h>
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#define AUDIO_IOCTL_MAGIC 'a'
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#define AUDIO_START _IOW(AUDIO_IOCTL_MAGIC, 0, unsigned)
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#define AUDIO_STOP _IOW(AUDIO_IOCTL_MAGIC, 1, unsigned)
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#define AUDIO_FLUSH _IOW(AUDIO_IOCTL_MAGIC, 2, unsigned)
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#define AUDIO_GET_CONFIG _IOR(AUDIO_IOCTL_MAGIC, 3, unsigned)
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#define AUDIO_SET_CONFIG _IOW(AUDIO_IOCTL_MAGIC, 4, unsigned)
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#define AUDIO_GET_STATS _IOR(AUDIO_IOCTL_MAGIC, 5, unsigned)
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#define AUDIO_ENABLE_AUDPP _IOW(AUDIO_IOCTL_MAGIC, 6, unsigned)
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#define AUDIO_SET_ADRC _IOW(AUDIO_IOCTL_MAGIC, 7, unsigned)
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#define AUDIO_SET_EQ _IOW(AUDIO_IOCTL_MAGIC, 8, unsigned)
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#define AUDIO_SET_RX_IIR _IOW(AUDIO_IOCTL_MAGIC, 9, unsigned)
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#define AUDIO_SET_VOLUME _IOW(AUDIO_IOCTL_MAGIC, 10, unsigned)
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#define AUDIO_ENABLE_AUDPRE _IOW(AUDIO_IOCTL_MAGIC, 11, unsigned)
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#define AUDIO_SET_AGC _IOW(AUDIO_IOCTL_MAGIC, 12, unsigned)
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#define AUDIO_SET_NS _IOW(AUDIO_IOCTL_MAGIC, 13, unsigned)
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#define AUDIO_SET_TX_IIR _IOW(AUDIO_IOCTL_MAGIC, 14, unsigned)
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struct msm_audio_config {
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uint32_t buffer_size;
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uint32_t buffer_count;
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uint32_t channel_count;
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uint32_t sample_rate;
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uint32_t type;
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uint32_t unused[3];
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};
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struct msm_audio_stats {
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uint32_t byte_count;
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uint32_t sample_count;
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uint32_t unused[2];
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};
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#define SND_IOCTL_MAGIC 's'
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#define SND_MUTE_UNMUTED 0
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#define SND_MUTE_MUTED 1
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struct msm_snd_device_config {
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uint32_t device;
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uint32_t ear_mute;
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uint32_t mic_mute;
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};
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#define SND_SET_DEVICE _IOW(SND_IOCTL_MAGIC, 2, struct msm_device_config *)
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#define SND_METHOD_VOICE 0
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struct msm_snd_volume_config {
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uint32_t device;
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uint32_t method;
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uint32_t volume;
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};
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#define SND_SET_VOLUME _IOW(SND_IOCTL_MAGIC, 3, struct msm_snd_volume_config *)
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#define SND_GET_NUM_ENDPOINTS _IOR(SND_IOCTL_MAGIC, 4, unsigned *)
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struct msm_snd_endpoint {
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int id;
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char name[64];
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};
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#define SND_GET_ENDPOINT _IOWR(SND_IOCTL_MAGIC, 5, struct msm_snd_endpoint *)
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#endif
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