Files
android_development/tools/emulator/opengl/system/OpenglSystemCommon/Android.mk
Stas Gurtovoy 6a79e88f01 emulator opengl: pool of fixups to the system components.
Those fixes make the system load without failure.
Also the flinger and bootanimation are running.

Change-Id: Ieb7039e76c444df778a421a07bccc48514199245
2011-06-21 01:41:50 +03:00

42 lines
1.2 KiB
Makefile

LOCAL_PATH := $(call my-dir)
emulatorOpengl := $(LOCAL_PATH)/../..
### OpenglSystemCommon ##############################################
include $(CLEAR_VARS)
# add additional depencies to ensure that the generated code that we depend on
# is generated
LOCAL_ADDITIONAL_DEPENDENCIES := \
$(TARGET_OUT_SHARED_LIBRARIES)/lib_renderControl_enc$(TARGET_SHLIB_SUFFIX) \
$(TARGET_OUT_SHARED_LIBRARIES)/libGLESv1_enc$(TARGET_SHLIB_SUFFIX)
LOCAL_SRC_FILES := \
HostConnection.cpp \
QemuPipeStream.cpp \
ThreadInfo.cpp
LOCAL_C_INCLUDES += \
$(emulatorOpengl)/host/include/libOpenglRender \
$(emulatorOpengl)/shared/OpenglCodecCommon \
$(emulatorOpengl)/system/GLESv1_enc \
$(emulatorOpengl)/system/renderControl_enc \
$(call intermediates-dir-for, SHARED_LIBRARIES, lib_renderControl_enc) \
$(call intermediates-dir-for, SHARED_LIBRARIES, libGLESv1_enc)
LOCAL_STATIC_LIBRARIES := \
libOpenglCodecCommon \
libqemu
LOCAL_SHARED_LIBRARIES := \
lib_renderControl_enc \
libGLESv1_enc \
libcutils \
libutils
LOCAL_PRELINK_MODULE := false
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglSystemCommon
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
include $(BUILD_SHARED_LIBRARY)