Files
android_development/tools/glesv2debugger/.project
David Li 5d710c2629 Initial commit of OpenGL ES 2.0 Debugger Client
Displays GL call parameters, textures, screen captures and shader source.
Server code is in frameworks/base/opengl/libs/GLES2_dbg.
Protobuf code is generated using generate_debugger_message_proto.py in server code.

Change-Id: Ibe105b60dbe59af84f721c077d2c138a4d04767e
Signed-off-by: David Li <davidxli@google.com>
2011-03-07 18:27:46 -08:00

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>GLESv2DebuggerClient</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.pde.ManifestBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.pde.SchemaBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.pde.PluginNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>