Files
android_development/tools/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.h
Andrew Hsieh 76780669f9 Added rules to build 64-bit libraries for 64-bit emulator
All ten libraries can now be built in 64-bit named "lib64*" (*)
in addition to the original 32-bit form named "lib*".

Also, dlopen "lib64*so" in 64-bit.

(*) eg. In Ubuntu, all can be built with the following command:
  make out/host/linux-x86/lib/lib64OpenglRender.so \
       out/host/linux-x86/lib/lib64EGL_translator.so \
       out/host/linux-x86/lib/lib64GLES_CM_translator.so \
       out/host/linux-x86/lib/lib64GLES_V2_translator.so

Rules to build static libraries lib64log.a, lib64cutils.a and lib64utils.a
they depend were added in other CLs.

Change-Id: I3afb64de6dda1d55dbd1b4443d2dbc78a683b19f
2012-03-22 12:36:45 -07:00

72 lines
1.6 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _OSUTILS_DYN_LIBRARY_H
#define _OSUTILS_DYN_LIBRARY_H
#ifdef _WIN32
#include <windows.h>
#endif
namespace osUtils {
typedef void (*dynFuncPtr)(void);
class dynLibrary
{
public:
static dynLibrary *open(const char *p_libName);
~dynLibrary();
dynFuncPtr findSymbol(const char *p_symName);
private:
dynLibrary();
private:
#ifdef _WIN32
HMODULE m_lib;
#else
void *m_lib;
#endif
};
} // of namespace osUtils
// Macro to compose emugl shared library name under various OS and bitness
// eg.
// on x86_64, EMUGL_LIBNAME("foo") --> "lib64foo.so"
#ifdef _WIN32
# define DLL_EXTENSION "" // _WIN32 LoadLibrary only accept name w/o .dll extension
#elif defined(__APPLE__)
# define DLL_EXTENSION ".dylib"
#else
# define DLL_EXTENSION ".so"
#endif
#if defined(__x86_64__)
# define EMUGL_LIBNAME(name) "lib64" name DLL_EXTENSION
#elif defined(__i386__)
# define EMUGL_LIBNAME(name) "lib" name DLL_EXTENSION
#else
/* This header is included by target w/o using EMUGL_LIBNAME(). Don't #error, leave it undefined */
#endif
#endif