Note that for now, android-4 contains the same things than android-3. Another patch will add OpenGL ES headers and libraries to it.
66 lines
1.9 KiB
Makefile
66 lines
1.9 KiB
Makefile
# Copyright (C) 2009 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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# this file is included repeatedly from build/core/main.mk
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# and is used to prepare for app-specific build rules.
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#
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$(call assert-defined,_app)
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_map := NDK_APP.$(_app)
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# which platform/abi/toolchain are we going to use?
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TARGET_PLATFORM := $(call get,$(_map),APP_PLATFORM)
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TARGET_ARCH_ABI := arm
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TARGET_ARCH := arm
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TARGET_TOOLCHAIN := $(NDK_TARGET_TOOLCHAIN)
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# the location of generated files for this app
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HOST_OUT := $(NDK_APP_OUT)/$(_app)/$(HOST_TAG)
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HOST_OBJS := $(HOST_OUT)/objs
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TARGET_OUT := $(NDK_APP_OUT)/$(_app)/$(TARGET_ABI)
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TARGET_OBJS := $(TARGET_OUT)/objs
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TARGET_GDB_SETUP := $(TARGET_OUT)/setup.gdb
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# ok, let's parse all Android.mk source files in order to build
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# the modules for this app.
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#
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# Restore the APP_XXX variables just for this pass as NDK_APP_XXX
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#
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NDK_APP_NAME := $(_app)
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NDK_APP_APPLICATION_MK := $(call get,$(_map),Application.mk)
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$(foreach __name,$(NDK_APP_VARS),\
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$(eval NDK_$(__name) := $(call get,$(_map),$(__name)))\
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)
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# set release/debug build flags
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#
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ifeq ($(NDK_APP_OPTIM),debug)
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NDK_APP_CFLAGS := -O0 -g $(NDK_APP_CFLAGS)
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else
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NDK_APP_CFLAGS := -O2 -DNDEBUG -g $(NDK_APP_CFLAGS)
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endif
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# make the application depend on the modules it requires
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.PHONY: ndk-app-$(_app)
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ndk-app-$(_app): $(NDK_APP_MODULES)
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all: ndk-app-$(_app)
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include $(BUILD_SYSTEM)/setup-toolchain.mk
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