Synced with /developers/samples/android commit 415e5ce8ad7128bed20c28e923f2f91bbfff46a9. Change-Id: I8716d051213210ec991fb692f79848a9f086a52c
143 lines
4.7 KiB
Java
143 lines
4.7 KiB
Java
/*
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* Copyright 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.example.android.basicpermissions.camera;
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import android.content.Context;
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import android.hardware.Camera;
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import android.util.Log;
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import android.view.Surface;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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import java.io.IOException;
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/**
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* Camera preview that displays a {@link Camera}.
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*
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* Handles basic lifecycle methods to display and stop the preview.
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* <p>
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* Implementation is based directly on the documentation at
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* http://developer.android.com/guide/topics/media/camera.html
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*/
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public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
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private static final String TAG = "CameraPreview";
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private SurfaceHolder mHolder;
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private Camera mCamera;
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private Camera.CameraInfo mCameraInfo;
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private int mDisplayOrientation;
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public CameraPreview(Context context, Camera camera, Camera.CameraInfo cameraInfo,
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int displayOrientation) {
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super(context);
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// Do not initialise if no camera has been set
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if (camera == null || cameraInfo == null) {
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return;
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}
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mCamera = camera;
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mCameraInfo = cameraInfo;
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mDisplayOrientation = displayOrientation;
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// Install a SurfaceHolder.Callback so we get notified when the
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// underlying surface is created and destroyed.
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mHolder = getHolder();
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mHolder.addCallback(this);
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}
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public void surfaceCreated(SurfaceHolder holder) {
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// The Surface has been created, now tell the camera where to draw the preview.
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try {
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mCamera.setPreviewDisplay(holder);
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mCamera.startPreview();
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Log.d(TAG, "Camera preview started.");
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} catch (IOException e) {
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Log.d(TAG, "Error setting camera preview: " + e.getMessage());
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}
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}
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public void surfaceDestroyed(SurfaceHolder holder) {
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// empty. Take care of releasing the Camera preview in your activity.
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}
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public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
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// If your preview can change or rotate, take care of those events here.
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// Make sure to stop the preview before resizing or reformatting it.
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if (mHolder.getSurface() == null) {
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// preview surface does not exist
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Log.d(TAG, "Preview surface does not exist");
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return;
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}
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// stop preview before making changes
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try {
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mCamera.stopPreview();
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Log.d(TAG, "Preview stopped.");
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} catch (Exception e) {
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// ignore: tried to stop a non-existent preview
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Log.d(TAG, "Error starting camera preview: " + e.getMessage());
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}
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int orientation = calculatePreviewOrientation(mCameraInfo, mDisplayOrientation);
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mCamera.setDisplayOrientation(orientation);
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try {
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mCamera.setPreviewDisplay(mHolder);
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mCamera.startPreview();
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Log.d(TAG, "Camera preview started.");
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} catch (Exception e) {
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Log.d(TAG, "Error starting camera preview: " + e.getMessage());
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}
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}
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/**
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* Calculate the correct orientation for a {@link Camera} preview that is displayed on screen.
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*
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* Implementation is based on the sample code provided in
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* {@link Camera#setDisplayOrientation(int)}.
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*/
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public static int calculatePreviewOrientation(Camera.CameraInfo info, int rotation) {
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int degrees = 0;
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switch (rotation) {
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case Surface.ROTATION_0:
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degrees = 0;
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break;
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case Surface.ROTATION_90:
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degrees = 90;
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break;
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case Surface.ROTATION_180:
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degrees = 180;
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break;
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case Surface.ROTATION_270:
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degrees = 270;
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break;
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}
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int result;
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if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
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result = (info.orientation + degrees) % 360;
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result = (360 - result) % 360; // compensate the mirror
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} else { // back-facing
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result = (info.orientation - degrees + 360) % 360;
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}
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return result;
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}
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}
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