Files
android_development/tools
Jesse Hall a4fb8a60b1 EmuGL: fix GL view position in window on OS X
The code that creates the GL-accelerated screen view wasn't converting
the upper-left-relative coordinates used within the emulator to the
lower-left coordinates used by the Cocoa APIs on OS X. Since most
skins have the screen view centered vertically this often just
happened to work.

Bug: 5782118
Change-Id: I2f96ee181e850df5676d10a82d86c94421149b40
2012-01-04 15:03:39 -08:00
..
2010-02-19 16:15:27 -08:00
2009-12-01 12:32:00 -08:00