This is the first commit for the GLESv1 implementation. It also includes needed fixes in emugen to support const types. Also, changed glFinish definition in gl.in to match the definition as in gl.h. Change-Id: I90262a1db6035a90af8db17984acecef6499847a
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "RendererContext.h"
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#include <stdio.h>
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#include <stdlib.h>
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RendererContext * RendererContext::create(EGLDisplay dpy, EGLConfig config, RendererContext *shareCtx, int version)
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{
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EGLContext ctx;
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EGLContext shared = shareCtx == NULL ? EGL_NO_CONTEXT : shareCtx->eglContext();
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EGLint context_attributes[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
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context_attributes[1] = version;
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ctx = eglCreateContext(dpy, config, shared, context_attributes);
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if (eglGetError() != EGL_SUCCESS) return NULL;
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return new RendererContext(dpy, ctx, version);
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}
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int RendererContext::destroy()
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{
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if (count() <= 0) {
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eglDestroyContext(m_dpy, m_ctx);
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return 1;
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}
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return 0;
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}
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#ifdef PVR_WAR
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void RendererContext::setActiveTexture(GLenum texture)
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{
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m_activeTexture = texture - GL_TEXTURE0;
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}
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void RendererContext::setTex2DBind(GLuint texture)
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{
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m_tex2DBind[m_activeTexture] = texture;
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}
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GLuint RendererContext::getTex2DBind()
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{
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return m_tex2DBind[m_activeTexture];
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}
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void RendererContext::addPendingCropRect(const int *rect)
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{
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PendingCropRect *r = new PendingCropRect;
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r->texture = m_tex2DBind[m_activeTexture];
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memcpy(r->rect, rect, 4*sizeof(int));
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m_pendingCropRects.insert(r);
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}
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#endif
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