needed changes to support glEGLImageTargetRenderbufferStorageOES, added implementation in egl and added tokens to renderControl. Also fixed function pointers returned by eglGetProcAddress to return functions that works independant of the current context, see system/egl/ClientAPIExts.cpp That makes the egl_image conformance test to pass on the guest. Change-Id: I580cda82ba0fb44f12b75aa0bbacf5cd9f15f744
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _EGL_CONTEXT_H
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#define _EGL_CONTEXT_H
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#include "GLClientState.h"
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#include "GLSharedGroup.h"
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struct EGLContext_t {
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enum {
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IS_CURRENT = 0x00010000,
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NEVER_CURRENT = 0x00020000
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};
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EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t* shareCtx);
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~EGLContext_t();
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uint32_t flags;
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EGLDisplay dpy;
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EGLConfig config;
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EGLSurface read;
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EGLSurface draw;
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EGLContext_t * shareCtx;
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EGLint version;
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uint32_t rcContext;
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const char* versionString;
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const char* vendorString;
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const char* rendererString;
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const char* extensionString;
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GLClientState * getClientState(){ return clientState; }
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GLSharedGroupPtr getSharedGroup(){ return sharedGroup; }
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private:
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GLClientState * clientState;
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GLSharedGroupPtr sharedGroup;
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};
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#endif
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