Files
android_development/tools/emulator/opengl/system/GLESv2_enc/Android.mk
Jacky Romano 318ffd3798 Emulator Opengl - adding preliminary version of GLESv2 encoder
This preliminary version includes the API definition, and the
GL2Encoder implementation class

Change-Id: I7ef9cfeb98c1e85097287ab26733825087368ee0
2011-05-03 14:54:03 +02:00

50 lines
1.2 KiB
Makefile

LOCAL_PATH := $(call my-dir)
emulatorOpengl := $(LOCAL_PATH)/../..
### GLESv2_enc Encoder ###########################################
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
GL2EncoderUtils.cpp \
GL2Encoder.cpp
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libGLESv2_enc
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
glesv2_intermediates := $(local-intermediates-dir)
LOCAL_PRELINK_MODULE := false
LOCAL_CFLAGS += -DLOG_TAG=\"egl_GLESv2_enc\"
LOCAL_C_INCLUDES += \
$(emulatorOpengl)/shared/OpenglCodecCommon \
$(emulatorOpengl)/host/include/libOpenglRender \
$(glesv2_intermediates)
LOCAL_STATIC_LIBRARIES := \
libOpenglCodecCommon
LOCAL_SHARED_LIBRARIES := libcutils
EMUGEN := $(HOST_OUT_EXECUTABLES)/emugen
GEN_GL2 := \
$(glesv2_intermediates)/gl2_entry.cpp \
$(glesv2_intermediates)/gl2_enc.cpp \
$(glesv2_intermediates)/gl2_enc.h
$(GEN_GL2) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN_GL2) : PRIVATE_CUSTOM_TOOL := \
$(EMUGEN) -E $(glesv2_intermediates) -i $(PRIVATE_PATH) gl2
$(GEN_GL2) : $(EMUGEN) \
$(LOCAL_PATH)/gl2.attrib \
$(LOCAL_PATH)/gl2.in \
$(LOCAL_PATH)/gl2.types
$(transform-generated-source)
LOCAL_GENERATED_SOURCES += $(GEN_GL2)
include $(BUILD_SHARED_LIBRARY)