Files
android_development/tools/emulator/opengl/tests/ut_renderer/NativeWindowing.h
Jacky Romano faa8994f17 Android emulator opengl - unit test host side renderer
This adds 'ut_renderer' - a host side unit test renderer. ut_renderer is used to
take a command stream over a socket connection and render it into an opengl window.
The renderer uses the GLESv1_dec decoder library and the ut_rendercontrol api to parse
the command stream.
The ut_renderer uses an external (plug-in) opengl impelementation.

Change-Id: I77794044ca9ca8a75a66a95a248eac384710aafe
2011-03-28 19:20:23 +02:00

29 lines
962 B
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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _NATIVE_WINDOWING_H
#define _NATIVE_WINDOWING_H
#include <EGL/egl.h>
class NativeWindowing {
public:
virtual NativeDisplayType getNativeDisplay() = 0;
virtual NativeWindowType createNativeWindow(NativeDisplayType dpy, int width, int height) = 0;
virtual int destroyNativeWindow(NativeDisplayType dpy, NativeWindowType win) = 0;
};
#endif