601 lines
25 KiB
Java
601 lines
25 KiB
Java
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.example.android.musicplayer;
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import android.app.Notification;
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import android.app.NotificationManager;
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import android.app.PendingIntent;
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import android.app.Service;
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import android.content.ComponentName;
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import android.content.Context;
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import android.content.Intent;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.media.AudioManager;
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import android.media.MediaMetadataRetriever;
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import android.media.MediaPlayer;
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import android.media.MediaPlayer.OnCompletionListener;
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import android.media.MediaPlayer.OnErrorListener;
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import android.media.MediaPlayer.OnPreparedListener;
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import android.media.RemoteControlClient;
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import android.net.Uri;
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import android.net.wifi.WifiManager;
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import android.net.wifi.WifiManager.WifiLock;
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import android.os.IBinder;
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import android.os.PowerManager;
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import android.util.Log;
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import android.widget.Toast;
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import java.io.IOException;
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/**
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* Service that handles media playback. This is the Service through which we perform all the media
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* handling in our application. Upon initialization, it starts a {@link MusicRetriever} to scan
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* the user's media. Then, it waits for Intents (which come from our main activity,
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* {@link MainActivity}, which signal the service to perform specific operations: Play, Pause,
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* Rewind, Skip, etc.
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*/
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public class MusicService extends Service implements OnCompletionListener, OnPreparedListener,
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OnErrorListener, MusicFocusable,
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PrepareMusicRetrieverTask.MusicRetrieverPreparedListener {
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// The tag we put on debug messages
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final static String TAG = "RandomMusicPlayer";
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// These are the Intent actions that we are prepared to handle. Notice that the fact these
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// constants exist in our class is a mere convenience: what really defines the actions our
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// service can handle are the <action> tags in the <intent-filters> tag for our service in
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// AndroidManifest.xml.
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public static final String ACTION_TOGGLE_PLAYBACK =
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"com.example.android.musicplayer.action.TOGGLE_PLAYBACK";
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public static final String ACTION_PLAY = "com.example.android.musicplayer.action.PLAY";
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public static final String ACTION_PAUSE = "com.example.android.musicplayer.action.PAUSE";
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public static final String ACTION_STOP = "com.example.android.musicplayer.action.STOP";
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public static final String ACTION_SKIP = "com.example.android.musicplayer.action.SKIP";
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public static final String ACTION_REWIND = "com.example.android.musicplayer.action.REWIND";
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public static final String ACTION_URL = "com.example.android.musicplayer.action.URL";
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// The volume we set the media player to when we lose audio focus, but are allowed to reduce
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// the volume instead of stopping playback.
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public static final float DUCK_VOLUME = 0.1f;
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// our media player
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MediaPlayer mPlayer = null;
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// our AudioFocusHelper object, if it's available (it's available on SDK level >= 8)
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// If not available, this will be null. Always check for null before using!
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AudioFocusHelper mAudioFocusHelper = null;
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// indicates the state our service:
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enum State {
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Retrieving, // the MediaRetriever is retrieving music
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Stopped, // media player is stopped and not prepared to play
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Preparing, // media player is preparing...
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Playing, // playback active (media player ready!). (but the media player may actually be
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// paused in this state if we don't have audio focus. But we stay in this state
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// so that we know we have to resume playback once we get focus back)
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Paused // playback paused (media player ready!)
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};
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State mState = State.Retrieving;
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// if in Retrieving mode, this flag indicates whether we should start playing immediately
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// when we are ready or not.
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boolean mStartPlayingAfterRetrieve = false;
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// if mStartPlayingAfterRetrieve is true, this variable indicates the URL that we should
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// start playing when we are ready. If null, we should play a random song from the device
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Uri mWhatToPlayAfterRetrieve = null;
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enum PauseReason {
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UserRequest, // paused by user request
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FocusLoss, // paused because of audio focus loss
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};
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// why did we pause? (only relevant if mState == State.Paused)
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PauseReason mPauseReason = PauseReason.UserRequest;
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// do we have audio focus?
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enum AudioFocus {
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NoFocusNoDuck, // we don't have audio focus, and can't duck
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NoFocusCanDuck, // we don't have focus, but can play at a low volume ("ducking")
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Focused // we have full audio focus
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}
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AudioFocus mAudioFocus = AudioFocus.NoFocusNoDuck;
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// title of the song we are currently playing
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String mSongTitle = "";
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// whether the song we are playing is streaming from the network
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boolean mIsStreaming = false;
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// Wifi lock that we hold when streaming files from the internet, in order to prevent the
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// device from shutting off the Wifi radio
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WifiLock mWifiLock;
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// The ID we use for the notification (the onscreen alert that appears at the notification
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// area at the top of the screen as an icon -- and as text as well if the user expands the
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// notification area).
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final int NOTIFICATION_ID = 1;
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// Our instance of our MusicRetriever, which handles scanning for media and
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// providing titles and URIs as we need.
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MusicRetriever mRetriever;
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// our RemoteControlClient object, which will use remote control APIs available in
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// SDK level >= 14, if they're available.
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RemoteControlClientCompat mRemoteControlClientCompat;
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// Dummy album art we will pass to the remote control (if the APIs are available).
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Bitmap mDummyAlbumArt;
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// The component name of MusicIntentReceiver, for use with media button and remote control
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// APIs
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ComponentName mMediaButtonReceiverComponent;
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AudioManager mAudioManager;
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NotificationManager mNotificationManager;
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Notification mNotification = null;
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/**
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* Makes sure the media player exists and has been reset. This will create the media player
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* if needed, or reset the existing media player if one already exists.
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*/
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void createMediaPlayerIfNeeded() {
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if (mPlayer == null) {
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mPlayer = new MediaPlayer();
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// Make sure the media player will acquire a wake-lock while playing. If we don't do
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// that, the CPU might go to sleep while the song is playing, causing playback to stop.
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//
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// Remember that to use this, we have to declare the android.permission.WAKE_LOCK
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// permission in AndroidManifest.xml.
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mPlayer.setWakeMode(getApplicationContext(), PowerManager.PARTIAL_WAKE_LOCK);
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// we want the media player to notify us when it's ready preparing, and when it's done
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// playing:
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mPlayer.setOnPreparedListener(this);
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mPlayer.setOnCompletionListener(this);
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mPlayer.setOnErrorListener(this);
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}
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else
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mPlayer.reset();
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}
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@Override
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public void onCreate() {
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Log.i(TAG, "debug: Creating service");
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// Create the Wifi lock (this does not acquire the lock, this just creates it)
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mWifiLock = ((WifiManager) getSystemService(Context.WIFI_SERVICE))
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.createWifiLock(WifiManager.WIFI_MODE_FULL, "mylock");
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mNotificationManager = (NotificationManager) getSystemService(NOTIFICATION_SERVICE);
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mAudioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
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// Create the retriever and start an asynchronous task that will prepare it.
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mRetriever = new MusicRetriever(getContentResolver());
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(new PrepareMusicRetrieverTask(mRetriever,this)).execute();
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// create the Audio Focus Helper, if the Audio Focus feature is available (SDK 8 or above)
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if (android.os.Build.VERSION.SDK_INT >= 8)
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mAudioFocusHelper = new AudioFocusHelper(getApplicationContext(), this);
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else
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mAudioFocus = AudioFocus.Focused; // no focus feature, so we always "have" audio focus
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mDummyAlbumArt = BitmapFactory.decodeResource(getResources(), R.drawable.dummy_album_art);
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mMediaButtonReceiverComponent = new ComponentName(this, MusicIntentReceiver.class);
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}
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/**
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* Called when we receive an Intent. When we receive an intent sent to us via startService(),
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* this is the method that gets called. So here we react appropriately depending on the
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* Intent's action, which specifies what is being requested of us.
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*/
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@Override
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public int onStartCommand(Intent intent, int flags, int startId) {
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String action = intent.getAction();
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if (action.equals(ACTION_TOGGLE_PLAYBACK)) processTogglePlaybackRequest();
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else if (action.equals(ACTION_PLAY)) processPlayRequest();
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else if (action.equals(ACTION_PAUSE)) processPauseRequest();
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else if (action.equals(ACTION_SKIP)) processSkipRequest();
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else if (action.equals(ACTION_STOP)) processStopRequest();
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else if (action.equals(ACTION_REWIND)) processRewindRequest();
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else if (action.equals(ACTION_URL)) processAddRequest(intent);
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return START_NOT_STICKY; // Means we started the service, but don't want it to
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// restart in case it's killed.
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}
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void processTogglePlaybackRequest() {
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if (mState == State.Paused || mState == State.Stopped) {
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processPlayRequest();
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} else {
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processPauseRequest();
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}
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}
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void processPlayRequest() {
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if (mState == State.Retrieving) {
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// If we are still retrieving media, just set the flag to start playing when we're
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// ready
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mWhatToPlayAfterRetrieve = null; // play a random song
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mStartPlayingAfterRetrieve = true;
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return;
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}
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tryToGetAudioFocus();
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// actually play the song
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if (mState == State.Stopped) {
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// If we're stopped, just go ahead to the next song and start playing
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playNextSong(null);
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}
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else if (mState == State.Paused) {
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// If we're paused, just continue playback and restore the 'foreground service' state.
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mState = State.Playing;
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setUpAsForeground(mSongTitle + " (playing)");
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configAndStartMediaPlayer();
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}
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// Tell any remote controls that our playback state is 'playing'.
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if (mRemoteControlClientCompat != null) {
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mRemoteControlClientCompat
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.setPlaybackState(RemoteControlClient.PLAYSTATE_PLAYING);
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}
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}
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void processPauseRequest() {
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if (mState == State.Retrieving) {
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// If we are still retrieving media, clear the flag that indicates we should start
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// playing when we're ready
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mStartPlayingAfterRetrieve = false;
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return;
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}
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if (mState == State.Playing) {
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// Pause media player and cancel the 'foreground service' state.
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mState = State.Paused;
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mPlayer.pause();
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relaxResources(false); // while paused, we always retain the MediaPlayer
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// do not give up audio focus
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}
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// Tell any remote controls that our playback state is 'paused'.
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if (mRemoteControlClientCompat != null) {
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mRemoteControlClientCompat
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.setPlaybackState(RemoteControlClient.PLAYSTATE_PAUSED);
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}
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}
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void processRewindRequest() {
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if (mState == State.Playing || mState == State.Paused)
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mPlayer.seekTo(0);
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}
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void processSkipRequest() {
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if (mState == State.Playing || mState == State.Paused) {
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tryToGetAudioFocus();
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playNextSong(null);
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}
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}
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void processStopRequest() {
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processStopRequest(false);
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}
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void processStopRequest(boolean force) {
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if (mState == State.Playing || mState == State.Paused || force) {
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mState = State.Stopped;
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// let go of all resources...
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relaxResources(true);
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giveUpAudioFocus();
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// Tell any remote controls that our playback state is 'paused'.
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if (mRemoteControlClientCompat != null) {
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mRemoteControlClientCompat
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.setPlaybackState(RemoteControlClient.PLAYSTATE_STOPPED);
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}
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// service is no longer necessary. Will be started again if needed.
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stopSelf();
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}
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}
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/**
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* Releases resources used by the service for playback. This includes the "foreground service"
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* status and notification, the wake locks and possibly the MediaPlayer.
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*
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* @param releaseMediaPlayer Indicates whether the Media Player should also be released or not
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*/
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void relaxResources(boolean releaseMediaPlayer) {
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// stop being a foreground service
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stopForeground(true);
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// stop and release the Media Player, if it's available
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if (releaseMediaPlayer && mPlayer != null) {
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mPlayer.reset();
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mPlayer.release();
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mPlayer = null;
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}
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// we can also release the Wifi lock, if we're holding it
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if (mWifiLock.isHeld()) mWifiLock.release();
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}
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void giveUpAudioFocus() {
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if (mAudioFocus == AudioFocus.Focused && mAudioFocusHelper != null
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&& mAudioFocusHelper.abandonFocus())
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mAudioFocus = AudioFocus.NoFocusNoDuck;
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}
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/**
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* Reconfigures MediaPlayer according to audio focus settings and starts/restarts it. This
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* method starts/restarts the MediaPlayer respecting the current audio focus state. So if
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* we have focus, it will play normally; if we don't have focus, it will either leave the
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* MediaPlayer paused or set it to a low volume, depending on what is allowed by the
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* current focus settings. This method assumes mPlayer != null, so if you are calling it,
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* you have to do so from a context where you are sure this is the case.
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*/
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void configAndStartMediaPlayer() {
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if (mAudioFocus == AudioFocus.NoFocusNoDuck) {
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// If we don't have audio focus and can't duck, we have to pause, even if mState
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// is State.Playing. But we stay in the Playing state so that we know we have to resume
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// playback once we get the focus back.
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if (mPlayer.isPlaying()) mPlayer.pause();
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return;
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}
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else if (mAudioFocus == AudioFocus.NoFocusCanDuck)
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mPlayer.setVolume(DUCK_VOLUME, DUCK_VOLUME); // we'll be relatively quiet
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else
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mPlayer.setVolume(1.0f, 1.0f); // we can be loud
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if (!mPlayer.isPlaying()) mPlayer.start();
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}
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void processAddRequest(Intent intent) {
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// user wants to play a song directly by URL or path. The URL or path comes in the "data"
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// part of the Intent. This Intent is sent by {@link MainActivity} after the user
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// specifies the URL/path via an alert box.
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if (mState == State.Retrieving) {
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// we'll play the requested URL right after we finish retrieving
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mWhatToPlayAfterRetrieve = intent.getData();
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mStartPlayingAfterRetrieve = true;
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}
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else if (mState == State.Playing || mState == State.Paused || mState == State.Stopped) {
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Log.i(TAG, "Playing from URL/path: " + intent.getData().toString());
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tryToGetAudioFocus();
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playNextSong(intent.getData().toString());
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}
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}
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void tryToGetAudioFocus() {
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if (mAudioFocus != AudioFocus.Focused && mAudioFocusHelper != null
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&& mAudioFocusHelper.requestFocus())
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mAudioFocus = AudioFocus.Focused;
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}
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/**
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* Starts playing the next song. If manualUrl is null, the next song will be randomly selected
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* from our Media Retriever (that is, it will be a random song in the user's device). If
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* manualUrl is non-null, then it specifies the URL or path to the song that will be played
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* next.
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*/
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void playNextSong(String manualUrl) {
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mState = State.Stopped;
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relaxResources(false); // release everything except MediaPlayer
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try {
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MusicRetriever.Item playingItem = null;
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if (manualUrl != null) {
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// set the source of the media player to a manual URL or path
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createMediaPlayerIfNeeded();
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mPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
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mPlayer.setDataSource(manualUrl);
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mIsStreaming = manualUrl.startsWith("http:") || manualUrl.startsWith("https:");
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playingItem = new MusicRetriever.Item(0, null, manualUrl, null, 0);
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}
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else {
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mIsStreaming = false; // playing a locally available song
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playingItem = mRetriever.getRandomItem();
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if (playingItem == null) {
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Toast.makeText(this,
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"No available music to play. Place some music on your external storage "
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+ "device (e.g. your SD card) and try again.",
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Toast.LENGTH_LONG).show();
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processStopRequest(true); // stop everything!
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return;
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}
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// set the source of the media player a a content URI
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createMediaPlayerIfNeeded();
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mPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
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mPlayer.setDataSource(getApplicationContext(), playingItem.getURI());
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}
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mSongTitle = playingItem.getTitle();
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mState = State.Preparing;
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setUpAsForeground(mSongTitle + " (loading)");
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// Use the media button APIs (if available) to register ourselves for media button
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// events
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MediaButtonHelper.registerMediaButtonEventReceiverCompat(
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mAudioManager, mMediaButtonReceiverComponent);
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// Use the remote control APIs (if available) to set the playback state
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if (mRemoteControlClientCompat == null) {
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Intent intent = new Intent(Intent.ACTION_MEDIA_BUTTON);
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intent.setComponent(mMediaButtonReceiverComponent);
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mRemoteControlClientCompat = new RemoteControlClientCompat(
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PendingIntent.getBroadcast(this /*context*/,
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0 /*requestCode, ignored*/, intent /*intent*/, 0 /*flags*/));
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RemoteControlHelper.registerRemoteControlClient(mAudioManager,
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mRemoteControlClientCompat);
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}
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mRemoteControlClientCompat.setPlaybackState(
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RemoteControlClient.PLAYSTATE_PLAYING);
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mRemoteControlClientCompat.setTransportControlFlags(
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RemoteControlClient.FLAG_KEY_MEDIA_PLAY |
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RemoteControlClient.FLAG_KEY_MEDIA_PAUSE |
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RemoteControlClient.FLAG_KEY_MEDIA_NEXT |
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RemoteControlClient.FLAG_KEY_MEDIA_STOP);
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// Update the remote controls
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mRemoteControlClientCompat.editMetadata(true)
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.putString(MediaMetadataRetriever.METADATA_KEY_ARTIST, playingItem.getArtist())
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.putString(MediaMetadataRetriever.METADATA_KEY_ALBUM, playingItem.getAlbum())
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.putString(MediaMetadataRetriever.METADATA_KEY_TITLE, playingItem.getTitle())
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.putLong(MediaMetadataRetriever.METADATA_KEY_DURATION,
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playingItem.getDuration())
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// TODO: fetch real item artwork
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.putBitmap(
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RemoteControlClientCompat.MetadataEditorCompat.METADATA_KEY_ARTWORK,
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mDummyAlbumArt)
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.apply();
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// starts preparing the media player in the background. When it's done, it will call
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// our OnPreparedListener (that is, the onPrepared() method on this class, since we set
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// the listener to 'this').
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//
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// Until the media player is prepared, we *cannot* call start() on it!
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mPlayer.prepareAsync();
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// If we are streaming from the internet, we want to hold a Wifi lock, which prevents
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// the Wifi radio from going to sleep while the song is playing. If, on the other hand,
|
|
// we are *not* streaming, we want to release the lock if we were holding it before.
|
|
if (mIsStreaming) mWifiLock.acquire();
|
|
else if (mWifiLock.isHeld()) mWifiLock.release();
|
|
}
|
|
catch (IOException ex) {
|
|
Log.e("MusicService", "IOException playing next song: " + ex.getMessage());
|
|
ex.printStackTrace();
|
|
}
|
|
}
|
|
|
|
/** Called when media player is done playing current song. */
|
|
public void onCompletion(MediaPlayer player) {
|
|
// The media player finished playing the current song, so we go ahead and start the next.
|
|
playNextSong(null);
|
|
}
|
|
|
|
/** Called when media player is done preparing. */
|
|
public void onPrepared(MediaPlayer player) {
|
|
// The media player is done preparing. That means we can start playing!
|
|
mState = State.Playing;
|
|
updateNotification(mSongTitle + " (playing)");
|
|
configAndStartMediaPlayer();
|
|
}
|
|
|
|
/** Updates the notification. */
|
|
void updateNotification(String text) {
|
|
PendingIntent pi = PendingIntent.getActivity(getApplicationContext(), 0,
|
|
new Intent(getApplicationContext(), MainActivity.class),
|
|
PendingIntent.FLAG_UPDATE_CURRENT);
|
|
mNotification.setLatestEventInfo(getApplicationContext(), "RandomMusicPlayer", text, pi);
|
|
mNotificationManager.notify(NOTIFICATION_ID, mNotification);
|
|
}
|
|
|
|
/**
|
|
* Configures service as a foreground service. A foreground service is a service that's doing
|
|
* something the user is actively aware of (such as playing music), and must appear to the
|
|
* user as a notification. That's why we create the notification here.
|
|
*/
|
|
void setUpAsForeground(String text) {
|
|
PendingIntent pi = PendingIntent.getActivity(getApplicationContext(), 0,
|
|
new Intent(getApplicationContext(), MainActivity.class),
|
|
PendingIntent.FLAG_UPDATE_CURRENT);
|
|
mNotification = new Notification();
|
|
mNotification.tickerText = text;
|
|
mNotification.icon = R.drawable.ic_stat_playing;
|
|
mNotification.flags |= Notification.FLAG_ONGOING_EVENT;
|
|
mNotification.setLatestEventInfo(getApplicationContext(), "RandomMusicPlayer",
|
|
text, pi);
|
|
startForeground(NOTIFICATION_ID, mNotification);
|
|
}
|
|
|
|
/**
|
|
* Called when there's an error playing media. When this happens, the media player goes to
|
|
* the Error state. We warn the user about the error and reset the media player.
|
|
*/
|
|
public boolean onError(MediaPlayer mp, int what, int extra) {
|
|
Toast.makeText(getApplicationContext(), "Media player error! Resetting.",
|
|
Toast.LENGTH_SHORT).show();
|
|
Log.e(TAG, "Error: what=" + String.valueOf(what) + ", extra=" + String.valueOf(extra));
|
|
|
|
mState = State.Stopped;
|
|
relaxResources(true);
|
|
giveUpAudioFocus();
|
|
return true; // true indicates we handled the error
|
|
}
|
|
|
|
public void onGainedAudioFocus() {
|
|
Toast.makeText(getApplicationContext(), "gained audio focus.", Toast.LENGTH_SHORT).show();
|
|
mAudioFocus = AudioFocus.Focused;
|
|
|
|
// restart media player with new focus settings
|
|
if (mState == State.Playing)
|
|
configAndStartMediaPlayer();
|
|
}
|
|
|
|
public void onLostAudioFocus(boolean canDuck) {
|
|
Toast.makeText(getApplicationContext(), "lost audio focus." + (canDuck ? "can duck" :
|
|
"no duck"), Toast.LENGTH_SHORT).show();
|
|
mAudioFocus = canDuck ? AudioFocus.NoFocusCanDuck : AudioFocus.NoFocusNoDuck;
|
|
|
|
// start/restart/pause media player with new focus settings
|
|
if (mPlayer != null && mPlayer.isPlaying())
|
|
configAndStartMediaPlayer();
|
|
}
|
|
|
|
public void onMusicRetrieverPrepared() {
|
|
// Done retrieving!
|
|
mState = State.Stopped;
|
|
|
|
// If the flag indicates we should start playing after retrieving, let's do that now.
|
|
if (mStartPlayingAfterRetrieve) {
|
|
tryToGetAudioFocus();
|
|
playNextSong(mWhatToPlayAfterRetrieve == null ?
|
|
null : mWhatToPlayAfterRetrieve.toString());
|
|
}
|
|
}
|
|
|
|
|
|
@Override
|
|
public void onDestroy() {
|
|
// Service is being killed, so make sure we release our resources
|
|
mState = State.Stopped;
|
|
relaxResources(true);
|
|
giveUpAudioFocus();
|
|
}
|
|
|
|
@Override
|
|
public IBinder onBind(Intent arg0) {
|
|
return null;
|
|
}
|
|
}
|