Files
android_development/ndk/platforms/android-4/include/GLES/glplatform.h
David 'Digit' Turner a99a3ff2b2 ndk: Use __ANDROID__ instead of ANDROID.
The platform headers use the ANDROID macro as a platform test.
This macro is set by the NDK build script explicitely, but it
is better to use __ANDROID__, which is also set by our toolchain
as a compiler prebuilt macro.

This allows usage of these headers with our standalone toolchain.

Change-Id: I431c54e29e502bb9da7a52ef7a58a6341211b4db
2010-10-30 20:41:23 -07:00

40 lines
1.1 KiB
C

#ifndef __glplatform_h_
#define __glplatform_h_
/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
/*
* This document is licensed under the SGI Free Software B License Version
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
*/
/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
* Last modified on 2008/12/19
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
* by filing a bug against product "OpenGL-ES" component "Registry".
*/
#include <KHR/khrplatform.h>
#ifndef GL_API
#define GL_API KHRONOS_APICALL
#endif
#if defined(__ANDROID__)
#define GL_APIENTRY KHRONOS_APIENTRY
// XXX: this should probably not be here
#define GL_DIRECT_TEXTURE_2D_QUALCOMM 0x7E80
// XXX: not sure how this is intended to be used
#define GL_GLEXT_PROTOTYPES
#endif
#endif /* __glplatform_h_ */