Fixing element/type creation. Build test. Change-Id: I9f7378db3ce2a3ad102cde4de672648fbfcb6754
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _COLLADA_LOADER_H_
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#define _COLLADA_LOADER_H_
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#include <vector>
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class DAE;
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class domLibrary_geometries;
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class domGeometry;
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class ColladaGeometry;
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class SimpleMesh;
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#include "GeometryLoader.h"
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class ColladaLoader : public GeometryLoader {
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public:
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ColladaLoader();
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virtual ~ColladaLoader();
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virtual bool init(const char *colladaFile);
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virtual SimpleMesh *getMesh(uint32_t meshIndex);
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virtual uint32_t getNumMeshes() const {
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return mGeometries.size();
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}
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bool stripGeometryAndSave();
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private:
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DAE *mDae;
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void clearGeometry();
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std::vector<ColladaGeometry*> mGeometries;
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bool convertAllGeometry(domLibrary_geometries *allGeometry);
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bool convertGeometry(domGeometry *geometry);
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};
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#endif |