Files
android_development/tools/emulator/opengl/system/Android.mk
Jacky Romano c27986a3c2 Opengl implementation - codec common code
This change adds the libOpenglCodecCommon, which holds
shared code between the encoder and the decoder parts of the opengl
codec. The library is built as static with both a target version and
a host version.

Change-Id: I163eea8fdb635620e6cde9d1d75c3e7369953213
2011-03-28 19:01:49 +02:00

34 lines
810 B
Makefile

LOCAL_PATH := $(call my-dir)
### OpenglCodecCommon ##############################################
include $(CLEAR_VARS)
OpenglCodecCommon := \
OpenglCodecCommon/GLClientState.cpp \
OpenglCodecCommon/glUtils.cpp \
OpenglCodecCommon/TcpStream.cpp
LOCAL_SRC_FILES := $(OpenglCodecCommon)
LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglCodecCommon
include $(BUILD_STATIC_LIBRARY)
### OpenglCodecCommon host ##############################################
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(OpenglCodecCommon)
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglCodecCommon
LOCAL_PRELINK_MODULE := false
# XXX - enable the next line for host debugging - JR
# LOCAL_CFLAGS := -O0 -g
include $(BUILD_HOST_STATIC_LIBRARY)