Files
android_development/tools/emulator/opengl/host/renderer/Android.mk
Stas Gurtovoy 62d074d9f8 emulator opengl: add GLESv2 support to driver + renderer
Added GLESv2 library to system.
Made fixes to the host libOpenGLRender to
compile and support GLESv2 (defined WITH_GLES2).
Other fixes required to make GLESv2 to work.

Change-Id: I9eb198e6092e7fa3550342c50929dd1714282cb3
2011-06-30 09:14:12 +03:00

31 lines
813 B
Makefile

LOCAL_PATH:=$(call my-dir)
# OS X not supported for now
ifneq ($(HOST_OS),darwin)
# host renderer process ###########################
include $(CLEAR_VARS)
emulatorOpengl := $(LOCAL_PATH)/../..
LOCAL_MODULE := emulator_renderer
LOCAL_MODULE_TAGS := debug
LOCAL_SRC_FILES := \
main.cpp
LOCAL_CFLAGS += -g -O0
LOCAL_C_INCLUDES := $(emulatorOpengl)/host/include \
$(emulatorOpengl)/host/include/libOpenglRender \
$(emulatorOpengl)/shared/OpenglOsUtils \
$(emulatorOpengl)/shared/OpenglCodecCommon \
$(emulatorOpengl)/host/libs/libOpenglRender
LOCAL_SHARED_LIBRARIES := libOpenglRender \
libGLESv1_dec \
libGLESv2_dec \
lib_renderControl_dec
include $(BUILD_HOST_EXECUTABLE)
endif # HOST_OS != darwin