81 lines
2.7 KiB
Plaintext
81 lines
2.7 KiB
Plaintext
Android NDK ChangeLog:
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-------------------------------------------------------------------------------
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android-ndk-1.6_r1
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IMPORTANT BUG FIXES:
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- Fix build/host-setup.sh to:
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* execute as a Bourne shell script
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* remove unused host gcc dependency
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* improve Windows host auto-detection
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* add GNU Make version check
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* add Nawk/Gawk check
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* ensure that the script is run from $NDKROOT as build/host-setup.sh
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* add --help, --verbose, --no-awk-check and --no-make-check options
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- Properly add sysroot library search path at build time. This makes a line
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in Android.mk like:
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LOCAL_LDLIBS := -lz
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Actually work correctly, instead of having the linker complaining that it
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could not find the corresponding libz.so library. Also clear LOCAL_LDLIBS
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in $(CLEAR_VARS) script.
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IMPORTANT CHANGES
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- The 'sources' directory is gone. The NDK build system now looks for
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$(APP_PROJECT_PATH)/jni/Android.mk by default. You can override this with
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the new APP_BUILD_SCRIPT variable in Application.mk
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For example, the 'hello-jni' sample uses the following files:
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apps/hello-jni/project/jni/Android.mk
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apps/hello-jni/project/jni/hello-jni.c
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The 'apps/<name>' directory is still needed in this release though.
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- Change LOCAL_CFLAGS / LOCAL_CPPFLAGS to work as in the full Android build
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system. This means that:
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- LOCAL_CFLAGS is now used for *both* C and C++ sources (was only for C)
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- LOCAL_CPPFLAGS is now used for C++ sources only (was for both C and C++)
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- LOCAL_CXXFLAGS is used like LOCAL_CPPFLAGS but is considered obsolete.
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(will disappear in next release)
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Also fixed APP_CPPFLAGS / APP_CFLAGS / APP_CXXFLAGS correspondingly.
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- Rename build/platforms/android-1.5 to build/platforms/android-3 to match
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the Android API level instead of the marketing speak.
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Also add a new build/platforms/android-4, and make the build system select
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which platform to use based on the content of the project file named
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$(APP_PROJECT_PATH)/default.properties.
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- Add OpenGL ES 1.x headers and libraries to the android-4 stable APIs.
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(NOTE: they are *not* available for android-3)
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Also provide a small port of the "San Angeles Observation" demo to show
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how to make a simple Android application that uses them.
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OTHER FIXES & CHANGES
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- Generate thumb binaries by default.
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- Add support for LOCAL_ARM_MODE in Android.mk.
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- Add support for the '.arm' suffix in source file names to force the
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compilation of a single source in arm (32-bit) mode.
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- Generate proper unoptimized versions of binaries when APP_OPTIM := debug
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- Add support for LOCAL_C_INCLUDES in Android.mk
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- Fix compilation of assembler files (e.g. foo.S)
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-------------------------------------------------------------------------------
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android-ndk-1.5_r1 released.
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