This patch provides two useful changes to the ut_renderer unit-test program: 1/ the ability to control the GL window dimensions with two env. variables: ANDROID_WINDOW_WIDTH and ANDROID_WINDOW_HEIGHT 2/ the ability to save/restore the GL window position between GL connections. Both are useful to use ut_renderer in a demo setting, nothing more. Change-Id: I19a8f911ee821ddc4eb6307de12d63600ff696b0
132 lines
4.2 KiB
C++
132 lines
4.2 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "X11Windowing.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#define DEBUG 0
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#if DEBUG
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# define D(...) printf(__VA_ARGS__), printf("\n")
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#else
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# define D(...) ((void)0)
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#endif
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/* Try to remember the window position between creates/destroys */
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static int X11_wmXPos = 100;
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static int X11_wmYPos = 100;
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static int X11_wmXAdjust = 0;
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static int X11_wmYAdjust = 0;
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static void
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get_window_pos( Display *disp, Window win, int *px, int *py )
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{
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Window child;
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XTranslateCoordinates( disp, win, DefaultRootWindow(disp), 0, 0, px, py, &child );
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}
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static void
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set_window_pos(Display *disp, Window win, int x, int y)
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{
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int xNew, yNew;
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int xAdjust = X11_wmXAdjust;
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int yAdjust = X11_wmYAdjust;
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/* this code is tricky because some window managers, but not all,
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* will translate the final window position by a given offset
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* corresponding to the frame decoration.
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*
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* so we first try to move the window, get the position that the
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* window manager has set, and if they are different, re-position the
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* window again with an adjustment.
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*
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* this causes a slight flicker since the window 'jumps' very
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* quickly from one position to the other.
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*/
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D("%s: move to [%d,%d] adjusted to [%d,%d]", __FUNCTION__,
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x, y, x+xAdjust, y+yAdjust);
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XMoveWindow(disp, win, x + xAdjust, y + yAdjust);
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XSync(disp, True);
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get_window_pos(disp, win, &xNew, &yNew);
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if (xNew != x || yNew != y) {
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X11_wmXAdjust = xAdjust = x - xNew;
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X11_wmYAdjust = yAdjust = y - yNew;
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D("%s: read pos [%d,%d], recomputing adjust=[%d,%d] moving to [%d,%d]\n",
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__FUNCTION__, xNew, yNew, xAdjust, yAdjust, x+xAdjust, y+yAdjust);
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XMoveWindow(disp, win, x + xAdjust, y + yAdjust );
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}
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XSync(disp, False);
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}
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NativeDisplayType X11Windowing::getNativeDisplay()
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{
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Display *dpy = XOpenDisplay(NULL);
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return (NativeDisplayType)dpy;
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}
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NativeWindowType X11Windowing::createNativeWindow(NativeDisplayType _dpy, int width, int height)
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{
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Display *dpy = (Display *) _dpy;
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long defaultScreen = DefaultScreen( dpy );
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Window rootWindow = RootWindow(dpy, defaultScreen);
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int depth = DefaultDepth(dpy, defaultScreen);
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XVisualInfo *visualInfo = new XVisualInfo;
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XMatchVisualInfo(dpy, defaultScreen, depth, TrueColor, visualInfo);
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if (visualInfo == NULL) {
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fprintf(stderr, "couldn't find matching visual\n");
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return NULL;
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}
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Colormap x11Colormap = XCreateColormap(dpy, rootWindow, visualInfo->visual, AllocNone);
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XSetWindowAttributes sWA;
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sWA.colormap = x11Colormap;
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sWA.event_mask = StructureNotifyMask | ExposureMask;
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sWA.background_pixel = 0;
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sWA.border_pixel = 0;
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unsigned int attributes_mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
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Window win = XCreateWindow( dpy,
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rootWindow,
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X11_wmXPos, X11_wmYPos, width, height,
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0, CopyFromParent, InputOutput,
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CopyFromParent, attributes_mask, &sWA);
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XMapWindow(dpy, win);
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XFlush(dpy);
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set_window_pos(dpy, win, X11_wmXPos, X11_wmYPos);
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return NativeWindowType(win);
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}
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int X11Windowing::destroyNativeWindow(NativeDisplayType _dpy, NativeWindowType _win)
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{
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Display *dpy = (Display *)_dpy;
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Window win = (Window)_win;
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get_window_pos(dpy, win, &X11_wmXPos, &X11_wmYPos);
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D("%s: Saved window position [%d, %d]\n", __FUNCTION__, X11_wmXPos, X11_wmYPos);
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XDestroyWindow(dpy, win);
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XFlush(dpy);
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return 0;
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}
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