// // C++ Implementation: gptpart // // Description: Class to implement a SINGLE GPT partition // // // Author: Rod Smith , (C) 2009-2011 // // Copyright: See COPYING file that comes with this distribution // // // This program is copyright (c) 2009 by Roderick W. Smith. It is distributed // under the terms of the GNU GPL version 2, as detailed in the COPYING file. #define __STDC_LIMIT_MACROS #define __STDC_CONSTANT_MACROS #ifdef USE_UTF16 #include #else #define UnicodeString string #endif #include #include #include #include "gptpart.h" #include "attributes.h" using namespace std; GPTPart::GPTPart(void) { partitionType.Zero(); uniqueGUID.Zero(); firstLBA = 0; lastLBA = 0; attributes = 0; memset(name, 0, NAME_SIZE); } // Default constructor GPTPart::~GPTPart(void) { } // destructor // Return the gdisk-specific two-byte hex code for the partition uint16_t GPTPart::GetHexType(void) const { return partitionType.GetHexType(); } // GPTPart::GetHexType() // Return a plain-text description of the partition type (e.g., "Linux/Windows // data" or "Linux swap"). string GPTPart::GetTypeName(void) { return partitionType.TypeName(); } // GPTPart::GetNameType() // Return a Unicode description of the partition type (e.g., "Linux/Windows // data" or "Linux swap"). UnicodeString GPTPart::GetUTypeName(void) { return partitionType.UTypeName(); } // GPTPart::GetNameType() // Compute and return the partition's length (or 0 if the end is incorrectly // set before the beginning). uint64_t GPTPart::GetLengthLBA(void) const { uint64_t length = 0; if (firstLBA <= lastLBA) length = lastLBA - firstLBA + UINT64_C(1); return length; } // GPTPart::GetLengthLBA() #ifdef USE_UTF16 // Return partition's name field, converted to a Unicode string UnicodeString GPTPart::GetDescription(void) { return (UChar*) name; } // GPTPart::GetDescription() #else // Return partition's name field, converted to a C++ ASCII string string GPTPart::GetDescription(void) { string theName; int i = 0; theName = ""; while ((i < NAME_SIZE) && (name[i] != '\0')) { theName += name[i]; i+=2; } // while return theName; } // GPTPart::GetDescription() (Windows version) #endif // Return 1 if the partition is in use int GPTPart::IsUsed(void) { return (partitionType != GUIDData("0x00")); } // GPTPart::IsUsed() // Set the type code to the specified one. Also changes the partition // name *IF* the current name is the generic one for the current partition // type. void GPTPart::SetType(PartType t) { if (GetDescription() == partitionType.UTypeName()) { SetName(t.TypeName()); } // if partitionType = t; } // GPTPart::SetType() #ifdef USE_UTF16 // Set the name for a partition to theName, using a C++-style string as // input. void GPTPart::SetName(const string & theName) { SetName((UnicodeString) theName.c_str()); } // GPTPart::SetName() // Set the name for a partition to theName, using a Unicode string as // input. void GPTPart::SetName(const UnicodeString & theName) { if (theName.isBogus()) { cerr << "Bogus UTF-16 name found in GPTPart::SetName()! Name not changed!\n"; } else { memset(name, 0, NAME_SIZE); theName.extractBetween(0, NAME_SIZE / 2 - 1, (UChar*) name); } // if/else } // GPTPart::SetName() #else // Set the name for a partition to theName. Note that theName is a // standard C++-style ASCII string, although the GUID partition definition // requires a UTF-16LE string. This function creates a simple-minded copy // for this. void GPTPart::SetName(const string & theName) { int i, length; if (theName.length() < (NAME_SIZE / 2)) length = theName.length(); else length = NAME_SIZE / 2; memset(name, 0, NAME_SIZE); for (i = 0; i < length; i++) name[i * 2] = theName[i]; } // GPTPart::SetName(), ASCII version #endif // Set the name for the partition based on the current GUID partition type // code's associated name void GPTPart::SetDefaultDescription(void) { SetName(partitionType.TypeName()); } // GPTPart::SetDefaultDescription() GPTPart & GPTPart::operator=(const GPTPart & orig) { partitionType = orig.partitionType; uniqueGUID = orig.uniqueGUID; firstLBA = orig.firstLBA; lastLBA = orig.lastLBA; attributes = orig.attributes; memcpy(name, orig.name, NAME_SIZE); return *this; } // assignment operator // Compare the values, and return a bool result. // Because this is intended for sorting and a firstLBA value of 0 denotes // a partition that's not in use and so that should be sorted upwards, // we return the opposite of the usual arithmetic result when either // firstLBA value is 0. bool GPTPart::operator<(const GPTPart &other) const { if (firstLBA && other.firstLBA) return (firstLBA < other.firstLBA); else return (other.firstLBA < firstLBA); } // GPTPart::operator<() // Display summary information; does nothing if the partition is empty. void GPTPart::ShowSummary(int partNum, uint32_t blockSize) { string sizeInIeee; UnicodeString description; size_t i; if (firstLBA != 0) { sizeInIeee = BytesToIeee(lastLBA - firstLBA + 1, blockSize); cout.fill(' '); cout.width(4); cout << partNum + 1 << " "; cout.width(14); cout << firstLBA << " "; cout.width(14); cout << lastLBA << " "; cout << BytesToIeee(lastLBA - firstLBA + 1, blockSize) << " "; if (sizeInIeee.length() < 10) for (i = 0; i < 10 - sizeInIeee.length(); i++) cout << " "; cout.fill('0'); cout.width(4); cout.setf(ios::uppercase); cout << hex << partitionType.GetHexType() << " " << dec; cout.fill(' '); #ifdef USE_UTF16 GetDescription().extractBetween(0, 23, description); cout << description << "\n"; #else cout << GetDescription().substr(0, 23) << "\n"; #endif cout.fill(' '); } // if } // GPTPart::ShowSummary() // Show detailed partition information. Does nothing if the partition is // empty (as determined by firstLBA being 0). void GPTPart::ShowDetails(uint32_t blockSize) { uint64_t size; if (firstLBA != 0) { cout << "Partition GUID code: " << partitionType; cout << " (" << partitionType.TypeName() << ")\n"; cout << "Partition unique GUID: " << uniqueGUID << "\n"; cout << "First sector: " << firstLBA << " (at " << BytesToIeee(firstLBA, blockSize) << ")\n"; cout << "Last sector: " << lastLBA << " (at " << BytesToIeee(lastLBA, blockSize) << ")\n"; size = (lastLBA - firstLBA + 1); cout << "Partition size: " << size << " sectors (" << BytesToIeee(size, blockSize) << ")\n"; cout << "Attribute flags: "; cout.fill('0'); cout.width(16); cout << hex; cout << attributes << "\n"; cout << dec; cout << "Partition name: '" << GetDescription() << "'\n"; cout.fill(' '); } // if } // GPTPart::ShowDetails() // Blank (delete) a single partition void GPTPart::BlankPartition(void) { uniqueGUID.Zero(); partitionType.Zero(); firstLBA = 0; lastLBA = 0; attributes = 0; memset(name, 0, NAME_SIZE); } // GPTPart::BlankPartition // Returns 1 if the two partitions overlap, 0 if they don't int GPTPart::DoTheyOverlap(const GPTPart & other) { // Don't bother checking unless these are defined (both start and end points // are 0 for undefined partitions, so just check the start points) return firstLBA && other.firstLBA && (firstLBA <= other.lastLBA) != (lastLBA < other.firstLBA); } // GPTPart::DoTheyOverlap() // Reverse the bytes of integral data types and of the UTF-16LE name; // used on big-endian systems. void GPTPart::ReversePartBytes(void) { int i; ReverseBytes(&firstLBA, 8); ReverseBytes(&lastLBA, 8); ReverseBytes(&attributes, 8); for (i = 0; i < NAME_SIZE; i += 2) ReverseBytes(name + i, 2); } // GPTPart::ReverseBytes() /**************************************** * Functions requiring user interaction * ****************************************/ // Change the type code on the partition. Also changes the name if the original // name is the generic one for the partition type. void GPTPart::ChangeType(void) { string line; int changeName; PartType tempType = (GUIDData) "00000000-0000-0000-0000-000000000000"; changeName = (GetDescription() == GetUTypeName()); cout << "Current type is '" << GetTypeName() << "'\n"; do { cout << "Hex code or GUID (L to show codes, Enter = " << hex << DEFAULT_GPT_TYPE << dec << "): "; line = ReadString(); if ((line[0] == 'L') || (line[0] == 'l')) { partitionType.ShowAllTypes(); } else { if (line.length() == 0) tempType = DEFAULT_GPT_TYPE; else tempType = line; } // if/else } while (tempType == (GUIDData) "00000000-0000-0000-0000-000000000000"); partitionType = tempType; cout << "Changed type of partition to '" << partitionType.TypeName() << "'\n"; if (changeName) { SetDefaultDescription(); } // if } // GPTPart::ChangeType()