271 lines
8.0 KiB
C++
271 lines
8.0 KiB
C++
//
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// C++ Implementation: gptpart
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//
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// Description: Class to implement a SINGLE GPT partition
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//
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//
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// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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// This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
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// under the terms of the GNU GPL version 2, as detailed in the COPYING file.
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#define __STDC_LIMIT_MACROS
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#define __STDC_CONSTANT_MACROS
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#include <string.h>
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#include <stdio.h>
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#include <iostream>
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#include "gptpart.h"
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#include "attributes.h"
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using namespace std;
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GPTPart::GPTPart(void) {
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int i;
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partitionType.Zero();
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uniqueGUID.Zero();
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firstLBA = 0;
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lastLBA = 0;
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attributes = 0;
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for (i = 0; i < NAME_SIZE; i++)
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name[i] = '\0';
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} // Default constructor
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GPTPart::~GPTPart(void) {
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} // destructor
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// Return the gdisk-specific two-byte hex code for the partition
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uint16_t GPTPart::GetHexType(void) {
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return partitionType.GetHexType();
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} // GPTPart::GetHexType()
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// Return a plain-text description of the partition type (e.g., "Linux/Windows
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// data" or "Linux swap").
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string GPTPart::GetTypeName(void) {
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return partitionType.TypeName();
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} // GPTPart::GetNameType()
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// Compute and return the partition's length (or 0 if the end is incorrectly
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// set before the beginning).
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uint64_t GPTPart::GetLengthLBA(void) {
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uint64_t length = 0;
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if (firstLBA <= lastLBA)
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length = lastLBA - firstLBA + UINT64_C(1);
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return length;
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} // GPTPart::GetLengthLBA()
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// Return partition's name field, converted to a C++ ASCII string
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string GPTPart::GetDescription(void) {
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string theName;
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int i;
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theName = "";
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for (i = 0; i < NAME_SIZE; i += 2) {
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if (name[i] != '\0')
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theName += name[i];
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} // for
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return theName;
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} // GPTPart::GetDescription()
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// Return 1 if the partition is in use
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int GPTPart::IsUsed(void) {
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return (firstLBA != UINT64_C(0));
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} // GPTPart::IsUsed()
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// Set the type code to the specified one. Also changes the partition
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// name *IF* the current name is the generic one for the current partition
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// type.
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void GPTPart::SetType(PartType t) {
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if (GetDescription() == partitionType.TypeName()) {
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SetName(t.TypeName());
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} // if
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partitionType = t;
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} // GPTPart::SetType()
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// Set the name for a partition to theName, or prompt for a name if
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// theName is empty. Note that theName is a standard C++-style ASCII
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// string, although the GUID partition definition requires a UTF-16LE
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// string. This function creates a simple-minded copy for this.
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void GPTPart::SetName(const string & theName) {
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char newName[NAME_SIZE];
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char *junk;
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int i;
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// Blank out new name string, just to be on the safe side....
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for (i = 0; i < NAME_SIZE; i++)
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newName[i] = '\0';
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if (theName == "") { // No name specified, so get one from the user
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cout << "Enter name: ";
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junk = fgets(newName, NAME_SIZE / 2, stdin);
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// Input is likely to include a newline, so remove it....
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i = (int) strlen(newName);
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if ((i > 0) && (i <= NAME_SIZE))
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if (newName[i - 1] == '\n')
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newName[i - 1] = '\0';
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} else {
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strcpy(newName, theName.substr(0, NAME_SIZE / 2).c_str());
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} // if
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// Copy the C-style ASCII string from newName into a form that the GPT
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// table will accept....
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for (i = 0; i < NAME_SIZE; i++) {
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if ((i % 2) == 0) {
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name[i] = newName[(i / 2)];
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} else {
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name[i] = '\0';
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} // if/else
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} // for
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} // GPTPart::SetName()
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// Set the name for the partition based on the current GUID partition type
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// code's associated name
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void GPTPart::SetDefaultDescription(void) {
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SetName(partitionType.TypeName());
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} // GPTPart::SetDefaultDescription()
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GPTPart & GPTPart::operator=(const GPTPart & orig) {
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int i;
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partitionType = orig.partitionType;
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uniqueGUID = orig.uniqueGUID;
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firstLBA = orig.firstLBA;
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lastLBA = orig.lastLBA;
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attributes = orig.attributes;
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for (i = 0; i < NAME_SIZE; i++)
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name[i] = orig.name[i];
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return *this;
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} // assignment operator
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// Display summary information; does nothing if the partition is empty.
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void GPTPart::ShowSummary(int partNum, uint32_t blockSize) {
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string sizeInSI;
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int i;
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if (firstLBA != 0) {
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sizeInSI = BytesToSI(lastLBA - firstLBA + 1, blockSize);
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cout.fill(' ');
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cout.width(4);
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cout << partNum + 1 << " ";
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cout.width(14);
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cout << firstLBA << " ";
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cout.width(14);
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cout << lastLBA << " ";
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cout << BytesToSI(lastLBA - firstLBA + 1, blockSize) << " ";
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for (i = 0; i < 10 - (int) sizeInSI.length(); i++)
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cout << " ";
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cout.fill('0');
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cout.width(4);
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cout.setf(ios::uppercase);
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cout << hex << partitionType.GetHexType() << " " << dec;
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cout.fill(' ');
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cout << GetDescription().substr(0, 23) << "\n";
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cout.fill(' ');
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} // if
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} // GPTPart::ShowSummary()
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// Show detailed partition information. Does nothing if the partition is
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// empty (as determined by firstLBA being 0).
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void GPTPart::ShowDetails(uint32_t blockSize) {
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uint64_t size;
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if (firstLBA != 0) {
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cout << "Partition GUID code: " << partitionType;
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cout << " (" << partitionType.TypeName() << ")\n";
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cout << "Partition unique GUID: " << uniqueGUID << "\n";
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cout << "First sector: " << firstLBA << " (at "
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<< BytesToSI(firstLBA, blockSize) << ")\n";
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cout << "Last sector: " << lastLBA << " (at "
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<< BytesToSI(lastLBA, blockSize) << ")\n";
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size = (lastLBA - firstLBA + 1);
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cout << "Partition size: " << size << " sectors ("
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<< BytesToSI(size, blockSize) << ")\n";
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cout << "Attribute flags: ";
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cout.fill('0');
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cout.width(16);
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cout << hex;
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cout << attributes << "\n";
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cout << dec;
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cout << "Partition name: " << GetDescription() << "\n";
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cout.fill(' ');
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} // if
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} // GPTPart::ShowDetails()
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// Blank (delete) a single partition
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void GPTPart::BlankPartition(void) {
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int j;
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uniqueGUID.Zero();
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partitionType.Zero();
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firstLBA = 0;
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lastLBA = 0;
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attributes = 0;
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for (j = 0; j < NAME_SIZE; j++)
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name[j] = '\0';
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} // GPTPart::BlankPartition
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// Returns 1 if the two partitions overlap, 0 if they don't
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int GPTPart::DoTheyOverlap(const GPTPart & other) {
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int theyDo = 0;
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// Don't bother checking unless these are defined (both start and end points
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// are 0 for undefined partitions, so just check the start points)
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if ((firstLBA != 0) && (other.firstLBA != 0)) {
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if ((firstLBA < other.lastLBA) && (lastLBA >= other.firstLBA))
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theyDo = 1;
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if ((other.firstLBA < lastLBA) && (other.lastLBA >= firstLBA))
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theyDo = 1;
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} // if
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return (theyDo);
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} // GPTPart::DoTheyOverlap()
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// Reverse the bytes of integral data types; used on big-endian systems.
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void GPTPart::ReversePartBytes(void) {
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ReverseBytes(&firstLBA, 8);
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ReverseBytes(&lastLBA, 8);
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ReverseBytes(&attributes, 8);
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} // GPTPart::ReverseBytes()
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/****************************************
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* Functions requiring user interaction *
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****************************************/
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// Change the type code on the partition. Also changes the name if the original
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// name is the generic one for the partition type.
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void GPTPart::ChangeType(void) {
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char line[255];
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char* junk;
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unsigned int changeName = 0;
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PartType tempType = (GUIDData) "00000000-0000-0000-0000-000000000000";
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if (GetDescription() == GetTypeName())
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changeName = UINT16_C(1);
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cout << "Current type is '" << GetTypeName() << "'\n";
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do {
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cout << "Hex code or GUID (L to show codes, Enter = 0700): ";
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junk = fgets(line, 255, stdin);
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if ((line[0] == 'L') || (line[0] == 'l')) {
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partitionType.ShowAllTypes();
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} else {
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if (strlen(line) == 1)
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tempType = 0x0700;
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else
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tempType = line;
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} // if/else
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} while (tempType == (GUIDData) "00000000-0000-0000-0000-000000000000");
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partitionType = tempType;
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cout << "Changed type of partition to '" << partitionType.TypeName() << "'\n";
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if (changeName) {
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SetDefaultDescription();
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} // if
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} // GPTPart::ChangeType()
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