New feature: Ability to edit disk images. Several small bug fixes and feature enhancements (see CHANGELOG).
276 lines
8.9 KiB
C++
276 lines
8.9 KiB
C++
//
|
|
// C++ Implementation: gptpart
|
|
//
|
|
// Description: Class to implement a SINGLE GPT partition
|
|
//
|
|
//
|
|
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009
|
|
//
|
|
// Copyright: See COPYING file that comes with this distribution
|
|
//
|
|
//
|
|
/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
|
|
under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
|
|
|
|
#define __STDC_LIMIT_MACROS
|
|
#define __STDC_CONSTANT_MACROS
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include "gptpart.h"
|
|
#include "attributes.h"
|
|
|
|
using namespace std;
|
|
|
|
PartTypes GPTPart::typeHelper;
|
|
|
|
GPTPart::GPTPart(void) {
|
|
} // Default constructor
|
|
|
|
GPTPart::~GPTPart(void) {
|
|
} // destructor
|
|
|
|
// Return partition's name field
|
|
unsigned char* GPTPart::GetName(unsigned char* ref) {
|
|
if (ref == NULL)
|
|
ref = (unsigned char*) malloc(NAME_SIZE * sizeof (unsigned char));
|
|
strcpy((char*) ref, (char*) name);
|
|
return ref;
|
|
} // GPTPart::GetName()
|
|
|
|
// Return the gdisk-specific two-byte hex code for the partition
|
|
uint16_t GPTPart::GetHexType(void) {
|
|
return typeHelper.GUIDToID(partitionType);
|
|
} // GPTPart::GetHexType()
|
|
|
|
// Return a plain-text description of the partition type (e.g., "Linux/Windows
|
|
// data" or "Linux swap").
|
|
char* GPTPart::GetNameType(char* theName) {
|
|
return typeHelper.GUIDToName(partitionType, theName);
|
|
} // GPTPart::GetNameType()
|
|
|
|
// Compute and return the partition's length (or 0 if the end is incorrectly
|
|
// set before the beginning).
|
|
uint64_t GPTPart::GetLengthLBA(void) {
|
|
uint64_t length = 0;
|
|
if (firstLBA <= lastLBA)
|
|
length = lastLBA - firstLBA + UINT64_C(1);
|
|
return length;
|
|
} // GPTPart::GetLengthLBA()
|
|
|
|
GPTPart & GPTPart::operator=(const GPTPart & orig) {
|
|
int i;
|
|
|
|
partitionType = orig.partitionType;
|
|
uniqueGUID = orig.uniqueGUID;
|
|
firstLBA = orig.firstLBA;
|
|
lastLBA = orig.lastLBA;
|
|
attributes = orig.attributes;
|
|
for (i = 0; i < NAME_SIZE; i++)
|
|
name[i] = orig.name[i];
|
|
return *this;
|
|
} // assignment operator
|
|
|
|
// Sets the unique GUID to a value of 0 or a random value,
|
|
// depending on the parameter: 0 = 0, anything else = random
|
|
void GPTPart::SetUniqueGUID(int zeroOrRandom) {
|
|
if (zeroOrRandom == 0) {
|
|
uniqueGUID.data1 = 0;
|
|
uniqueGUID.data2 = 0;
|
|
} else {
|
|
// rand() is only 32 bits on 32-bit systems, so multiply together to
|
|
// fill a 64-bit value.
|
|
uniqueGUID.data1 = (uint64_t) rand() * (uint64_t) rand();
|
|
uniqueGUID.data2 = (uint64_t) rand() * (uint64_t) rand();
|
|
}
|
|
} // GPTPart::SetUniqueGUID()
|
|
|
|
// Blank (delete) a single partition
|
|
void GPTPart::BlankPartition(void) {
|
|
int j;
|
|
GUIDData zeroGUID;
|
|
|
|
zeroGUID.data1 = 0;
|
|
zeroGUID.data2 = 0;
|
|
uniqueGUID = zeroGUID;
|
|
partitionType = zeroGUID;
|
|
firstLBA = 0;
|
|
lastLBA = 0;
|
|
attributes = 0;
|
|
for (j = 0; j < NAME_SIZE; j++)
|
|
name[j] = '\0';
|
|
} // GPTPart::BlankPartition
|
|
|
|
// Returns 1 if the two partitions overlap, 0 if they don't
|
|
int GPTPart::DoTheyOverlap(GPTPart* other) {
|
|
int theyDo = 0;
|
|
|
|
// Don't bother checking unless these are defined (both start and end points
|
|
// are 0 for undefined partitions, so just check the start points)
|
|
if ((firstLBA != 0) && (other->firstLBA != 0)) {
|
|
if ((firstLBA < other->lastLBA) && (lastLBA >= other->firstLBA))
|
|
theyDo = 1;
|
|
if ((other->firstLBA < lastLBA) && (other->lastLBA >= firstLBA))
|
|
theyDo = 1;
|
|
} // if
|
|
return (theyDo);
|
|
} // GPTPart::DoTheyOverlap()
|
|
|
|
// Reverse the bytes of integral data types; used on big-endian systems.
|
|
void GPTPart::ReversePartBytes(void) {
|
|
ReverseBytes(&partitionType.data1, 8);
|
|
ReverseBytes(&partitionType.data2, 8);
|
|
ReverseBytes(&uniqueGUID.data1, 8);
|
|
ReverseBytes(&uniqueGUID.data2, 8);
|
|
ReverseBytes(&firstLBA, 8);
|
|
ReverseBytes(&lastLBA, 8);
|
|
ReverseBytes(&attributes, 8);
|
|
} // GPTPart::ReverseBytes()
|
|
|
|
// Display summary information; does nothing if the partition is empty.
|
|
void GPTPart::ShowSummary(int i, uint32_t blockSize, char* sizeInSI) {
|
|
int j;
|
|
|
|
if (firstLBA != 0) {
|
|
BytesToSI(blockSize * (lastLBA - firstLBA + 1), sizeInSI);
|
|
printf("%4d %14lu %14lu", i + 1, (unsigned long) firstLBA,
|
|
(unsigned long) lastLBA);
|
|
printf(" %-10s %04X ", sizeInSI,
|
|
typeHelper.GUIDToID(partitionType));
|
|
j = 0;
|
|
while ((name[j] != '\0') && (j < 44)) {
|
|
printf("%c", name[j]);
|
|
j += 2;
|
|
} // while
|
|
printf("\n");
|
|
} // if
|
|
} // GPTPart::ShowSummary()
|
|
|
|
// Show detailed partition information. Does nothing if the partition is
|
|
// empty (as determined by firstLBA being 0).
|
|
void GPTPart::ShowDetails(uint32_t blockSize) {
|
|
char temp[255];
|
|
int i;
|
|
uint64_t size;
|
|
|
|
if (firstLBA != 0) {
|
|
printf("Partition GUID code: %s ", GUIDToStr(partitionType, temp));
|
|
printf("(%s)\n", typeHelper.GUIDToName(partitionType, temp));
|
|
printf("Partition unique GUID: %s\n", GUIDToStr(uniqueGUID, temp));
|
|
|
|
printf("First sector: %llu (at %s)\n", (unsigned long long) firstLBA,
|
|
BytesToSI(firstLBA * blockSize, temp));
|
|
printf("Last sector: %llu (at %s)\n", (unsigned long long) lastLBA,
|
|
BytesToSI(lastLBA * blockSize, temp));
|
|
size = (lastLBA - firstLBA + 1);
|
|
printf("Partition size: %llu sectors (%s)\n", (unsigned long long)
|
|
size, BytesToSI(size * ((uint64_t) blockSize), temp));
|
|
printf("Attribute flags: %016llx\n", (unsigned long long) attributes);
|
|
printf("Partition name: ");
|
|
i = 0;
|
|
while ((name[i] != '\0') && (i < NAME_SIZE)) {
|
|
printf("%c", name[i]);
|
|
i += 2;
|
|
} // while
|
|
printf("\n");
|
|
} // if
|
|
} // GPTPart::ShowDetails()
|
|
|
|
/****************************************
|
|
* Functions requiring user interaction *
|
|
****************************************/
|
|
|
|
// Change the type code on the partition.
|
|
void GPTPart::ChangeType(void) {
|
|
char typeName[255], line[255];
|
|
int typeNum = 0xFFFF;
|
|
// uint16_t typeNum = 0xFFFF;
|
|
GUIDData newType;
|
|
|
|
printf("Current type is '%s'\n", GetNameType(line));
|
|
// printf("Current type is '%s'\n", typeHelper.GUIDToName(partitionType, typeName));
|
|
while ((!typeHelper.Valid(typeNum)) && (typeNum != 0)) {
|
|
printf("Hex code (L to show codes, 0 to enter raw code): ");
|
|
fgets(line, 255, stdin);
|
|
sscanf(line, "%X", &typeNum);
|
|
if ((line[0] == 'L') || (line[0] == 'l'))
|
|
typeHelper.ShowTypes();
|
|
} // while
|
|
if (typeNum != 0) // user entered a code, so convert it
|
|
newType = typeHelper.IDToGUID((uint16_t) typeNum);
|
|
else // user wants to enter the GUID directly, so do that
|
|
newType = GetGUID();
|
|
partitionType = newType;
|
|
printf("Changed system type of partition to '%s'\n",
|
|
typeHelper.GUIDToName(partitionType, typeName));
|
|
} // GPTPart::ChangeType()
|
|
|
|
// Set the name for a partition to theName, or prompt for a name if
|
|
// theName is a NULL pointer. Note that theName is a standard C-style
|
|
// string, although the GUID partition definition requires a UTF-16LE
|
|
// string. This function creates a simple-minded copy for this.
|
|
void GPTPart::SetName(unsigned char* theName) {
|
|
char newName[NAME_SIZE]; // New name
|
|
int i;
|
|
|
|
// Blank out new name string, just to be on the safe side....
|
|
for (i = 0; i < NAME_SIZE; i++)
|
|
newName[i] = '\0';
|
|
|
|
if (theName == NULL) { // No name specified, so get one from the user
|
|
printf("Enter name: ");
|
|
fgets(newName, NAME_SIZE / 2, stdin);
|
|
|
|
// Input is likely to include a newline, so remove it....
|
|
i = strlen(newName);
|
|
if (newName[i - 1] == '\n')
|
|
newName[i - 1] = '\0';
|
|
} else {
|
|
strcpy(newName, (char*) theName);
|
|
} // if
|
|
|
|
// Copy the C-style ASCII string from newName into a form that the GPT
|
|
// table will accept....
|
|
for (i = 0; i < NAME_SIZE; i++) {
|
|
if ((i % 2) == 0) {
|
|
name[i] = newName[(i / 2)];
|
|
} else {
|
|
name[i] = '\0';
|
|
} // if/else
|
|
} // for
|
|
} // GPTPart::SetName()
|
|
|
|
/***********************************
|
|
* Non-class but related functions *
|
|
***********************************/
|
|
|
|
// Recursive quick sort algorithm for GPT partitions. Note that if there
|
|
// are any empties in the specified range, they'll be sorted to the
|
|
// start, resulting in a sorted set of partitions that begins with
|
|
// partition 2, 3, or higher.
|
|
void QuickSortGPT(GPTPart* partitions, int start, int finish) {
|
|
uint64_t starterValue; // starting location of median partition
|
|
int left, right;
|
|
GPTPart temp;
|
|
|
|
left = start;
|
|
right = finish;
|
|
starterValue = partitions[(start + finish) / 2].GetFirstLBA();
|
|
do {
|
|
while (partitions[left].GetFirstLBA() < starterValue)
|
|
left++;
|
|
while (partitions[right].GetFirstLBA() > starterValue)
|
|
right--;
|
|
if (left <= right) {
|
|
temp = partitions[left];
|
|
partitions[left] = partitions[right];
|
|
partitions[right] = temp;
|
|
left++;
|
|
right--;
|
|
} // if
|
|
} while (left <= right);
|
|
if (start < right) QuickSortGPT(partitions, start, right);
|
|
if (finish > left) QuickSortGPT(partitions, left, finish);
|
|
} // QuickSortGPT()
|
|
|