Files
android_external_gptfdisk/gptpart.cc
Erik Larsson fded770b55 gptpart.cc: Remove byteswap commands in GPTPart::SetName(const string&).
The byteswapping done in GPTPart::SetName(const string&) was reversed
later when GPTPart::ReversePartBytes() was called.

The intended design seems to have been to keep the fields in native
endianness until just before the partition is written to disk when all
the GPTPart data is byteswapped all at once with a call to
GPTPart::ReversePartBytes().
However this was defeated by leaving the original byteswaps in there and
effectively the name was swapped back to the native-endian form. For big
endian systems this meant that a UTF-16BE string was written to disk,
violating the specification and causing interoperability problems.

Fixed by removing these inline byteswaps in GPTPart::SetName(const
string&).
2021-06-08 16:11:21 +03:00

460 lines
14 KiB
C++

//
// C++ Implementation: gptpart
//
// Description: Class to implement a SINGLE GPT partition
//
//
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009-2018
//
// Copyright: See COPYING file that comes with this distribution
//
//
// This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
// under the terms of the GNU GPL version 2, as detailed in the COPYING file.
#define __STDC_LIMIT_MACROS
#define __STDC_CONSTANT_MACROS
#ifdef USE_UTF16
#include <unicode/ustdio.h>
#else
#define UnicodeString string
#endif
#include <string.h>
#include <stdio.h>
#include <iostream>
#include "gptpart.h"
#include "attributes.h"
using namespace std;
GPTPart::GPTPart(void) {
partitionType.Zero();
uniqueGUID.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
memset(name, 0, NAME_SIZE * sizeof(name[0]) );
} // Default constructor
GPTPart::GPTPart(const GPTPart & orig) {
partitionType = orig.partitionType;
uniqueGUID = orig.uniqueGUID;
firstLBA = orig.firstLBA;
lastLBA = orig.lastLBA;
attributes = orig.attributes;
memcpy(name, orig.name, NAME_SIZE * sizeof( name[ 0 ] ) );
} // Copy constructor
GPTPart::~GPTPart(void) {
} // destructor
// Return the gdisk-specific two-byte hex code for the partition
uint16_t GPTPart::GetHexType(void) const {
return partitionType.GetHexType();
} // GPTPart::GetHexType()
// Return a plain-text description of the partition type (e.g., "Linux/Windows
// data" or "Linux swap").
string GPTPart::GetTypeName(void) {
return partitionType.TypeName();
} // GPTPart::GetNameType()
#ifdef USE_UTF16
// Return a Unicode description of the partition type (e.g., "Linux/Windows
// data" or "Linux swap").
UnicodeString GPTPart::GetUTypeName(void) {
return partitionType.UTypeName();
} // GPTPart::GetNameType()
#endif
// Compute and return the partition's length (or 0 if the end is incorrectly
// set before the beginning).
uint64_t GPTPart::GetLengthLBA(void) const {
uint64_t length = 0;
if (firstLBA <= lastLBA)
length = lastLBA - firstLBA + UINT64_C(1);
return length;
} // GPTPart::GetLengthLBA()
#ifdef USE_UTF16
// Return partition's name field, converted to a Unicode string
UnicodeString GPTPart::GetDescription(void) {
return (UChar*) name;
} // GPTPart::GetDescription()
#else
// Return partition's name field, converted to a C++ UTF-8 string
string GPTPart::GetDescription(void) {
// convert name to utf32 then to utf8
string utf8 ;
size_t pos = 0 ;
while ( ( pos < NAME_SIZE ) && ( name[ pos ] != 0 ) ) {
uint16_t cp = name[ pos ++ ] ;
// first to utf32
uint32_t uni ;
if ( cp < 0xd800 || cp > 0xdfff ) {
uni = cp ;
} // if
else if ( cp < 0xdc00 ) {
// lead surrogate
uni = ( (uint32_t)( cp & 0x3ff ) ) << 10 ;
if ( pos >= NAME_SIZE ) {
// missing trail surrogate, name[] is invalid
break ;
} // if
cp = name[ pos ++ ] ;
if ( cp < 0xdc00 || cp > 0xdfff ) {
// invalid trail surrogate, name[] is invalid
break ;
} // if
// trail surrogate
uni |= cp & 0x3ff ;
uni += 0x10000 ;
} // if
else {
// unexpected trail surrogate, name[] is invalid
break ;
} // if
// then to utf8
if ( uni < 0x80 ) {
utf8 += (char) uni ;
} // if
else if ( uni < 0x800 ) {
utf8 += (char) ( 0xc0 | ( uni >> 6 ) ) ;
utf8 += (char) ( 0x80 | ( uni & 0x3f ) ) ;
} // if
else if ( uni < 0x10000 ) {
utf8 += (char) ( 0xe0 | ( uni >> 12 ) ) ;
utf8 += (char) ( 0x80 | ( ( uni >> 6 ) & 0x3f ) ) ;
utf8 += (char) ( 0x80 | ( uni & 0x3f ) ) ;
} // if
else {
utf8 += (char) ( 0xf0 | ( uni >> 18 ) ) ;
utf8 += (char) ( 0xe0 | ( ( uni >> 12 ) & 0x3f ) ) ;
utf8 += (char) ( 0x80 | ( ( uni >> 6 ) & 0x3f ) ) ;
utf8 += (char) ( 0x80 | ( uni & 0x3f ) ) ;
} // if
}
return utf8 ;
} // GPTPart::GetDescription(), UTF-8 version
#endif
// Return 1 if the partition is in use
int GPTPart::IsUsed(void) {
return (partitionType != GUIDData("0x00"));
} // GPTPart::IsUsed()
// Returns MBR_SIZED_GOOD, MBR_SIZED_IFFY, or MBR_SIZED_BAD; see comments
// in header file for details.
int GPTPart::IsSizedForMBR(void) {
int retval = MBR_SIZED_GOOD;
if ((firstLBA > UINT32_MAX) || ((lastLBA - firstLBA) > UINT32_MAX) || (firstLBA > lastLBA))
retval = MBR_SIZED_BAD;
else if (lastLBA > UINT32_MAX)
retval = MBR_SIZED_IFFY;
return (retval);
} // GPTPart::IsSizedForMBR()
// Set the type code to the specified one. Also changes the partition
// name *IF* the current name is the generic one for the current partition
// type.
void GPTPart::SetType(PartType t) {
#ifdef USE_UTF16
if (GetDescription() == partitionType.UTypeName()) {
#else
if (GetDescription() == partitionType.TypeName()) {
#endif
SetName(t.TypeName());
} // if
partitionType = t;
} // GPTPart::SetType()
#ifdef USE_UTF16
// Set the name for a partition to theName, using a C++-style string as
// input.
void GPTPart::SetName(const string & theName) {
SetName((UnicodeString) theName.c_str());
} // GPTPart::SetName()
// Set the name for a partition to theName, using a Unicode string as
// input.
void GPTPart::SetName(const UnicodeString & theName) {
if (theName.isBogus()) {
cerr << "Bogus UTF-16 name found in GPTPart::SetName()! Name not changed!\n";
} else {
memset(name, 0, NAME_SIZE * sizeof(name[0]) );
theName.extractBetween(0, NAME_SIZE, (UChar*) name);
} // if/else
} // GPTPart::SetName()
#else
// Set the name for a partition to theName. Note that theName is a
// standard C++-style ASCII string, although the GUID partition definition
// requires a UTF-16LE string. This function creates a simple-minded copy
// for this.
void GPTPart::SetName(const string & theName) {
// convert utf8 to utf32 then to utf16le
size_t len = theName.length() ;
size_t pos = 0 ;
for ( size_t i = 0 ; pos < NAME_SIZE && i < len ; ) {
uint32_t uni ;
uint8_t cp = theName[ i ++ ] ;
int todo ;
if ( cp < 0x80 ) {
uni = cp ;
todo = 0 ;
} // if
else if ( cp < 0xc0 || cp > 0xf7 ) {
// invalid byte, theName is broken
break ;
} // if
else if ( cp < 0xe0 ) {
uni = cp & 0x1f ;
todo = 1 ;
} // if
else if ( cp < 0xf0 ) {
uni = cp & 0x0f ;
todo = 2 ;
} // if
else {
uni = cp & 0x7 ;
todo = 3 ;
} // if
while ( todo > 0 ) {
if ( i >= len ) {
// missing continuation byte, theName is broken
goto break_converter ;
} // if
cp = theName[ i ++ ] ;
if ( cp > 0xbf || cp < 0x80 ) {
// invalid continuation byte, theName is broken
goto break_converter ;
} // if
uni <<= 6 ;
uni |= cp & 0x3f ;
todo -- ;
} // while
// then to utf16le
if ( uni < 0x10000 ) {
name[ pos ] = (uint16_t) uni ;
pos ++ ;
} // if
else {
if ( pos > NAME_SIZE - 2 ) {
// not enough room for two surrogates, truncate
break ;
} // if
uni -= 0x10000 ;
name[ pos ] = (uint16_t)( uni >> 10 ) | 0xd800 ;
pos ++ ;
name[ pos ] = (uint16_t)( uni & 0x3ff ) | 0xdc00 ;
pos ++ ;
}
} // for
break_converter : ;
// finally fill with zeroes
while ( pos < NAME_SIZE ) {
name[ pos ++ ] = 0 ;
} // while
} // GPTPart::SetName(), UTF-8 version
#endif
// Set the name for the partition based on the current GUID partition type
// code's associated name
void GPTPart::SetDefaultDescription(void) {
SetName(partitionType.TypeName());
} // GPTPart::SetDefaultDescription()
GPTPart & GPTPart::operator=(const GPTPart & orig) {
partitionType = orig.partitionType;
uniqueGUID = orig.uniqueGUID;
firstLBA = orig.firstLBA;
lastLBA = orig.lastLBA;
attributes = orig.attributes;
memcpy(name, orig.name, NAME_SIZE * sizeof( name[ 0 ] ) );
return *this;
} // assignment operator
// Compare the values, and return a bool result.
// Because this is intended for sorting and a firstLBA value of 0 denotes
// a partition that's not in use and so that should be sorted upwards,
// we return the opposite of the usual arithmetic result when either
// firstLBA value is 0.
bool GPTPart::operator<(const GPTPart &other) const {
if (firstLBA && other.firstLBA)
return (firstLBA < other.firstLBA);
else
return (other.firstLBA < firstLBA);
} // GPTPart::operator<()
// Display summary information; does nothing if the partition is empty.
void GPTPart::ShowSummary(int partNum, uint32_t blockSize) {
string sizeInIeee;
UnicodeString description;
size_t i;
if (firstLBA != 0) {
sizeInIeee = BytesToIeee(lastLBA - firstLBA + 1, blockSize);
cout.fill(' ');
cout.width(4);
cout << partNum + 1 << " ";
cout.width(14);
cout << firstLBA << " ";
cout.width(14);
cout << lastLBA << " ";
cout << sizeInIeee << " ";
if (sizeInIeee.length() < 10)
for (i = 0; i < 10 - sizeInIeee.length(); i++)
cout << " ";
cout.fill('0');
cout.width(4);
cout.setf(ios::uppercase);
cout << hex << partitionType.GetHexType() << " " << dec;
cout.fill(' ');
#ifdef USE_UTF16
GetDescription().extractBetween(0, 23, description);
cout << description << "\n";
#else
string desc = GetDescription() ;
size_t n = 0 ;
size_t i = 0 ;
size_t len = desc.length() ;
while ( n < 22 && i < len ) {
i ++ ;
if ( i >= len ) {
// short description
break ;
} // if
// skip continuation bytes
while ( i < len && ( ( desc[ i ] & 0xC0 ) == 0x80 ) ) {
// utf8 continuation byte
i ++ ;
} // while
n ++ ;
} // while
if ( i < len ) {
n = 0 ;
i = 0 ;
// description is long we will truncate it
while ( n < 19 && i < len ) {
i ++ ;
if ( i >= len ) {
// should not happen
break ;
} // if
// skip continuation bytes
while ( i < len && ( ( desc[ i ] & 0xC0 ) == 0x80 ) ) {
// utf8 continuation byte
i ++ ;
} // while
n ++ ;
} // while
} // for
cout << GetDescription().substr( 0 , i ) ;
if ( i < len ) cout << "..." ;
cout << "\n";
#endif
cout.fill(' ');
} // if
} // GPTPart::ShowSummary()
// Show detailed partition information. Does nothing if the partition is
// empty (as determined by firstLBA being 0).
void GPTPart::ShowDetails(uint32_t blockSize) {
uint64_t size;
if (firstLBA != 0) {
cout << "Partition GUID code: " << partitionType;
cout << " (" << partitionType.TypeName() << ")\n";
cout << "Partition unique GUID: " << uniqueGUID << "\n";
cout << "First sector: " << firstLBA << " (at "
<< BytesToIeee(firstLBA, blockSize) << ")\n";
cout << "Last sector: " << lastLBA << " (at "
<< BytesToIeee(lastLBA, blockSize) << ")\n";
size = (lastLBA - firstLBA + 1);
cout << "Partition size: " << size << " sectors ("
<< BytesToIeee(size, blockSize) << ")\n";
cout << "Attribute flags: ";
cout.fill('0');
cout.width(16);
cout << hex;
cout << attributes << "\n";
cout << dec;
cout << "Partition name: '" << GetDescription() << "'\n";
cout.fill(' ');
} // if
} // GPTPart::ShowDetails()
// Blank (delete) a single partition
void GPTPart::BlankPartition(void) {
uniqueGUID.Zero();
partitionType.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
memset(name, 0, NAME_SIZE * sizeof( name[0]) );
} // GPTPart::BlankPartition
// Returns 1 if the two partitions overlap, 0 if they don't
int GPTPart::DoTheyOverlap(const GPTPart & other) {
// Don't bother checking unless these are defined (both start and end points
// are 0 for undefined partitions, so just check the start points)
return firstLBA && other.firstLBA &&
(firstLBA <= other.lastLBA) != (lastLBA < other.firstLBA);
} // GPTPart::DoTheyOverlap()
// Reverse the bytes of integral data types and of the UTF-16LE name;
// used on big-endian systems.
void GPTPart::ReversePartBytes(void) {
int i;
ReverseBytes(&firstLBA, 8);
ReverseBytes(&lastLBA, 8);
ReverseBytes(&attributes, 8);
for (i = 0; i < NAME_SIZE; i ++ )
ReverseBytes(name + i, 2);
} // GPTPart::ReversePartBytes()
/****************************************
* Functions requiring user interaction *
****************************************/
// Change the type code on the partition. Also changes the name if the original
// name is the generic one for the partition type.
void GPTPart::ChangeType(void) {
string line;
int changeName;
PartType tempType = PartType::unusedPartType;
#ifdef USE_UTF16
changeName = (GetDescription() == GetUTypeName());
#else
changeName = (GetDescription() == GetTypeName());
#endif
cout << "Current type is " << hex << GetHexType() << dec << " (" << GetTypeName() << ")\n";
do {
cout << "Hex code or GUID (L to show codes, Enter = " << hex << GetHexType() << dec << "): ";
line = ReadString();
if ((line[0] == 'L') || (line[0] == 'l')) {
partitionType.ShowAllTypes();
} else {
if (line.length() == 0)
tempType = GetHexType();
else
tempType = line;
} // if/else
} while (tempType == PartType::unusedPartType);
partitionType = tempType;
cout << "Changed type of partition to '" << partitionType.TypeName() << "'\n";
if (changeName) {
SetDefaultDescription();
} // if
} // GPTPart::ChangeType()