Put C++ ABI headers in a special build directory instead of the top level.

This patch changes where the C++ ABI headers are put during the build. Previously
    they were put in the top level include directory (not the libc++ header directory).
    However that just polutes the top level directory. Instead this patch creates a special
    directory to put them in. The reason they can't be put under c++/v1 until after the build
    is because libc++ uses the in-source headers, so we can't add the include path of the libc++
    headers in the object dir.

    Additionally this patch teaches the test suite how to find the ABI headers,
    and adds a demangling utility to help debug tests with.

git-svn-id: https://llvm.org/svn/llvm-project/libcxx/trunk@289195 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Eric Fiselier
2016-12-09 09:31:01 +00:00
parent 5a6eaee517
commit 11715ba8e2
4 changed files with 97 additions and 6 deletions

View File

@@ -409,6 +409,9 @@ class Configuration(object):
self.lit_config.fatal("cxx_headers='%s' is not a directory."
% cxx_headers)
self.cxx.compile_flags += ['-I' + cxx_headers]
cxxabi_headers = os.path.join(self.libcxx_obj_root, 'include', 'c++-build')
if os.path.isdir(cxxabi_headers):
self.cxx.compile_flags += ['-I' + cxxabi_headers]
def configure_config_site_header(self):
# Check for a possible __config_site in the build directory. We