[libc++][C++17] Elementary string conversions for integral types
Summary: Major QoI considerations: - The facility is backported to C++14, same as libstdc++. - Efforts have been made to minimize the header dependencies. - The design is friendly to the uses of MSVC intrinsics (`__emulu`, `_umul128`, `_BitScanForward`, `_BitScanForward64`) but not implemented; future contributions are welcome. Thanks to Milo Yip for contributing the implementation of `__u64toa` and `__u32toa`. References: https://wg21.link/p0067r5 https://wg21.link/p0682r1 Reviewers: mclow.lists, EricWF Reviewed By: mclow.lists Subscribers: ldionne, Quuxplusone, christof, mgorny, cfe-commits Differential Revision: https://reviews.llvm.org/D41458 git-svn-id: https://llvm.org/svn/llvm-project/libcxx/trunk@338479 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
233
src/charconv.cpp
Normal file
233
src/charconv.cpp
Normal file
@@ -0,0 +1,233 @@
|
||||
//===------------------------- charconv.cpp -------------------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is dual licensed under the MIT and the University of Illinois Open
|
||||
// Source Licenses. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "charconv"
|
||||
#include <string.h>
|
||||
|
||||
_LIBCPP_BEGIN_NAMESPACE_STD
|
||||
|
||||
namespace __itoa
|
||||
{
|
||||
|
||||
static constexpr char cDigitsLut[200] = {
|
||||
'0', '0', '0', '1', '0', '2', '0', '3', '0', '4', '0', '5', '0', '6', '0',
|
||||
'7', '0', '8', '0', '9', '1', '0', '1', '1', '1', '2', '1', '3', '1', '4',
|
||||
'1', '5', '1', '6', '1', '7', '1', '8', '1', '9', '2', '0', '2', '1', '2',
|
||||
'2', '2', '3', '2', '4', '2', '5', '2', '6', '2', '7', '2', '8', '2', '9',
|
||||
'3', '0', '3', '1', '3', '2', '3', '3', '3', '4', '3', '5', '3', '6', '3',
|
||||
'7', '3', '8', '3', '9', '4', '0', '4', '1', '4', '2', '4', '3', '4', '4',
|
||||
'4', '5', '4', '6', '4', '7', '4', '8', '4', '9', '5', '0', '5', '1', '5',
|
||||
'2', '5', '3', '5', '4', '5', '5', '5', '6', '5', '7', '5', '8', '5', '9',
|
||||
'6', '0', '6', '1', '6', '2', '6', '3', '6', '4', '6', '5', '6', '6', '6',
|
||||
'7', '6', '8', '6', '9', '7', '0', '7', '1', '7', '2', '7', '3', '7', '4',
|
||||
'7', '5', '7', '6', '7', '7', '7', '8', '7', '9', '8', '0', '8', '1', '8',
|
||||
'2', '8', '3', '8', '4', '8', '5', '8', '6', '8', '7', '8', '8', '8', '9',
|
||||
'9', '0', '9', '1', '9', '2', '9', '3', '9', '4', '9', '5', '9', '6', '9',
|
||||
'7', '9', '8', '9', '9'};
|
||||
|
||||
template <typename T>
|
||||
inline _LIBCPP_INLINE_VISIBILITY char*
|
||||
append1(char* buffer, T i)
|
||||
{
|
||||
*buffer = '0' + static_cast<char>(i);
|
||||
return buffer + 1;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline _LIBCPP_INLINE_VISIBILITY char*
|
||||
append2(char* buffer, T i)
|
||||
{
|
||||
memcpy(buffer, &cDigitsLut[(i)*2], 2);
|
||||
return buffer + 2;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline _LIBCPP_INLINE_VISIBILITY char*
|
||||
append3(char* buffer, T i)
|
||||
{
|
||||
return append2(append1(buffer, (i) / 100), (i) % 100);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline _LIBCPP_INLINE_VISIBILITY char*
|
||||
append4(char* buffer, T i)
|
||||
{
|
||||
return append2(append2(buffer, (i) / 100), (i) % 100);
|
||||
}
|
||||
|
||||
char*
|
||||
__u32toa(uint32_t value, char* buffer)
|
||||
{
|
||||
if (value < 10000)
|
||||
{
|
||||
if (value < 100)
|
||||
{
|
||||
if (value < 10)
|
||||
buffer = append1(buffer, value);
|
||||
else
|
||||
buffer = append2(buffer, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value < 1000)
|
||||
buffer = append3(buffer, value);
|
||||
else
|
||||
buffer = append4(buffer, value);
|
||||
}
|
||||
}
|
||||
else if (value < 100000000)
|
||||
{
|
||||
// value = bbbbcccc
|
||||
const uint32_t b = value / 10000;
|
||||
const uint32_t c = value % 10000;
|
||||
|
||||
if (value < 1000000)
|
||||
{
|
||||
if (value < 100000)
|
||||
buffer = append1(buffer, b);
|
||||
else
|
||||
buffer = append2(buffer, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value < 10000000)
|
||||
buffer = append3(buffer, b);
|
||||
else
|
||||
buffer = append4(buffer, b);
|
||||
}
|
||||
|
||||
buffer = append4(buffer, c);
|
||||
}
|
||||
else
|
||||
{
|
||||
// value = aabbbbcccc in decimal
|
||||
const uint32_t a = value / 100000000; // 1 to 42
|
||||
value %= 100000000;
|
||||
|
||||
if (a < 10)
|
||||
buffer = append1(buffer, a);
|
||||
else
|
||||
buffer = append2(buffer, a);
|
||||
|
||||
buffer = append4(buffer, value / 10000);
|
||||
buffer = append4(buffer, value % 10000);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
char*
|
||||
__u64toa(uint64_t value, char* buffer)
|
||||
{
|
||||
if (value < 100000000)
|
||||
{
|
||||
uint32_t v = static_cast<uint32_t>(value);
|
||||
if (v < 10000)
|
||||
{
|
||||
if (v < 100)
|
||||
{
|
||||
if (v < 10)
|
||||
buffer = append1(buffer, v);
|
||||
else
|
||||
buffer = append2(buffer, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (v < 1000)
|
||||
buffer = append3(buffer, v);
|
||||
else
|
||||
buffer = append4(buffer, v);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// value = bbbbcccc
|
||||
const uint32_t b = v / 10000;
|
||||
const uint32_t c = v % 10000;
|
||||
|
||||
if (v < 1000000)
|
||||
{
|
||||
if (v < 100000)
|
||||
buffer = append1(buffer, b);
|
||||
else
|
||||
buffer = append2(buffer, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (v < 10000000)
|
||||
buffer = append3(buffer, b);
|
||||
else
|
||||
buffer = append4(buffer, b);
|
||||
}
|
||||
|
||||
buffer = append4(buffer, c);
|
||||
}
|
||||
}
|
||||
else if (value < 10000000000000000)
|
||||
{
|
||||
const uint32_t v0 = static_cast<uint32_t>(value / 100000000);
|
||||
const uint32_t v1 = static_cast<uint32_t>(value % 100000000);
|
||||
|
||||
const uint32_t b0 = v0 / 10000;
|
||||
const uint32_t c0 = v0 % 10000;
|
||||
|
||||
if (v0 < 1000000)
|
||||
{
|
||||
if (v0 < 100000)
|
||||
buffer = append1(buffer, b0);
|
||||
else
|
||||
buffer = append2(buffer, b0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (v0 < 10000000)
|
||||
buffer = append3(buffer, b0);
|
||||
else
|
||||
buffer = append4(buffer, b0);
|
||||
}
|
||||
|
||||
buffer = append4(buffer, c0);
|
||||
buffer = append4(buffer, v1 / 10000);
|
||||
buffer = append4(buffer, v1 % 10000);
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint32_t a =
|
||||
static_cast<uint32_t>(value / 10000000000000000); // 1 to 1844
|
||||
value %= 10000000000000000;
|
||||
|
||||
if (a < 100)
|
||||
{
|
||||
if (a < 10)
|
||||
buffer = append1(buffer, a);
|
||||
else
|
||||
buffer = append2(buffer, a);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (a < 1000)
|
||||
buffer = append3(buffer, a);
|
||||
else
|
||||
buffer = append4(buffer, a);
|
||||
}
|
||||
|
||||
const uint32_t v0 = static_cast<uint32_t>(value / 100000000);
|
||||
const uint32_t v1 = static_cast<uint32_t>(value % 100000000);
|
||||
buffer = append4(buffer, v0 / 10000);
|
||||
buffer = append4(buffer, v0 % 10000);
|
||||
buffer = append4(buffer, v1 / 10000);
|
||||
buffer = append4(buffer, v1 % 10000);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
} // namespace __itoa
|
||||
|
||||
_LIBCPP_END_NAMESPACE_STD
|
||||
Reference in New Issue
Block a user