Add new HWC_POWER_MODE_DOZE_SUSPEND power state.
Change-Id: Ice194315bc51ca25732c9e30c809bd6b39f3718f
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@@ -619,12 +619,8 @@ typedef struct hwc_composer_device_1 {
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* setPowerMode(..., mode)
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* Sets the display screen's power state.
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*
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* The expected functionality for the various modes is as follows:
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* HWC_POWER_MODE_OFF : Turn the display off.
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* HWC_POWER_MODE_DOZE : Turn on the display (if it was previously
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* off) and put the display in a low power mode.
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* HWC_POWER_MODE_NORMAL : Turn on the display (if it was previously
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* off), and take it out of low power mode.
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* Refer to the documentation of the HWC_POWER_MODE_* constants
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* for information about each power mode.
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*
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* The functionality is similar to the blank() command in previous
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* versions of HWC, but with support for more power states.
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@@ -201,9 +201,28 @@ enum {
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/* Display power modes */
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enum {
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/* The display is turned off (blanked). */
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HWC_POWER_MODE_OFF = 0,
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/* The display is turned on and configured in a low power state
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* that is suitable for presenting ambient information to the user,
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* possibly with lower fidelity than normal but greater efficiency. */
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HWC_POWER_MODE_DOZE = 1,
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/* The display is turned on normally. */
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HWC_POWER_MODE_NORMAL = 2,
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/* The display is configured as in HWC_POWER_MODE_DOZE but may
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* stop applying frame buffer updates from the graphics subsystem.
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* This power mode is effectively a hint from the doze dream to
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* tell the hardware that it is done drawing to the display for the
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* time being and that the display should remain on in a low power
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* state and continue showing its current contents indefinitely
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* until the mode changes.
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*
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* This mode may also be used as a signal to enable hardware-based doze
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* functionality. In this case, the doze dream is effectively
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* indicating that the hardware is free to take over the display
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* and manage it autonomously to implement low power always-on display
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* functionality. */
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HWC_POWER_MODE_DOZE_SUSPEND = 3,
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};
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/*****************************************************************************/
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