make sure to clear surface's buffers when they are allocated
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@@ -329,6 +329,7 @@ try_ashmem:
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hnd->base = int(base)+offset;
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hnd->base = int(base)+offset;
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hnd->lockState = lockState;
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hnd->lockState = lockState;
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*pHandle = hnd;
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*pHandle = hnd;
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memset((void*)hnd->base, 0, size);
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}
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}
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LOGE_IF(err, "gralloc failed err=%s", strerror(-err));
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LOGE_IF(err, "gralloc failed err=%s", strerror(-err));
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