remove all references to pmem and simplify the lock/unlock hooks
this gralloc module is only used on the emulator or without a h/w renderer. therefore there is no synchronization to do in lock/unlock and pmem buffers are not relevant. hopefully this will remove some of the confusion about how gralloc should be implemented and make it more obvious that this implementation is not intended to be used by h/w renderers.
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@@ -92,18 +92,8 @@ static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
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private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
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private_module_t* m = reinterpret_cast<private_module_t*>(
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dev->common.module);
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if (m->currentBuffer) {
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m->base.unlock(&m->base, m->currentBuffer);
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m->currentBuffer = 0;
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}
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if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
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m->base.lock(&m->base, buffer,
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private_module_t::PRIV_USAGE_LOCKED_FOR_POST,
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0, 0, m->info.xres, m->info.yres, NULL);
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const size_t offset = hnd->base - m->framebuffer->base;
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m->info.activate = FB_ACTIVATE_VBL;
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m->info.yoffset = offset / m->finfo.line_length;
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@@ -292,8 +282,7 @@ int mapFrameBufferLocked(struct private_module_t* module)
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int err;
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size_t fbSize = roundUpToPageSize(finfo.line_length * info.yres_virtual);
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module->framebuffer = new private_handle_t(dup(fd), fbSize,
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private_handle_t::PRIV_FLAGS_USES_PMEM);
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module->framebuffer = new private_handle_t(dup(fd), fbSize, 0);
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module->numBuffers = info.yres_virtual / info.yres;
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module->bufferMask = 0;
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