33388925 Mismatched new vs delete in framesequence library am: 837474a376 am: b44b56b779
am: cefccea7b4
Change-Id: Ie7926325beb817a1894a4f966a9053e284258330
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@@ -144,10 +144,10 @@ bool GifTranscoder::resizeBoxFilter(GifFileType* gifIn, GifFileType* gifOut) {
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std::vector<GifByteType> srcBuffer(gifIn->SWidth * gifIn->SHeight);
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// Buffer for rendering images from the input GIF.
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std::unique_ptr<ColorARGB> renderBuffer(new ColorARGB[gifIn->SWidth * gifIn->SHeight]);
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std::unique_ptr<ColorARGB[]> renderBuffer(new ColorARGB[gifIn->SWidth * gifIn->SHeight]);
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// Buffer for writing new images to output GIF (one row at a time).
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std::unique_ptr<GifByteType> dstRowBuffer(new GifByteType[gifOut->SWidth]);
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std::unique_ptr<GifByteType[]> dstRowBuffer(new GifByteType[gifOut->SWidth]);
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// Many GIFs use DISPOSE_DO_NOT to make images draw on top of previous images. They can also
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// use DISPOSE_BACKGROUND to clear the last image region before drawing the next one. We need
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