[VCN03] Linger the newly connected network for a short time
This is mainly used by VCN, where VCN-eligible networks might
be registered before VCN management service can fire request
to prevent the newly created network from being torndown
immediately by ConnectivityService.
Test: atest ConnectivityServiceTest#testNewNetworkLingering
atest ConnectivityServiceTest#testNewNetworkLingering_bgNetwork
atest FrameworksNetTests --rerun-until-failure 20
Bug: 175180558
Change-Id: I7768daf4cf2d8f6d8057b5107412e06104ba82e0
This commit is contained in:
@@ -280,15 +280,18 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// connect anyway?" dialog after the user selects a network that doesn't validate.
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private static final int PROMPT_UNVALIDATED_DELAY_MS = 8 * 1000;
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// Default to 30s linger time-out. Modifiable only for testing.
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// Default to 30s linger time-out, and 5s for nascent network. Modifiable only for testing.
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private static final String LINGER_DELAY_PROPERTY = "persist.netmon.linger";
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private static final int DEFAULT_LINGER_DELAY_MS = 30_000;
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private static final int DEFAULT_NASCENT_DELAY_MS = 5_000;
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// The maximum number of network request allowed per uid before an exception is thrown.
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private static final int MAX_NETWORK_REQUESTS_PER_UID = 100;
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@VisibleForTesting
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protected int mLingerDelayMs; // Can't be final, or test subclass constructors can't change it.
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@VisibleForTesting
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protected int mNascentDelayMs;
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// How long to delay to removal of a pending intent based request.
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// See Settings.Secure.CONNECTIVITY_RELEASE_PENDING_INTENT_DELAY_MS
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@@ -1053,6 +1056,8 @@ public class ConnectivityService extends IConnectivityManager.Stub
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Settings.Secure.CONNECTIVITY_RELEASE_PENDING_INTENT_DELAY_MS, 5_000);
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mLingerDelayMs = mSystemProperties.getInt(LINGER_DELAY_PROPERTY, DEFAULT_LINGER_DELAY_MS);
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// TODO: Consider making the timer customizable.
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mNascentDelayMs = DEFAULT_NASCENT_DELAY_MS;
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mNMS = Objects.requireNonNull(netManager, "missing INetworkManagementService");
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mStatsService = Objects.requireNonNull(statsService, "missing INetworkStatsService");
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@@ -3311,7 +3316,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// 3. If this network is unneeded (which implies it is not lingering), and there is at least
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// one lingered request, set inactive.
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nai.updateInactivityTimer();
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if (nai.isLingering() && nai.numForegroundNetworkRequests() > 0) {
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if (nai.isInactive() && nai.numForegroundNetworkRequests() > 0) {
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if (DBG) log("Unsetting inactive " + nai.toShortString());
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nai.unsetInactive();
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logNetworkEvent(nai, NetworkEvent.NETWORK_UNLINGER);
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@@ -3607,7 +3612,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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return true;
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}
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if (!nai.everConnected || nai.isVPN() || nai.isLingering() || numRequests > 0) {
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if (!nai.everConnected || nai.isVPN() || nai.isInactive() || numRequests > 0) {
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return false;
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}
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for (NetworkRequestInfo nri : mNetworkRequests.values()) {
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@@ -7192,7 +7197,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// Tear the network down.
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teardownUnneededNetwork(oldNetwork);
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} else {
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// Put the network in the background.
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// Put the network in the background if it doesn't satisfy any foreground request.
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updateCapabilitiesForNetwork(oldNetwork);
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}
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}
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@@ -7408,6 +7413,14 @@ public class ConnectivityService extends IConnectivityManager.Stub
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} else {
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if (VDBG || DDBG) log(" accepting network in place of null");
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}
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// To prevent constantly CPU wake up for nascent timer, if a network comes up
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// and immediately satisfies a request then remove the timer. This will happen for
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// all networks except in the case of an underlying network for a VCN.
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if (newSatisfier.isNascent()) {
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newSatisfier.unlingerRequest(NetworkRequest.REQUEST_ID_NONE);
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}
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newSatisfier.unlingerRequest(newRequest.requestId);
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if (!newSatisfier.addRequest(newRequest)) {
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Log.wtf(TAG, "BUG: " + newSatisfier.toShortString() + " already has "
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@@ -7546,19 +7559,19 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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// Update the linger state before processing listen callbacks, because the background
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// computation depends on whether the network is lingering. Don't send the LOSING callbacks
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// Update the inactivity state before processing listen callbacks, because the background
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// computation depends on whether the network is inactive. Don't send the LOSING callbacks
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// just yet though, because they have to be sent after the listens are processed to keep
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// backward compatibility.
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final ArrayList<NetworkAgentInfo> lingeredNetworks = new ArrayList<>();
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final ArrayList<NetworkAgentInfo> inactiveNetworks = new ArrayList<>();
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for (final NetworkAgentInfo nai : nais) {
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// Rematching may have altered the linger state of some networks, so update all linger
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// timers. updateLingerState reads the state from the network agent and does nothing
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// if the state has not changed : the source of truth is controlled with
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// NetworkAgentInfo#lingerRequest and NetworkAgentInfo#unlingerRequest, which have been
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// called while rematching the individual networks above.
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// Rematching may have altered the inactivity state of some networks, so update all
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// inactivity timers. updateInactivityState reads the state from the network agent
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// and does nothing if the state has not changed : the source of truth is controlled
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// with NetworkAgentInfo#lingerRequest and NetworkAgentInfo#unlingerRequest, which
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// have been called while rematching the individual networks above.
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if (updateInactivityState(nai, now)) {
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lingeredNetworks.add(nai);
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inactiveNetworks.add(nai);
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}
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}
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@@ -7575,7 +7588,11 @@ public class ConnectivityService extends IConnectivityManager.Stub
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processNewlySatisfiedListenRequests(nai);
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}
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for (final NetworkAgentInfo nai : lingeredNetworks) {
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for (final NetworkAgentInfo nai : inactiveNetworks) {
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// For nascent networks, if connecting with no foreground request, skip broadcasting
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// LOSING for backward compatibility. This is typical when mobile data connected while
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// wifi connected with mobile data always-on enabled.
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if (nai.isNascent()) continue;
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notifyNetworkLosing(nai, now);
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}
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@@ -7816,6 +7833,15 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// doing.
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updateSignalStrengthThresholds(networkAgent, "CONNECT", null);
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// Before first rematching networks, put an inactivity timer without any request, this
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// allows {@code updateInactivityState} to update the state accordingly and prevent
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// tearing down for any {@code unneeded} evaluation in this period.
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// Note that the timer will not be rescheduled since the expiry time is
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// fixed after connection regardless of the network satisfying other requests or not.
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// But it will be removed as soon as the network satisfies a request for the first time.
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networkAgent.lingerRequest(NetworkRequest.REQUEST_ID_NONE,
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SystemClock.elapsedRealtime(), mNascentDelayMs);
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// Consider network even though it is not yet validated.
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rematchAllNetworksAndRequests();
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@@ -122,6 +122,13 @@ import java.util.TreeSet;
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//
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// When ConnectivityService disconnects a network:
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// -----------------------------------------------
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// If a network is just connected, ConnectivityService will think it will be used soon, but might
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// not be used. Thus, a 5s timer will be held to prevent the network being torn down immediately.
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// This "nascent" state is implemented by the "lingering" logic below without relating to any
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// request, and is used in some cases where network requests race with network establishment. The
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// nascent state ends when the 5-second timer fires, or as soon as the network satisfies a
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// request, whichever is earlier. In this state, the network is considered in the background.
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//
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// If a network has no chance of satisfying any requests (even if it were to become validated
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// and enter state #5), ConnectivityService will disconnect the NetworkAgent's AsyncChannel.
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//
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@@ -271,7 +278,8 @@ public class NetworkAgentInfo implements Comparable<NetworkAgentInfo> {
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// All inactivity timers for this network, sorted by expiry time. A timer is added whenever
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// a request is moved to a network with a better score, regardless of whether the network is or
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// was lingering or not.
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// was lingering or not. An inactivity timer is also added when a network connects
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// without immediately satisfying any requests.
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// TODO: determine if we can replace this with a smaller or unsorted data structure. (e.g.,
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// SparseLongArray) combined with the timestamp of when the last timer is scheduled to fire.
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private final SortedSet<InactivityTimer> mInactivityTimers = new TreeSet<>();
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@@ -896,7 +904,12 @@ public class NetworkAgentInfo implements Comparable<NetworkAgentInfo> {
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/**
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* Sets the specified requestId to linger on this network for the specified time. Called by
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* ConnectivityService when the request is moved to another network with a higher score.
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* ConnectivityService when the request is moved to another network with a higher score, or
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* when a network is newly created.
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*
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* @param requestId The requestId of the request that no longer need to be served by this
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* network. Or {@link NetworkRequest.REQUEST_ID_NONE} if this is the
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* {@code LingerTimer} for a newly created network.
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*/
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public void lingerRequest(int requestId, long now, long duration) {
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if (mInactivityTimerForRequest.get(requestId) != null) {
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@@ -969,10 +982,23 @@ public class NetworkAgentInfo implements Comparable<NetworkAgentInfo> {
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mInactive = false;
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}
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public boolean isLingering() {
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public boolean isInactive() {
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return mInactive;
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}
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public boolean isLingering() {
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return mInactive && !isNascent();
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}
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/**
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* Return whether the network is just connected and about to be torn down because of not
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* satisfying any request.
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*/
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public boolean isNascent() {
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return mInactive && mInactivityTimers.size() == 1
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&& mInactivityTimers.first().requestId == NetworkRequest.REQUEST_ID_NONE;
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}
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public void clearInactivityState() {
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if (mInactivityMessage != null) {
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mInactivityMessage.cancel();
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@@ -1022,7 +1048,7 @@ public class NetworkAgentInfo implements Comparable<NetworkAgentInfo> {
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+ "network{" + network + "} handle{" + network.getNetworkHandle() + "} ni{"
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+ networkInfo.toShortString() + "} "
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+ " Score{" + getCurrentScore() + "} "
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+ (isLingering() ? " lingering" : "")
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+ (isNascent() ? " nascent" : (isLingering() ? " lingering" : ""))
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+ (everValidated ? " everValidated" : "")
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+ (lastValidated ? " lastValidated" : "")
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+ (partialConnectivity ? " partialConnectivity" : "")
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@@ -331,11 +331,12 @@ public class ConnectivityServiceTest {
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private static final String TAG = "ConnectivityServiceTest";
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private static final int TIMEOUT_MS = 500;
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private static final int TEST_LINGER_DELAY_MS = 300;
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// Chosen to be less than the linger timeout. This ensures that we can distinguish between a
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// LOST callback that arrives immediately and a LOST callback that arrives after the linger
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// timeout. For this, our assertions should run fast enough to leave less than
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// (mService.mLingerDelayMs - TEST_CALLBACK_TIMEOUT_MS) between the time callbacks are
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private static final int TEST_LINGER_DELAY_MS = 400;
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private static final int TEST_NASCENT_DELAY_MS = 300;
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// Chosen to be less than the linger and nascent timeout. This ensures that we can distinguish
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// between a LOST callback that arrives immediately and a LOST callback that arrives after
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// the linger/nascent timeout. For this, our assertions should run fast enough to leave
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// less than (mService.mLingerDelayMs - TEST_CALLBACK_TIMEOUT_MS) between the time callbacks are
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// supposedly fired, and the time we call expectCallback.
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private static final int TEST_CALLBACK_TIMEOUT_MS = 250;
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// Chosen to be less than TEST_CALLBACK_TIMEOUT_MS. This ensures that requests have time to
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@@ -1389,6 +1390,7 @@ public class ConnectivityServiceTest {
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mMockNetd,
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mDeps);
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mService.mLingerDelayMs = TEST_LINGER_DELAY_MS;
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mService.mNascentDelayMs = TEST_NASCENT_DELAY_MS;
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verify(mDeps).makeMultinetworkPolicyTracker(any(), any(), any());
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final ArgumentCaptor<INetworkPolicyListener> policyListenerCaptor =
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@@ -1731,6 +1733,108 @@ public class ConnectivityServiceTest {
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verifyNoNetwork();
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}
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/**
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* Verify a newly created network will be inactive instead of torn down even if no one is
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* requesting.
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*/
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@Test
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public void testNewNetworkInactive() throws Exception {
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// Create a callback that monitoring the testing network.
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final TestNetworkCallback listenCallback = new TestNetworkCallback();
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mCm.registerNetworkCallback(new NetworkRequest.Builder().build(), listenCallback);
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// 1. Create a network that is not requested by anyone, and does not satisfy any of the
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// default requests. Verify that the network will be inactive instead of torn down.
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mWiFiNetworkAgent = new TestNetworkAgentWrapper(TRANSPORT_WIFI);
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mWiFiNetworkAgent.connectWithoutInternet();
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listenCallback.expectAvailableCallbacksUnvalidated(mWiFiNetworkAgent);
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listenCallback.assertNoCallback();
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// Verify that the network will be torn down after nascent expiry. A small period of time
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// is added in case of flakiness.
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final int nascentTimeoutMs =
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mService.mNascentDelayMs + mService.mNascentDelayMs / 4;
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listenCallback.expectCallback(CallbackEntry.LOST, mWiFiNetworkAgent, nascentTimeoutMs);
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// 2. Create a network that is satisfied by a request comes later.
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mWiFiNetworkAgent = new TestNetworkAgentWrapper(TRANSPORT_WIFI);
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mWiFiNetworkAgent.connectWithoutInternet();
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listenCallback.expectAvailableCallbacksUnvalidated(mWiFiNetworkAgent);
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final NetworkRequest wifiRequest = new NetworkRequest.Builder()
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.addTransportType(TRANSPORT_WIFI).build();
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final TestNetworkCallback wifiCallback = new TestNetworkCallback();
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mCm.requestNetwork(wifiRequest, wifiCallback);
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wifiCallback.expectAvailableCallbacksUnvalidated(mWiFiNetworkAgent);
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// Verify that the network will be kept since the request is still satisfied. And is able
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// to get disconnected as usual if the request is released after the nascent timer expires.
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listenCallback.assertNoCallback(nascentTimeoutMs);
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mCm.unregisterNetworkCallback(wifiCallback);
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listenCallback.expectCallback(CallbackEntry.LOST, mWiFiNetworkAgent);
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// 3. Create a network that is satisfied by a request comes later.
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mWiFiNetworkAgent = new TestNetworkAgentWrapper(TRANSPORT_WIFI);
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mWiFiNetworkAgent.connectWithoutInternet();
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listenCallback.expectAvailableCallbacksUnvalidated(mWiFiNetworkAgent);
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mCm.requestNetwork(wifiRequest, wifiCallback);
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wifiCallback.expectAvailableCallbacksUnvalidated(mWiFiNetworkAgent);
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// Verify that the network will still be torn down after the request gets removed.
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mCm.unregisterNetworkCallback(wifiCallback);
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listenCallback.expectCallback(CallbackEntry.LOST, mWiFiNetworkAgent);
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// There is no need to ensure that LOSING is never sent in the common case that the
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// network immediately satisfies a request that was already present, because it is already
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// verified anywhere whenever {@code TestNetworkCallback#expectAvailable*} is called.
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mCm.unregisterNetworkCallback(listenCallback);
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}
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/**
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* Verify a newly created network will be inactive and switch to background if only background
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* request is satisfied.
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*/
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@Test
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public void testNewNetworkInactive_bgNetwork() throws Exception {
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// Create a callback that monitoring the wifi network.
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final TestNetworkCallback wifiListenCallback = new TestNetworkCallback();
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mCm.registerNetworkCallback(new NetworkRequest.Builder()
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.addTransportType(TRANSPORT_WIFI).build(), wifiListenCallback);
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// Create callbacks that can monitor background and foreground mobile networks.
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// This is done by granting using background networks permission before registration. Thus,
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// the service will not add {@code NET_CAPABILITY_FOREGROUND} by default.
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grantUsingBackgroundNetworksPermissionForUid(Binder.getCallingUid());
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final TestNetworkCallback bgMobileListenCallback = new TestNetworkCallback();
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final TestNetworkCallback fgMobileListenCallback = new TestNetworkCallback();
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mCm.registerNetworkCallback(new NetworkRequest.Builder()
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.addTransportType(TRANSPORT_CELLULAR).build(), bgMobileListenCallback);
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mCm.registerNetworkCallback(new NetworkRequest.Builder()
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.addTransportType(TRANSPORT_CELLULAR)
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.addCapability(NET_CAPABILITY_FOREGROUND).build(), fgMobileListenCallback);
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// Connect wifi, which satisfies default request.
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mWiFiNetworkAgent = new TestNetworkAgentWrapper(TRANSPORT_WIFI);
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mWiFiNetworkAgent.connect(true);
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wifiListenCallback.expectAvailableThenValidatedCallbacks(mWiFiNetworkAgent);
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// Connect a cellular network, verify that satisfies only the background callback.
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setAlwaysOnNetworks(true);
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mCellNetworkAgent = new TestNetworkAgentWrapper(TRANSPORT_CELLULAR);
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mCellNetworkAgent.connect(true);
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bgMobileListenCallback.expectAvailableThenValidatedCallbacks(mCellNetworkAgent);
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fgMobileListenCallback.assertNoCallback();
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assertFalse(isForegroundNetwork(mCellNetworkAgent));
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mCellNetworkAgent.disconnect();
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bgMobileListenCallback.expectCallback(CallbackEntry.LOST, mCellNetworkAgent);
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fgMobileListenCallback.assertNoCallback();
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mCm.unregisterNetworkCallback(wifiListenCallback);
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mCm.unregisterNetworkCallback(bgMobileListenCallback);
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mCm.unregisterNetworkCallback(fgMobileListenCallback);
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}
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@Test
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public void testValidatedCellularOutscoresUnvalidatedWiFi() throws Exception {
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// Test bringing up unvalidated WiFi
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@@ -3888,8 +3992,9 @@ public class ConnectivityServiceTest {
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setAlwaysOnNetworks(false);
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testFactory.expectRequestRemove();
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// ... and cell data to be torn down.
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cellNetworkCallback.expectCallback(CallbackEntry.LOST, mCellNetworkAgent);
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// ... and cell data to be torn down after nascent network timeout.
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cellNetworkCallback.expectCallback(CallbackEntry.LOST, mCellNetworkAgent,
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mService.mNascentDelayMs + TEST_CALLBACK_TIMEOUT_MS);
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assertLength(1, mCm.getAllNetworks());
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} finally {
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testFactory.terminate();
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Reference in New Issue
Block a user