Use destroyLiveTcpSocketsByOwnerUids for frozen apps

Bug: 284900338
Test: FrameworksNetTests
Change-Id: Ia10f3c3b01c42d6ae5ba7b18786b66ca3209b108
This commit is contained in:
Motomu Utsumi
2023-05-30 11:43:52 +09:00
parent 1f8ba241f2
commit 588a64587d
2 changed files with 5 additions and 12 deletions

View File

@@ -2986,19 +2986,17 @@ public class ConnectivityService extends IConnectivityManager.Stub
}
private void handleFrozenUids(int[] uids, int[] frozenStates) {
final ArraySet<Range<Integer>> ranges = new ArraySet<>();
final ArraySet<Integer> ownerUids = new ArraySet<>();
for (int i = 0; i < uids.length; i++) {
if (frozenStates[i] == UID_FROZEN_STATE_FROZEN) {
Integer uidAsInteger = Integer.valueOf(uids[i]);
ranges.add(new Range(uidAsInteger, uidAsInteger));
ownerUids.add(uids[i]);
}
}
if (!ranges.isEmpty()) {
final Set<Integer> exemptUids = new ArraySet<>();
if (!ownerUids.isEmpty()) {
try {
mDeps.destroyLiveTcpSockets(ranges, exemptUids);
mDeps.destroyLiveTcpSocketsByOwnerUids(ownerUids);
} catch (Exception e) {
loge("Exception in socket destroy: " + e);
}