Merge changes from topic "dec13_netrevert" am: 9ea156af87 am: 5ca4b7fbf7 am: 814bfc5c14
Change-Id: I266bc6772d5cd2068caa35ecc98b077da2c5255f
This commit is contained in:
@@ -5864,19 +5864,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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return INetd.PERMISSION_NONE;
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}
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private void updateNetworkPermissions(@NonNull final NetworkAgentInfo nai,
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@NonNull final NetworkCapabilities newNc) {
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final int oldPermission = getNetworkPermission(nai.networkCapabilities);
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final int newPermission = getNetworkPermission(newNc);
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if (oldPermission != newPermission && nai.created && !nai.isVPN()) {
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try {
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mNMS.setNetworkPermission(nai.network.netId, newPermission);
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} catch (RemoteException e) {
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loge("Exception in setNetworkPermission: " + e);
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}
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}
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}
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/**
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* Augments the NetworkCapabilities passed in by a NetworkAgent with capabilities that are
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* maintained here that the NetworkAgent is not aware of (e.g., validated, captive portal,
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@@ -5948,11 +5935,21 @@ public class ConnectivityService extends IConnectivityManager.Stub
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* @param nai the network having its capabilities updated.
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* @param nc the new network capabilities.
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*/
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private void updateCapabilities(final int oldScore, @NonNull final NetworkAgentInfo nai,
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@NonNull final NetworkCapabilities nc) {
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private void updateCapabilities(int oldScore, NetworkAgentInfo nai, NetworkCapabilities nc) {
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NetworkCapabilities newNc = mixInCapabilities(nai, nc);
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if (Objects.equals(nai.networkCapabilities, newNc)) return;
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updateNetworkPermissions(nai, nc);
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final int oldPermission = getNetworkPermission(nai.networkCapabilities);
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final int newPermission = getNetworkPermission(newNc);
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if (oldPermission != newPermission && nai.created && !nai.isVPN()) {
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try {
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mNMS.setNetworkPermission(nai.network.netId, newPermission);
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} catch (RemoteException e) {
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loge("Exception in setNetworkPermission: " + e);
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}
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}
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final NetworkCapabilities prevNc = nai.getAndSetNetworkCapabilities(newNc);
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updateUids(nai, prevNc, newNc);
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@@ -6299,52 +6296,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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// An accumulator class to gather the list of changes that result from a rematch.
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// TODO : enrich to represent an entire set of changes to apply.
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private static class NetworkReassignment {
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static class NetworkBgStatePair {
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@NonNull final NetworkAgentInfo mNetwork;
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final boolean mOldBackground;
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NetworkBgStatePair(@NonNull final NetworkAgentInfo network,
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final boolean oldBackground) {
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mNetwork = network;
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mOldBackground = oldBackground;
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}
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}
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static class RequestReassignment {
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@NonNull public final NetworkRequestInfo mRequest;
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@Nullable public final NetworkAgentInfo mOldNetwork;
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@Nullable public final NetworkAgentInfo mNewNetwork;
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RequestReassignment(@NonNull final NetworkRequestInfo request,
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@Nullable final NetworkAgentInfo oldNetwork,
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@Nullable final NetworkAgentInfo newNetwork) {
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mRequest = request;
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mOldNetwork = oldNetwork;
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mNewNetwork = newNetwork;
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}
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}
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@NonNull private final Set<NetworkBgStatePair> mRematchedNetworks = new ArraySet<>();
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@NonNull private final List<RequestReassignment> mReassignments = new ArrayList<>();
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@NonNull Iterable<NetworkBgStatePair> getRematchedNetworks() {
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return mRematchedNetworks;
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}
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@NonNull Iterable<RequestReassignment> getRequestReassignments() {
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return mReassignments;
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}
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void addRequestReassignment(@NonNull final RequestReassignment reassignment) {
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mReassignments.add(reassignment);
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}
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void addRematchedNetwork(@NonNull final NetworkBgStatePair network) {
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mRematchedNetworks.add(network);
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}
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}
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private ArrayMap<NetworkRequestInfo, NetworkAgentInfo> computeRequestReassignmentForNetwork(
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@NonNull final NetworkAgentInfo newNetwork) {
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final int score = newNetwork.getCurrentScore();
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@@ -6390,8 +6341,8 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// needed. A network is needed if it is the best network for
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// one or more NetworkRequests, or if it is a VPN.
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//
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// - Writes into the passed reassignment object all changes that should be done for
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// rematching this network with all requests, to be applied later.
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// - Tears down newNetwork if it just became validated
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// but turns out to be unneeded.
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//
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// NOTE: This function only adds NetworkRequests that "newNetwork" could satisfy,
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// it does not remove NetworkRequests that other Networks could better satisfy.
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@@ -6399,29 +6350,29 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// This function should be used when possible instead of {@code rematchAllNetworksAndRequests}
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// as it performs better by a factor of the number of Networks.
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//
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// TODO : stop writing to the passed reassignment. This is temporarily more useful, but
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// it's unidiomatic Java and it's hard to read.
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//
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// @param changes a currently-building list of changes to write to
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// @param newNetwork is the network to be matched against NetworkRequests.
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// @param now the time the rematch starts, as returned by SystemClock.elapsedRealtime();
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private void rematchNetworkAndRequests(@NonNull final NetworkReassignment changes,
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@NonNull final NetworkAgentInfo newNetwork, final long now) {
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private void rematchNetworkAndRequests(NetworkAgentInfo newNetwork, long now) {
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ensureRunningOnConnectivityServiceThread();
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if (!newNetwork.everConnected) return;
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boolean isNewDefault = false;
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NetworkAgentInfo oldDefaultNetwork = null;
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changes.addRematchedNetwork(new NetworkReassignment.NetworkBgStatePair(newNetwork,
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newNetwork.isBackgroundNetwork()));
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final boolean wasBackgroundNetwork = newNetwork.isBackgroundNetwork();
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final int score = newNetwork.getCurrentScore();
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if (VDBG || DDBG) log("rematching " + newNetwork.name());
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final ArrayMap<NetworkRequestInfo, NetworkAgentInfo> reassignedRequests =
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computeRequestReassignmentForNetwork(newNetwork);
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NetworkCapabilities nc = newNetwork.networkCapabilities;
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if (VDBG) log(" network has: " + nc);
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// Find and migrate to this Network any NetworkRequests for
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// which this network is now the best.
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final ArrayList<NetworkAgentInfo> removedRequests = new ArrayList<>();
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final ArrayList<NetworkRequestInfo> addedRequests = new ArrayList<>();
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for (final Map.Entry<NetworkRequestInfo, NetworkAgentInfo> entry :
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reassignedRequests.entrySet()) {
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final NetworkRequestInfo nri = entry.getKey();
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@@ -6435,6 +6386,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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previousSatisfier.removeRequest(nri.request.requestId);
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previousSatisfier.lingerRequest(nri.request, now, mLingerDelayMs);
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removedRequests.add(previousSatisfier);
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} else {
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if (VDBG || DDBG) log(" accepting network in place of null");
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}
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@@ -6443,8 +6395,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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if (!newSatisfier.addRequest(nri.request)) {
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Slog.wtf(TAG, "BUG: " + newSatisfier.name() + " already has " + nri.request);
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}
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changes.addRequestReassignment(new NetworkReassignment.RequestReassignment(
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nri, previousSatisfier, newSatisfier));
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addedRequests.add(nri);
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// Tell NetworkFactories about the new score, so they can stop
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// trying to connect if they know they cannot match it.
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// TODO - this could get expensive if we have a lot of requests for this
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@@ -6501,6 +6452,48 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// Have a new default network, release the transition wakelock in
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scheduleReleaseNetworkTransitionWakelock();
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}
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if (!newNetwork.networkCapabilities.equalRequestableCapabilities(nc)) {
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Slog.wtf(TAG, String.format(
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"BUG: %s changed requestable capabilities during rematch: %s -> %s",
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newNetwork.name(), nc, newNetwork.networkCapabilities));
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}
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if (newNetwork.getCurrentScore() != score) {
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Slog.wtf(TAG, String.format(
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"BUG: %s changed score during rematch: %d -> %d",
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newNetwork.name(), score, newNetwork.getCurrentScore()));
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}
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// Notify requested networks are available after the default net is switched, but
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// before LegacyTypeTracker sends legacy broadcasts
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for (NetworkRequestInfo nri : addedRequests) notifyNetworkAvailable(newNetwork, nri);
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// Finally, process listen requests and update capabilities if the background state has
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// changed for this network. For consistency with previous behavior, send onLost callbacks
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// before onAvailable.
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processNewlyLostListenRequests(newNetwork);
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// Maybe the network changed background states. Update its capabilities.
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final boolean backgroundChanged = wasBackgroundNetwork != newNetwork.isBackgroundNetwork();
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if (backgroundChanged) {
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final NetworkCapabilities newNc = mixInCapabilities(newNetwork,
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newNetwork.networkCapabilities);
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final int oldPermission = getNetworkPermission(newNetwork.networkCapabilities);
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final int newPermission = getNetworkPermission(newNc);
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if (oldPermission != newPermission) {
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try {
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mNMS.setNetworkPermission(newNetwork.network.netId, newPermission);
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} catch (RemoteException e) {
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loge("Exception in setNetworkPermission: " + e);
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}
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}
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newNetwork.getAndSetNetworkCapabilities(newNc);
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notifyNetworkCallbacks(newNetwork, ConnectivityManager.CALLBACK_CAP_CHANGED);
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}
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processNewlySatisfiedListenRequests(newNetwork);
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}
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/**
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@@ -6522,33 +6515,12 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// scoring network and then a higher scoring network, which could produce multiple
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// callbacks.
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Arrays.sort(nais);
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final NetworkReassignment changes = new NetworkReassignment();
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for (final NetworkAgentInfo nai : nais) {
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rematchNetworkAndRequests(changes, nai, now);
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rematchNetworkAndRequests(nai, now);
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}
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final NetworkAgentInfo newDefaultNetwork = getDefaultNetwork();
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// Notify requested networks are available after the default net is switched, but
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// before LegacyTypeTracker sends legacy broadcasts
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for (final NetworkReassignment.RequestReassignment event :
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changes.getRequestReassignments()) {
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if (null != event.mNewNetwork) {
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notifyNetworkAvailable(event.mNewNetwork, event.mRequest);
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}
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}
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for (final NetworkReassignment.NetworkBgStatePair event : changes.getRematchedNetworks()) {
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// Process listen requests and update capabilities if the background state has
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// changed for this network. For consistency with previous behavior, send onLost
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// callbacks before onAvailable.
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processNewlyLostListenRequests(event.mNetwork);
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if (event.mOldBackground != event.mNetwork.isBackgroundNetwork()) {
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applyBackgroundChangeForRematch(event.mNetwork);
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}
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processNewlySatisfiedListenRequests(event.mNetwork);
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}
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for (final NetworkAgentInfo nai : nais) {
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// Rematching may have altered the linger state of some networks, so update all linger
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// timers. updateLingerState reads the state from the network agent and does nothing
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@@ -6580,24 +6552,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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/**
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* Apply a change in background state resulting from rematching networks with requests.
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*
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* During rematch, a network may change background states by starting to satisfy or stopping
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* to satisfy a foreground request. Listens don't count for this. When a network changes
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* background states, its capabilities need to be updated and callbacks fired for the
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* capability change.
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*
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* @param nai The network that changed background states
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*/
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private void applyBackgroundChangeForRematch(@NonNull final NetworkAgentInfo nai) {
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final NetworkCapabilities newNc = mixInCapabilities(nai, nai.networkCapabilities);
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if (Objects.equals(nai.networkCapabilities, newNc)) return;
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updateNetworkPermissions(nai, newNc);
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nai.getAndSetNetworkCapabilities(newNc);
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notifyNetworkCallbacks(nai, ConnectivityManager.CALLBACK_CAP_CHANGED);
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}
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private void updateLegacyTypeTrackerAndVpnLockdownForRematch(
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@Nullable final NetworkAgentInfo oldDefaultNetwork,
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@Nullable final NetworkAgentInfo newDefaultNetwork,
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