[VCN06] Support request background network

This will be mainly used by VCN management service which will
need to hold the networks but preserve the backgrounded-ness
of the networks.

Test: android.net.ConnectivityManagerTest#testRequestType
Test: android.net.cts.ConnectivityManagerTest#testRequestBackgroundNetwork /
      --rerun-until-failure 100
Test: ConnectivityServiceTest#testBackgroundNetworks
Test: m -j doc-comment-check-docs
Bug: 175662146

Change-Id: I463c7a3139a286e50ea71e674060975ce228caa9
This commit is contained in:
Junyu Lai
2021-01-19 11:10:56 +00:00
committed by junyulai
parent bf013320a6
commit a62493f45b
4 changed files with 108 additions and 3 deletions

View File

@@ -15,7 +15,9 @@
*/
package android.net;
import static android.annotation.SystemApi.Client.MODULE_LIBRARIES;
import static android.net.IpSecManager.INVALID_RESOURCE_ID;
import static android.net.NetworkRequest.Type.BACKGROUND_REQUEST;
import static android.net.NetworkRequest.Type.LISTEN;
import static android.net.NetworkRequest.Type.REQUEST;
import static android.net.NetworkRequest.Type.TRACK_DEFAULT;
@@ -28,6 +30,7 @@ import android.annotation.Nullable;
import android.annotation.RequiresPermission;
import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
import android.annotation.SuppressLint;
import android.annotation.SystemApi;
import android.annotation.SystemService;
import android.app.PendingIntent;
@@ -4964,4 +4967,92 @@ public class ConnectivityManager {
}
return null;
}
/**
* Request a network to satisfy a set of {@link android.net.NetworkCapabilities}, but
* does not cause any networks to retain the NET_CAPABILITY_FOREGROUND capability. This can
* be used to request that the system provide a network without causing the network to be
* in the foreground.
*
* <p>This method will attempt to find the best network that matches the passed
* {@link NetworkRequest}, and to bring up one that does if none currently satisfies the
* criteria. The platform will evaluate which network is the best at its own discretion.
* Throughput, latency, cost per byte, policy, user preference and other considerations
* may be factored in the decision of what is considered the best network.
*
* <p>As long as this request is outstanding, the platform will try to maintain the best network
* matching this request, while always attempting to match the request to a better network if
* possible. If a better match is found, the platform will switch this request to the now-best
* network and inform the app of the newly best network by invoking
* {@link NetworkCallback#onAvailable(Network)} on the provided callback. Note that the platform
* will not try to maintain any other network than the best one currently matching the request:
* a network not matching any network request may be disconnected at any time.
*
* <p>For example, an application could use this method to obtain a connected cellular network
* even if the device currently has a data connection over Ethernet. This may cause the cellular
* radio to consume additional power. Or, an application could inform the system that it wants
* a network supporting sending MMSes and have the system let it know about the currently best
* MMS-supporting network through the provided {@link NetworkCallback}.
*
* <p>The status of the request can be followed by listening to the various callbacks described
* in {@link NetworkCallback}. The {@link Network} object passed to the callback methods can be
* used to direct traffic to the network (although accessing some networks may be subject to
* holding specific permissions). Callers will learn about the specific characteristics of the
* network through
* {@link NetworkCallback#onCapabilitiesChanged(Network, NetworkCapabilities)} and
* {@link NetworkCallback#onLinkPropertiesChanged(Network, LinkProperties)}. The methods of the
* provided {@link NetworkCallback} will only be invoked due to changes in the best network
* matching the request at any given time; therefore when a better network matching the request
* becomes available, the {@link NetworkCallback#onAvailable(Network)} method is called
* with the new network after which no further updates are given about the previously-best
* network, unless it becomes the best again at some later time. All callbacks are invoked
* in order on the same thread, which by default is a thread created by the framework running
* in the app.
*
* <p>This{@link NetworkRequest} will live until released via
* {@link #unregisterNetworkCallback(NetworkCallback)} or the calling application exits, at
* which point the system may let go of the network at any time.
*
* <p>It is presently unsupported to request a network with mutable
* {@link NetworkCapabilities} such as
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfying a request with these capabilities.
*
* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
* number of outstanding requests to 100 per app (identified by their UID), shared with
* all variants of this method, of {@link #registerNetworkCallback} as well as
* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
* Requesting a network with this method will count toward this limit. If this limit is
* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
* make sure to unregister the callbacks with
* {@link #unregisterNetworkCallback(NetworkCallback)}.
*
* @param request {@link NetworkRequest} describing this request.
* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
* If null, the callback is invoked on the default internal Handler.
* @param networkCallback The {@link NetworkCallback} to be utilized for this request. Note
* the callback must not be shared - it uniquely specifies this request.
* @throws IllegalArgumentException if {@code request} contains invalid network capabilities.
* @throws SecurityException if missing the appropriate permissions.
* @throws RuntimeException if the app already has too many callbacks registered.
*
* @hide
*/
@SystemApi(client = MODULE_LIBRARIES)
@SuppressLint("ExecutorRegistration")
@RequiresPermission(anyOf = {
android.Manifest.permission.NETWORK_SETTINGS,
android.Manifest.permission.NETWORK_STACK,
NetworkStack.PERMISSION_MAINLINE_NETWORK_STACK
})
public void requestBackgroundNetwork(@NonNull NetworkRequest request,
@Nullable Handler handler, @NonNull NetworkCallback networkCallback) {
final NetworkCapabilities nc = request.networkCapabilities;
sendRequestForNetwork(nc, networkCallback, 0, BACKGROUND_REQUEST,
TYPE_NONE, handler == null ? getDefaultHandler() : new CallbackHandler(handler));
}
}