Stop creating threads for tethering.
Use the passed in looper and save threads. Change-Id: I6db04ef64e339a5fb2b71e9fb1da32e2d600447c
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@@ -320,7 +320,7 @@ public class ConnectivityService extends IConnectivityManager.Stub {
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}
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}
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}
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}
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mTethering = new Tethering(mContext);
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mTethering = new Tethering(mContext, mHandler.getLooper());
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mTetheringConfigValid = (((mNetTrackers[ConnectivityManager.TYPE_MOBILE_DUN] != null) ||
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mTetheringConfigValid = (((mNetTrackers[ConnectivityManager.TYPE_MOBILE_DUN] != null) ||
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!mTethering.isDunRequired()) &&
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!mTethering.isDunRequired()) &&
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(mTethering.getTetherableUsbRegexs().length != 0 ||
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(mTethering.getTetherableUsbRegexs().length != 0 ||
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