Also add new API for determining whether the current data network
is active, and thus better scheduling network operations. This
API is designed to not be tied to a mobile network -- regardless
of the network, apps can use it to determine whether they should
initiate activity or wait. On non-mobile networks, it simply always
reports as the network being active.
This changed involved reworking how the idle timers are done so
that we only register an idle timer with the current default
network. This way, we can know whether we currently expect to
get callbacks about the network being active, or should just always
report that it is active. (Ultimately we need to be getting this
radio active data from the radio itself.)
Change-Id: Iaf6cc91a960d7542a70b72f87a7db26d12c4ea8e
We now compute radio active time per application, by distributing
the active time across all applications each time the radio goes
down, weighting it by the number of packets transferred.
Per-app radio power use is now computed using this radio active
time.
This also gives us a new metric "ms per packet", which give an
idea of how effectively an application is using the radio. This
is collected and reported as a new set of stats in the human-
readable checkin. (It can be computed from the raw checkin data).
Also improve sync reporting to include the sync source as used
in wake locks, not just the component name.
Change-Id: I0b0185fadd1e47ae749090ed36728ab78ac24c5e
This optimizes the path for battery stats to collect
per-uid network usage. It now collects wifi and mobile
usage separately, with a path that allows it to recycle
all data structures and filter out stats it isn't
interested in before they come back to java.
This is setting us up for the actual goal, to collect
mobile stats independently each time the mobile radio
goes down, allowing us to distribute mobile radio usage
across uids based on the number of packets they transferred
during a session.
Change-Id: I21a0f517cf087ea5aa8b8dd535e20b46e361a52b
Refactored the directory structure so that services can be optionally
excluded. This is step 1. Will be followed by another change that makes
it possible to remove services from the build.
Change-Id: Ideacedfd34b5e213217ad3ff4ebb21c4a8e73f85
Both requests are made using same id; and there is a chance that
stopResolve() is not fully completed when getAddrInfo() is issued. That
results getAddrInfo() failure, because both are using same requestId.
This change fixes this problem by creating a new unique id to call
getAddrInfo() with.
Bug: 11597153
Change-Id: I56bd78740e8a40bd31c52705dc797486aff53a50
Some services do periodic network time lookups and can wedge the other operations on
BackgroundThread and IO Thread, causing Watchdog to kill the runtime. So best to put
those handlers on separate threads.
Going forward, should convert NTP lookups to be async with callbacks.
Bug: 10646480
Change-Id: I8c7ba6052cb3539575712c2099a706b14ff60196
Some services do periodic network time lookups and can wedge the other operations on
BackgroundThread and IO Thread, causing Watchdog to kill the runtime. So best to put
those handlers on separate threads.
Going forward, should convert NTP lookups to be async with callbacks.
Bug: 10646480
Change-Id: I8c7ba6052cb3539575712c2099a706b14ff60196
netd now tracks statistics for tethered interfaces across tethering
sessions, so switch to asking for all tethering stats. (Currently
we're double-counting all tethering data, ever since it started
tracking across sessions.)
Also catch OOME to handle corrupt stats files, which we then dump to
DropBox and then start over.
Bug: 5868832, 9796109
Change-Id: I2eb2a1bf01b993dd198597d770fe0e022466c6b9
For now, this only tests network observers. It works by starting
NetworkManagementService with a fake netd socket, feeding it
inputs, and seeing if the appropriate observer methods are
called.
Bug: 10232006
Change-Id: I827681575642a4ee13ae48b81272521544b676bd
The default Alarm Manager behavior for KLP+ apps will be to aggressively
coalesce alarms, trading exact timeliness of delivery for minimizing the
number of alarm-delivery points, especially wakeup points.
There is new API in AlarmManager, setExact() and setExactRepeating(),
for use by apps that absolutely *must* get their alarms at a specific
point in time.
Bug 9532215
Change-Id: I40b4eea90220211cc958172d2629664b921ff051
When encountering corrupt stats, throw as IOException to allow
recovery at a higher level.
Bug: 9794832
Change-Id: I38d000b3bd8a4c99389c40a87ee0699efb6e9049
When encountering corrupt stats, throw as IOException to allow
recovery at a higher level.
Bug: 9794832
Change-Id: I38d000b3bd8a4c99389c40a87ee0699efb6e9049
The NPE happens because NSD Manager doesn't always notify with a 'good'
notification for SERVICE_FOUND. It can get in a situation where a
SERVICE_FOUND is recevied from MDnsDs demon when processing StopDiscovery
on the messaging thread. When that happens, NsdService sends a message
to NsdManager with an invalid index of the listener.
The fix is twofold. First, we fix NsdService to not generate a message if
it doesn't have a good listener index. And second, we also fix NsdManager
to watch for invalid index.
Change-Id: I3d63af10bded13c72e8e437a1ebf74a666760432
* commit 'd163b18c155aa5bf34730bdc2467d3e759b4a269':
Import translations. DO NOT MERGE
Do not allow 0 or smaller periodicity for syncs. b/9295383
Save Notification large icon to extras.
Workaround possible use after delete
Do not block notifications or toasts for SYSTEM_UID or PHONE_UID.
Don't orphan footers with transient state Bug #8725945
Avoid logging sensitive data.
When building commands to send across NativeDaemonConnector, scrub
sensitive arguments to prevent them from being logged.
Bug: 8609800
Change-Id: I84b16791749264a010f7e59f9918f68d71bac6b9
When building commands to send across NativeDaemonConnector, scrub
sensitive arguments to prevent them from being logged.
Bug: 8609800
Change-Id: I84b16791749264a010f7e59f9918f68d71bac6b9
This introduces four generic thread that services can
use in the system process:
- Background: part of the framework for all processes, for
work that is purely background (no timing constraint).
- UI: for time-critical display of UI.
- Foreground: normal foreground work.
- IO: performing IO operations.
I went through and moved services into these threads in the
places I felt relatively comfortable about understanding what
they are doing. There are still a bunch more we need to look
at -- lots of networking stuff left, 3 or so different native
daemon connectors which I didn't know how much would block,
audio stuff, etc.
Also updated Watchdog to be aware of and check these new
threads, with a new API for other threads to also participate
in this checking.
Change-Id: Ie2f11061cebde5f018d7383b3a910fbbd11d5e11
The NsdManager init was thinking it was done before the AsyncChannel
was fully setup and if the setup were slow and the app fast, the app
could make calls to the NsdManager that it wasn't ready for.
bug:8545006
Change-Id: I2cb2a7c0a1c7f3d2b81ac0f66d37346e6d2d720d
Usage is setMiracastMode(WifiP2pManager.MIRACAST_SOURCE) or
setMiracastMode(WifiP2pManager.MIRACAST_SINK) as an example.
Only available for internal use and can be called as long as
driver is active. P2p connection is not needed for it to be
called
Bug: 8493089
Change-Id: I1f87eaf3311212aae980077de26c05651a8cc811