Currently, LegacyTypeTracker sends out connected broadcasts
before updating its internal lists of networks. This creates a
race condition where an app can query LegacyTypeTracker state
(e.g., via getActiveNetworkInfo) as soon as it gets the
broadcast, and get information that has not been updated.
Bug: 17540101
Change-Id: Iefd6d5e9fd0b427c5872166208831f70fcef8b6f
Previously we would restart clatd on every LinkProperties
change, which now happens every time we switch radio technology
(e.g., LTE to HSPA). We also would not stop it if the link got
an IPv4 address.
Bug: 15024258
Bug: 17186694
Bug: 17569702
Change-Id: I65cfcd5e7acec8ea1a12392a59dabd668c58490f
Now that we support unreachable routes, use those to block
address families on VPNs. This is a much more elegant solution.
Also update LinkProperties when IP addresses are added and
removed, fixing a TODO.
Bug: 17462989
Change-Id: Ib749d84710dca70d672350b9f129bb91419ec77e
The locks were added in c006f1 when underlying functions weren't performing
locking. In 21062e7 the underlying functions were changed to perform locking
but the higher level locking wasn't removed. The higher level locking can
now cause deadlocks with the new NetworkAgentInfo locking. This change
removes the needless higher level locking. Now all mRulesLock locking
only guards simple accesses to the appropriate two data strucures so there is
no chance of a deadlock. I verified that all accesses to the appropriate
two data structures are guarded by mRulesLock locking.
bug:17569997
Change-Id: Id9f4e3d19d6895876925ae32f12460db30359368
The BT and Wifi mechanisms for enabling Tethering did their own
permission checks. This set of changes unifies the check into
a ConnectivityManager function so they can be kept in sync.
bug:17435527
Change-Id: I8c157a5acf56ffbddd349cb6a45160ae7be8541b
Internal logic relies on Arrays.copyOf(), so always give ourselves
valid arrays, using shared empty objects to save overhead.
Bug: 17502649
Change-Id: I5dbb00545bdfe45bbd48144ab505ea08cc92cbcd
Currently just valid/invalid based on NetworkMonitor findings.
Changed NetworkMonitor to start out in default state since starting in Offline causes
a spurious invalid report at creation time.
Added some logging.
bug:17395269
Change-Id: I9ae650b561834d8f8979033744d97df852e76df9
Previously the Inet state (the little exclamation mark beside the WiFi
and Cellular bars) only transitioned from bad to good once. With this
change it can transition back to bad (and later to good again) if a network
re-evaluation is triggered, say by ConnectivityManager.reportBadNetwork.
Also, avoid triggering re-evaluation in two unwanted cases.
bug:16214361
Change-Id: I7856724249ffcbb0945276dcf45019876231fdaf
Give unvalidated networks penalized scores and allow them to satisfy
requests.
Previously unvalidated networks were never allowed to satisfy
NetworkRequests and so never caused CONNECTIVITY_ACTION broadcasts.
Previously if there were no other networks present an unvalidated
network would still be made the default. This change formalizes
this behavior using our existing network score logic by assigning
unvalidated networks a highly penalized score.
bug:16358003
bug:17364306
Change-Id: I28fcd6f5ac4b52a4d1c234c472cfa8ba998bcc6f
HttpHandler and HttpsHandler classes have a lot of bug fixes baked into
them that the Network.openConnection() API should be using, for example
disabling SPDY support.
bug:17420465
Change-Id: I9f1472753a542d1dd6bffde3a60c37a9145098aa
Future HTTP requests could use an old socket that's bound to a different Network
causing unexpected results. DNS results could also not be appropriate.
bug:17283566
bug:17432215
Change-Id: I88b40b723c7b442000cafe8ce8b9d989d8995991
Network Factories are allowed to go below, but networks need to be
constrained. Allowing the network to go below 0 meant that -1 could
sometimes leak through and foul the logic.
The core of 17361330 will be fixed when we stop sending scores for
listens to NetworkFactories, but it exposed this issue too. Summary:
1 - add a network listener. This isn't a request so it's not sent
to networks.
2 - alter your score (ethernet sets score to -1 when the link goes
down) (16:07:39.782)
3 - a bug in ConnectivityService causes score changes to get sent for
all network requests and network listeners causing NetworkFactories
to no see 2 entities. This bug will be fixed by a pending change
(https://googleplex-android-review.googlesource.com/#/c/540840/).
This causes the ethernet NetworkFactory to see two entities, both
served by networks of score -1. (16:07:39.989)
4 - disconnect Ethernet - this only sends 0 scores for known
requests, not network listeners. Had it been sent for both entities
they both would have evaluated that the networkfactory score (-1)
was lower than the request score (0) and both released their
refcount. (16:08:03.147)
5 - this means the listener is tracked by the EthernetNetworkFactory
with a score of -1 while the factory itself has a score of -1 so the
network release isn't called.
bug:17361330
Change-Id: Ife34ca0f9c233dd3c3df80f6fea580af43afcdeb
When lingering completes ConnectivityService would log an error message
saying the Network still had NetworkRequests. Fixed by ignoring
listening NetworkRequests which aren't a problem.
Change-Id: Ie78a1f91c47b012eae28a377dd77bee2cfcbde3b
Network traffic used to perform the network validation is billed to the UID of
the caller of reportBadNetwork. This change does not change the actions taken
upon validation failing or succeeding: NetworkMonitor will show the sign-in
notification if a captive portal is found. NetworkMonitor will inform
ConnectivityService if a network tests functional. NetworkMonitor will not
take action if a network lacks any connectivity.
Also, remove an unused Thread that was confusing bandwidth billing.
bug:17326268
Change-Id: I7fea23480af54211004a0a1c535a71c2793f21bb
Using reflection you could do this and it would crash the system.
Thanks, ServiceFuzzer!
bug:17379629
Change-Id: I8b470bda78a69761ccd92496746f5d295b5d07f2
This constructor does nothing, including doing nothing with its
only argument. This causes it to return a NetworkInfo for
TYPE_MOBILE no matter what was passed in.
Bug: 16610051
Change-Id: I4ccd5ec050f7824fb06496c00fcd7901defeb7bd
If we don't do this, per-network HTTP requests will go over the
wrong network if any previous HTTP request was made by the same
app on another network.
Bug: 17300006
Change-Id: I1854c16dee6adb9e81fb12b097577439d69a644e
This makes tethered clients use the correct DNS servers when
tethering to non-default networks like the DUN APN.
Bug: 16357676
Change-Id: I8933b6de198a92c2aaf0291931ace8966ddba275
When the NetworkMonitor is told a network disconnected and a sign-in
notification has been shown to the user, the NetworkMonitor requests
the notification be removed. This request goes to the
ConnectivityService who may have already removed the NetworkAgentInfo
from mNetworkForNetId so we cannot look up the NetID in there.
There is no harm in allowing notification hiding for networks that
are disconnected as the notification logic does not effect the
Network state (like the validation message that caused the addition
of the Network liveness check).
bug:17261757
Change-Id: Id0a299e230ae37e641ac2faeebc45550e27c1fa4
https://googleplex-android-review.googlesource.com/#/c/527772/
correctly stopped adding listen requests to the mNetworkForRequestId
sparse array, but when we remove requests, if it's not getting
serviced by a network, we don't remove it from the network. That
means that when we go to send a notification for that network we have
a request affiliated with the network, but don't have data for the
request and hit this NPE.
If it's not a request, don't do the optimization and remove it only
from the network servicing the request, but instead scan all networks
and remove it from each, if found.
bug:17239054
Change-Id: I49165ed08c224ef20f703469f9ce39df5f21b163