Fix test breakages I caused when adding cell
support for NATT keepalives.
-Make the minimum keepalive interval a constant in
ConnectivityManager and use it in tests.
-Re-Disallow IPv6 Keepalives
Bug: 73327535
Test: 'runtest -x ConnectivityServiceTest' now passes
Change-Id: I5ec4367d250ee371014e65c897c3897a25a05e2d
Now that we have a nice Clock abstraction, we can use it to represent
a clock backed by an NTP fix. (This makes testing logic much easier
to write.)
We now rely completely on NetworkTimeUpdateService to keep our NTP
fix up to date, instead of trying to refresh in the middle of
critical paths which could trigger random ANRs.
Add internal FallbackClock to make it easier to handle missing NTP
fixes. Add internal SimpleClock to let implementers focus on single
millis() method.
Test: bit FrameworksNetTests:com.android.server.net.NetworkStatsServiceTest
Test: bit FrameworksServicesTests:com.android.server.NetworkPolicyManagerServiceTest
Bug: 69714690, 72320957
Change-Id: Ic32cdcbe093d08b73b0e4b23d6910b23ea8e1968
Exempt-From-Owner-Approval: approved in previous PS
This has no concrete impact on the behavior of ConnectivityService,
but in principle TRACK_DEFAULT requests should not be counted toward
requests that make a network foreground. It does not have an impact
because only VPNs could be affected by this, and VPNs are always in
the foreground by definition.
Test: runtest frameworks-net
Test: cts
Change-Id: Id2ae6b5c9d542fe168e64ed713b6ec0a04062c82
This was added to avoid a merge conflict at a sensitive time.
It can (and should) go.
Test: no code change
Change-Id: I11d73e2d988ae61a168aa0f1cc7c2c506f509d30
testCreateTransformsWithSameConfigEqual used assertFalse rather than
assertTrue
Bug: 69385347
Test: Passing on walleye
Change-Id: I8caa26e184e8bfc3e8acc9061d85c22d27ebf448
That was its destiny.
Use NetworkCallbacks instead.
Test: runtest frameworks-net, but this is only doc changes
Change-Id: I3d68dbf817de92c66d899a7cc4519c5639e4c049
NOT_SUSPENDED and FOREGROUND are capabilities that need to
be public so as to reach feature parity with what information
can be gotten through the use of CONNECTIVITY_ACTION and
synchronous calls to ConnectivityManager. This change makes
them public, and wires up the NOT_SUSPENDED capability.
This deprecates in effect the old onSuspended and onResumed
callbacks, but these have never been public.
This also converts the onAvailable path from a multiple
binder call design to a simpler, single binder call. This
is only for internal convenience
Test: runtest frameworks-net
Test: cts
Test: also manual testing
Change-Id: I6ea524bb361ecef0569ea2f9006c1e516378bc25
Prior to this change ConnectivityManager used to patch in the UID
of the requesting app inside the NetworkCapabilities sent to it.
The rationale was that the app may not know what other apps may
use the network, so the view it should have of the network should
always say the network only applies to that app.
But this has an unfortunate side effect : apps can't match the
received network against a default NetworkCapabilities. Ostensibly
this only applies to the system because all involved calls are
@hide, but still : system code would get some NetworkCapabilities,
for example using networkCapabilitiesForType, and then try to
match the capabilities of an available network using
satisfiedByNetworkCapabilities. Because the passed network is
declared to only apply to one's own UID and the UIDs of the
NetworkCapabilities are set to null meaning "I need this network
to apply to all UIDs", the answer will be "false".
While this is WAI in a sense, it is very counter-intuitive that
code trying to match a network would be required to patch in its
own UIDs.
There are three ways of fixing this :
1. Require all apps to do the above. It's correct, but it's
cumbersome and counterintuitive. Multiple places in existing
code needs to be fixed, Tethering is an example.
2. Write the UIDs of the caller in any NetworkCapabilities object
that is created. This is not very practical, because it imposes
the converse requirement on all NetworkAgents, which would then
have to clear the UIDs before they send the capabilities to
ConnectivityService. All NetworkAgents need to be fixed.
3. Instead of sending an object with a list of one UID to apps,
send a null list. The drawback is that the networks nominally
look to apps like they apply to all apps. I argue this does
not matter ; what matters is that the UID lists do not leak.
Clients just see a null list of UIDs (and third party can't
even access them without using reflection). No other changes
are required besides this two-line patch.
This patch implements 3. I believe it is the saner approach, with
both the most intuitive behavior and the best backward compatibility
characteristics, as well as the easiest change.
This does not encroach on the future plans to make the actual
UID list available to apps with NETWORK_SETTINGS.
Test: runtest frameworks-net
Change-Id: I978d91197668119e051c24e1d04aafe1644a41cf
This change prevents IpSecTransforms from being inadvertently modified
by changes to the IpSecConfig. Specifically, once the transform is
created, it takes a copy of the config, rather than a reference.
Bug: 69385347
Test: New tests added, and all test passing
Change-Id: I89b8660c175ca20aa70352dcda893434ff7fd42b
Use SecureRandom instead of Random since Random is time based and can
increase the chance of generating same MAC address across multiple
devices.
createRandomUnicastAddress should randomize all bits of the address,
except for locally assigned bit and unicast bit. The previous method
that only randomizes NIC and use Google Base OUI is renamed to
createRandomUnicastAddressWithGoogleBase.
Bug: 72450936
Test: runtest frameworks-net
Change-Id: Icda650638c2c1c9fd90d509a87e86347c0e05f2d
* changes:
Rework KeepalivePacketData for Compatibility with Cell
Add Constants for NATT Keepalive to RILConstants
Relocate KeepalivePacketData to frameworks/base