This is NOT designed to be called normally. Most apps (even
system-privileged ones) should request user consent before launching a
VPN. However, it is needed to support flows where consent can be
obtained through other means external to the VPN flow itself.
The API requires a system-privileged permission, CONTROL_VPN.
Bug: 18327583
Change-Id: I1bcdcf0fb5707faeb861ec4535e7ccffea369ae7
Currently Nat464Xlat reads the clat IPv4 address and updates the
clat LinkProperties when the interface is created. This causes a
race condition: because clatd only sets the IPv4 address after
creating the interface, it's possible that Nat464Xlat will read
the address before clatd has set it, causing the framework to
think that the clat IPv4 address is 0.0.0.0/32.
This seems to be happening more frequently now, perhaps because
clatd takes a bit longer to configure the IPv4 address now that
it needs to check that the address is free before using it.
Fix this by making Nat464Xlat listen for the interface coming up
instead of listening for the interface being added.
Bug: 12111730
Change-Id: Ic1c59b5b6dbb851b7431d1b06885f67803373bb9
ConnectivityManager.requestNetwork(NetworkRequest, PendingIntent)
was unhidden and implemented.
Added ConnectivityManager.removePendingIntentRequest(PendingIntent) as
the companion method.
Bug: 17356414
Change-Id: I656a1e149cc1292c443ebfe9e61ee3eb5a80f143
Among other reasons, this is needed when a Wi-Fi connection is
upgraded from untrusted to trusted, so that the default route can be
updated to point to the Wi-Fi network instead.
Bug: 18206275
Change-Id: I53f7a6f00f66a23ae4873fa2334cd8a621f39d4f
These framework permission strings were being used as arbitrary labels
that mapped to netd permissions that have completely different meaning.
This leads to confusion, so use different strings.
Bug: 18194858
Change-Id: Ib3ec377ab26ce904d3d4678f04edec6cb1260517
This is achieved by adding TYPE_VPN as a supported legacy type.
Note that this is added in code, and not in a config.xml file,
so there's no way to remove TYPE_VPN (i.e., make it unsupported).
Bug: 17426546
Change-Id: I02eb5f22737720095f646f8db5c87fd66da129d6
Once optimistic addresses become useable upon kernel notification
there will be no need for a connectivity delay.
This change requires kernel changes like:
https://android-review.googlesource.com/#/c/109934
Bug: 17769720
Change-Id: I8510c540aa655aad6a82ee322d591331357ee272
1. Add a command to NetworkManagementService to enable/disable
IPv6 ND offload via netd.
2. Make Nat464Xlat enable offload if clatd successfully comes up
on a wifi network (which means it detected a NAT64), and
correspondingly re-enable offload when the clatd interface
goes down.
This change does not enable clatd on wifi yet, that requires an
extra 2 lines to enable it.
Bug: 12111730
Change-Id: I4318611762a37487c9a84f8c4867ec5aece98be8
1. Make Nat464Xlat a per-network object, one for every network
requiring clat, instead of a ConnectivityService singleton.
2. Make the NetworkManagementService clatd commands take an
interface.
3. When we attempt to start clatd on a network, store its
Nat464Xlat object in the NetworkAgentInfo, so we have an
authoritative way of knowing whether clat is running on a
given network.
4. Rework Nat464Xlat, hopefully simplifying it.
Bug: 12111730
Change-Id: I1fa5508ef020cd1c3d1c7a1f7b06370ac5fc2ae2
This simplifies callers.
Also remove all "implementations" of addStackedLink and
removeStackedLink except the one in LinkProperties, because they
are unused.
Bug: 12111730
Change-Id: Ie294b855facba4b1436299dcb3211b72d9ba448e
The placeholder for disconnected networks was setting it to false, but
this technically means that we know an attempt to connect to that
network will fail (which we don't really now). Some applications use
this an decide not to bother trying - an MMS app for example would
never send an MMS because it thinks the network is never available.
This is a L regression.
bug:17669247
Change-Id: Id6041f226da069c267c56418d42c55978c36c66f
Previously the score was not sent out causing other NetworkFactories
to have the lower unvalidated score and to repeatedly try to bring
up a new Network only to have it torn down.
Also, avoid logging an error when tearing down a network with only
listening requests.
bug:17726566
Change-Id: I82ff7c9bd5ec962f62a50ad0042c278622953969
Explicitly selected Networks may never be validated (e.g. Chromecast)
but are still given a high score so they can explicitly become the
default Network. Without this fix they do not become the default
Network if another Network is present. This was an artifact of how
unvalidated Networks were handled, but now that unvalidated Networks
are properly handled, ala 50807d, we can freely rematch even
unvalidated Networks and NetworkRequests.
Also, never linger and teardown unvalidated Networks as the user
might be in the process of signing in. This better matches prior
behavior when unvalidated networks didn't match NetworkRequests,
and thus were never lingered.
Also, don't disconnect networks that may be lingering. The
disconnect logic in rematchNetworkAndReqeuests() is adjusted to only
fire when a network is newly validated.
It is incorrect to consider rematching uncreated Networks and
explicitly selecting created Networks, so this change logs error
messages in those cases.
bug:17647968
bug:17396616
Change-Id: Id6b8a350b8200f484d5bfd14ca0a8f64f08846a0
Most of this logic is simply removed from ConnectivityService.
The captive portal detection is now done by the NetworkMonitor.
The notification logic is still left in ConnectivityService as
it's used by both the NetworkMonitor and telephony's mobile
provisioning logic.
bug:17324098
Change-Id: Ibd1c42b1a75795f90a6483d3d0a5a14f88b193d8
Currently, LegacyTypeTracker sends out connected broadcasts
before updating its internal lists of networks. This creates a
race condition where an app can query LegacyTypeTracker state
(e.g., via getActiveNetworkInfo) as soon as it gets the
broadcast, and get information that has not been updated.
Bug: 17540101
Change-Id: Iefd6d5e9fd0b427c5872166208831f70fcef8b6f
Previously we would restart clatd on every LinkProperties
change, which now happens every time we switch radio technology
(e.g., LTE to HSPA). We also would not stop it if the link got
an IPv4 address.
Bug: 15024258
Bug: 17186694
Bug: 17569702
Change-Id: I65cfcd5e7acec8ea1a12392a59dabd668c58490f
Now that we support unreachable routes, use those to block
address families on VPNs. This is a much more elegant solution.
Also update LinkProperties when IP addresses are added and
removed, fixing a TODO.
Bug: 17462989
Change-Id: Ib749d84710dca70d672350b9f129bb91419ec77e
The locks were added in c006f1 when underlying functions weren't performing
locking. In 21062e7 the underlying functions were changed to perform locking
but the higher level locking wasn't removed. The higher level locking can
now cause deadlocks with the new NetworkAgentInfo locking. This change
removes the needless higher level locking. Now all mRulesLock locking
only guards simple accesses to the appropriate two data strucures so there is
no chance of a deadlock. I verified that all accesses to the appropriate
two data structures are guarded by mRulesLock locking.
bug:17569997
Change-Id: Id9f4e3d19d6895876925ae32f12460db30359368
The BT and Wifi mechanisms for enabling Tethering did their own
permission checks. This set of changes unifies the check into
a ConnectivityManager function so they can be kept in sync.
bug:17435527
Change-Id: I8c157a5acf56ffbddd349cb6a45160ae7be8541b
Currently just valid/invalid based on NetworkMonitor findings.
Changed NetworkMonitor to start out in default state since starting in Offline causes
a spurious invalid report at creation time.
Added some logging.
bug:17395269
Change-Id: I9ae650b561834d8f8979033744d97df852e76df9
Previously the Inet state (the little exclamation mark beside the WiFi
and Cellular bars) only transitioned from bad to good once. With this
change it can transition back to bad (and later to good again) if a network
re-evaluation is triggered, say by ConnectivityManager.reportBadNetwork.
Also, avoid triggering re-evaluation in two unwanted cases.
bug:16214361
Change-Id: I7856724249ffcbb0945276dcf45019876231fdaf
Give unvalidated networks penalized scores and allow them to satisfy
requests.
Previously unvalidated networks were never allowed to satisfy
NetworkRequests and so never caused CONNECTIVITY_ACTION broadcasts.
Previously if there were no other networks present an unvalidated
network would still be made the default. This change formalizes
this behavior using our existing network score logic by assigning
unvalidated networks a highly penalized score.
bug:16358003
bug:17364306
Change-Id: I28fcd6f5ac4b52a4d1c234c472cfa8ba998bcc6f
Network Factories are allowed to go below, but networks need to be
constrained. Allowing the network to go below 0 meant that -1 could
sometimes leak through and foul the logic.
The core of 17361330 will be fixed when we stop sending scores for
listens to NetworkFactories, but it exposed this issue too. Summary:
1 - add a network listener. This isn't a request so it's not sent
to networks.
2 - alter your score (ethernet sets score to -1 when the link goes
down) (16:07:39.782)
3 - a bug in ConnectivityService causes score changes to get sent for
all network requests and network listeners causing NetworkFactories
to no see 2 entities. This bug will be fixed by a pending change
(https://googleplex-android-review.googlesource.com/#/c/540840/).
This causes the ethernet NetworkFactory to see two entities, both
served by networks of score -1. (16:07:39.989)
4 - disconnect Ethernet - this only sends 0 scores for known
requests, not network listeners. Had it been sent for both entities
they both would have evaluated that the networkfactory score (-1)
was lower than the request score (0) and both released their
refcount. (16:08:03.147)
5 - this means the listener is tracked by the EthernetNetworkFactory
with a score of -1 while the factory itself has a score of -1 so the
network release isn't called.
bug:17361330
Change-Id: Ife34ca0f9c233dd3c3df80f6fea580af43afcdeb
When lingering completes ConnectivityService would log an error message
saying the Network still had NetworkRequests. Fixed by ignoring
listening NetworkRequests which aren't a problem.
Change-Id: Ie78a1f91c47b012eae28a377dd77bee2cfcbde3b
Network traffic used to perform the network validation is billed to the UID of
the caller of reportBadNetwork. This change does not change the actions taken
upon validation failing or succeeding: NetworkMonitor will show the sign-in
notification if a captive portal is found. NetworkMonitor will inform
ConnectivityService if a network tests functional. NetworkMonitor will not
take action if a network lacks any connectivity.
Also, remove an unused Thread that was confusing bandwidth billing.
bug:17326268
Change-Id: I7fea23480af54211004a0a1c535a71c2793f21bb