display: Enable triple framebuffers
Change-Id: I323c10b939277477f724c2d0a20f9c6da4899481
This commit is contained in:
committed by
Iliyan Malchev
parent
b514889338
commit
00fd6a573e
@@ -582,9 +582,10 @@ static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
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struct qbuf_t qb;
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fb_context_t* ctx = (fb_context_t*)dev;
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private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
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private_module_t* m = reinterpret_cast<private_module_t*>(
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dev->common.module);
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private_handle_t const* hnd =
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reinterpret_cast<private_handle_t const*>(buffer);
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private_module_t* m =
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reinterpret_cast<private_module_t*>(dev->common.module);
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if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
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@@ -1001,6 +1002,7 @@ int fb_device_open(hw_module_t const* module, const char* name,
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const_cast<float&>(dev->device.fps) = m->fps;
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const_cast<int&>(dev->device.minSwapInterval) = PRIV_MIN_SWAP_INTERVAL;
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const_cast<int&>(dev->device.maxSwapInterval) = PRIV_MAX_SWAP_INTERVAL;
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const_cast<int&>(dev->device.numFramebuffers) = m->numBuffers;
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if (m->finfo.reserved[0] == 0x5444 &&
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m->finfo.reserved[1] == 0x5055) {
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dev->device.setUpdateRect = fb_setUpdateRect;
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