gralloc: Do not map framebuffer memory unless needed
The SurfaceFlinger opens the framebuffer module even when it isn't necessary. It does this for some legacy hals. Due to this we unnecessarily mmap the fb memory in gralloc. Do not map this unless the property to use the framebuffer memory is set. Change-Id: Ib4ebfdf9a63af0dabb53170342181bac0360baeb
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@@ -336,9 +336,15 @@ int mapFrameBufferLocked(struct private_module_t* module)
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static int mapFrameBuffer(struct private_module_t* module)
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{
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pthread_mutex_lock(&module->lock);
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int err = mapFrameBufferLocked(module);
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pthread_mutex_unlock(&module->lock);
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int err = 0;
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char property[PROPERTY_VALUE_MAX];
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if((property_get("debug.gralloc.map_fb_memory", property, NULL) > 0) &&
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(!strncmp(property, "1", PROPERTY_VALUE_MAX ) ||
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(!strncasecmp(property,"true", PROPERTY_VALUE_MAX )))) {
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pthread_mutex_lock(&module->lock);
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err = mapFrameBufferLocked(module);
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pthread_mutex_unlock(&module->lock);
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}
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return err;
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}
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