gralloc1: Do not delete on close

gralloc device is a singleton, initialize it in the constructor
and never close it.
CRs-Fixed: 2022072
Change-Id: I216c235e05c5e60a85a9bd91825a47200d0ab8b0
This commit is contained in:
Naseer Ahmed
2017-03-16 15:13:34 -04:00
committed by Gerrit - the friendly Code Review server
parent 065cff7db9
commit 7df1e404ad
2 changed files with 17 additions and 10 deletions

View File

@@ -44,8 +44,6 @@ namespace gralloc1 {
class GrallocImpl : public gralloc1_device_t {
public:
~GrallocImpl();
bool Init();
static int CloseDevice(hw_device_t *device);
static void GetCapabilities(struct gralloc1_device *device, uint32_t *out_count,
int32_t * /*gralloc1_capability_t*/ out_capabilities);
@@ -54,7 +52,11 @@ class GrallocImpl : public gralloc1_device_t {
static GrallocImpl* GetInstance(const struct hw_module_t *module) {
static GrallocImpl *instance = new GrallocImpl(module);
return instance;
if (instance->IsInitialized()) {
return instance;
} else {
return nullptr;
}
}
private:
@@ -113,7 +115,12 @@ class GrallocImpl : public gralloc1_device_t {
static gralloc1_error_t Gralloc1Perform(gralloc1_device_t *device, int operation, ...);
explicit GrallocImpl(const hw_module_t *module);
~GrallocImpl();
bool Init();
bool IsInitialized() const { return initalized_; }
BufferManager *buf_mgr_ = NULL;
bool initalized_ = false;
};
} // namespace gralloc1