Merge "hwc: Fix locking."
This commit is contained in:
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dd07a6ffce
@@ -267,10 +267,8 @@ static int hwc_prepare(hwc_composer_device_1 *dev, size_t numDisplays,
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{
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int ret = 0;
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hwc_context_t* ctx = (hwc_context_t*)(dev);
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ctx->mBlankLock.lock();
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//Will be unlocked at the end of set
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ctx->mExtLock.lock();
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ctx->mSecureLock.lock();
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ctx->mDrawLock.lock();
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reset(ctx, numDisplays, displays);
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ctx->mOverlay->configBegin();
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@@ -322,7 +320,7 @@ static int hwc_eventControl(struct hwc_composer_device_1* dev, int dpy,
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#ifdef QCOM_BSP
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case HWC_EVENT_ORIENTATION:
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if(dpy == HWC_DISPLAY_PRIMARY) {
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Locker::Autolock _l(ctx->mBlankLock);
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Locker::Autolock _l(ctx->mDrawLock);
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// store the primary display orientation
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// will be used in hwc_video::configure to disable
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// rotation animation on external display
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@@ -341,7 +339,7 @@ static int hwc_blank(struct hwc_composer_device_1* dev, int dpy, int blank)
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ATRACE_CALL();
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hwc_context_t* ctx = (hwc_context_t*)(dev);
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Locker::Autolock _l(ctx->mBlankLock);
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Locker::Autolock _l(ctx->mDrawLock);
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int ret = 0, value = 0;
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ALOGD_IF(BLANK_DEBUG, "%s: %s display: %d", __FUNCTION__,
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blank==1 ? "Blanking":"Unblanking", dpy);
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@@ -625,9 +623,7 @@ static int hwc_set(hwc_composer_device_1 *dev,
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MDPComp::resetIdleFallBack();
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ctx->mVideoTransFlag = false;
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//Was locked at the beginning of prepare
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ctx->mSecureLock.unlock();
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ctx->mExtLock.unlock();
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ctx->mBlankLock.unlock();
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ctx->mDrawLock.unlock();
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return ret;
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}
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@@ -717,6 +713,7 @@ int hwc_getDisplayAttributes(struct hwc_composer_device_1* dev, int disp,
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void hwc_dump(struct hwc_composer_device_1* dev, char *buff, int buff_len)
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{
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hwc_context_t* ctx = (hwc_context_t*)(dev);
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Locker::Autolock _l(ctx->mDrawLock);
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android::String8 aBuf("");
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dumpsys_log(aBuf, "Qualcomm HWC state:\n");
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dumpsys_log(aBuf, " MDPVersion=%d\n", ctx->mMDP.version);
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@@ -55,7 +55,6 @@ MDPComp::MDPComp(int dpy):mDpy(dpy){};
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void MDPComp::dump(android::String8& buf)
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{
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Locker::Autolock _l(mMdpCompLock);
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dumpsys_log(buf,"HWC Map for Dpy: %s \n",
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(mDpy == 0) ? "\"PRIMARY\"" :
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(mDpy == 1) ? "\"EXTERNAL\"" : "\"VIRTUAL\"");
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@@ -745,92 +744,88 @@ bool MDPComp::programYUV(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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int MDPComp::prepare(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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const int numLayers = ctx->listStats[mDpy].numAppLayers;
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{ //LOCK SCOPE BEGIN
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Locker::Autolock _l(mMdpCompLock);
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//reset old data
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mCurrentFrame.reset(numLayers);
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//reset old data
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mCurrentFrame.reset(numLayers);
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//number of app layers exceeds MAX_NUM_APP_LAYERS fall back to GPU
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//do not cache the information for next draw cycle.
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if(numLayers > MAX_NUM_APP_LAYERS) {
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mCachedFrame.updateCounts(mCurrentFrame);
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ALOGD_IF(isDebug(), "%s: Number of App layers exceeded the limit ",
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__FUNCTION__);
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return -1;
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}
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//Hard conditions, if not met, cannot do MDP comp
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if(!isFrameDoable(ctx)) {
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ALOGD_IF( isDebug(),"%s: MDP Comp not possible for this frame",
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__FUNCTION__);
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reset(numLayers, list);
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return -1;
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}
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//Check whether layers marked for MDP Composition is actually doable.
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if(isFullFrameDoable(ctx, list)){
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mCurrentFrame.map();
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//Configure framebuffer first if applicable
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if(mCurrentFrame.fbZ >= 0) {
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if(!ctx->mFBUpdate[mDpy]->prepare(ctx, list,
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mCurrentFrame.fbZ)) {
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ALOGE("%s configure framebuffer failed", __func__);
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reset(numLayers, list);
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return -1;
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}
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}
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//Acquire and Program MDP pipes
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if(!programMDP(ctx, list)) {
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reset(numLayers, list);
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return -1;
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} else { //Success
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//Any change in composition types needs an FB refresh
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mCurrentFrame.needsRedraw = false;
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if(mCurrentFrame.fbCount &&
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((mCurrentFrame.mdpCount != mCachedFrame.mdpCount) ||
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(mCurrentFrame.fbCount != mCachedFrame.cacheCount) ||
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(mCurrentFrame.fbZ != mCachedFrame.fbZ) ||
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(!mCurrentFrame.mdpCount) ||
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(list->flags & HWC_GEOMETRY_CHANGED) ||
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isSkipPresent(ctx, mDpy) ||
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(mDpy > HWC_DISPLAY_PRIMARY))) {
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mCurrentFrame.needsRedraw = true;
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}
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}
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} else if(isOnlyVideoDoable(ctx, list)) {
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//All layers marked for MDP comp cannot be bypassed.
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//Try to compose atleast YUV layers through MDP comp and let
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//all the RGB layers compose in FB
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//Destination over
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mCurrentFrame.fbZ = -1;
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if(mCurrentFrame.fbCount)
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mCurrentFrame.fbZ = mCurrentFrame.mdpCount;
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mCurrentFrame.map();
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//Configure framebuffer first if applicable
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if(mCurrentFrame.fbZ >= 0) {
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if(!ctx->mFBUpdate[mDpy]->prepare(ctx, list, mCurrentFrame.fbZ)) {
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ALOGE("%s configure framebuffer failed", __func__);
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reset(numLayers, list);
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return -1;
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}
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}
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if(!programYUV(ctx, list)) {
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reset(numLayers, list);
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return -1;
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}
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} else {
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reset(numLayers, list);
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return -1;
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}
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//UpdateLayerFlags
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setMDPCompLayerFlags(ctx, list);
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//number of app layers exceeds MAX_NUM_APP_LAYERS fall back to GPU
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//do not cache the information for next draw cycle.
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if(numLayers > MAX_NUM_APP_LAYERS) {
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mCachedFrame.updateCounts(mCurrentFrame);
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ALOGD_IF(isDebug(), "%s: Number of App layers exceeded the limit ",
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__FUNCTION__);
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return -1;
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}
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//Hard conditions, if not met, cannot do MDP comp
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if(!isFrameDoable(ctx)) {
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ALOGD_IF( isDebug(),"%s: MDP Comp not possible for this frame",
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__FUNCTION__);
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reset(numLayers, list);
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return -1;
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}
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//Check whether layers marked for MDP Composition is actually doable.
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if(isFullFrameDoable(ctx, list)) {
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mCurrentFrame.map();
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//Configure framebuffer first if applicable
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if(mCurrentFrame.fbZ >= 0) {
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if(!ctx->mFBUpdate[mDpy]->prepare(ctx, list,
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mCurrentFrame.fbZ)) {
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ALOGE("%s configure framebuffer failed", __func__);
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reset(numLayers, list);
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return -1;
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}
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}
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//Acquire and Program MDP pipes
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if(!programMDP(ctx, list)) {
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reset(numLayers, list);
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return -1;
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} else { //Success
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//Any change in composition types needs an FB refresh
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mCurrentFrame.needsRedraw = false;
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if(mCurrentFrame.fbCount &&
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((mCurrentFrame.mdpCount != mCachedFrame.mdpCount) ||
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(mCurrentFrame.fbCount != mCachedFrame.cacheCount) ||
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(mCurrentFrame.fbZ != mCachedFrame.fbZ) ||
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(!mCurrentFrame.mdpCount) ||
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(list->flags & HWC_GEOMETRY_CHANGED) ||
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isSkipPresent(ctx, mDpy) ||
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(mDpy > HWC_DISPLAY_PRIMARY))) {
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mCurrentFrame.needsRedraw = true;
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}
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}
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} else if(isOnlyVideoDoable(ctx, list)) {
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//All layers marked for MDP comp cannot be bypassed.
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//Try to compose atleast YUV layers through MDP comp and let
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//all the RGB layers compose in FB
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//Destination over
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mCurrentFrame.fbZ = -1;
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if(mCurrentFrame.fbCount)
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mCurrentFrame.fbZ = mCurrentFrame.mdpCount;
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mCurrentFrame.map();
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//Configure framebuffer first if applicable
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if(mCurrentFrame.fbZ >= 0) {
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if(!ctx->mFBUpdate[mDpy]->prepare(ctx, list, mCurrentFrame.fbZ)) {
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ALOGE("%s configure framebuffer failed", __func__);
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reset(numLayers, list);
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return -1;
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}
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}
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if(!programYUV(ctx, list)) {
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reset(numLayers, list);
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return -1;
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}
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} else {
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reset(numLayers, list);
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return -1;
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}
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//UpdateLayerFlags
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setMDPCompLayerFlags(ctx, list);
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mCachedFrame.updateCounts(mCurrentFrame);
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} //LOCK SCOPE END. dump also need this lock.
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// unlock it before calling dump function to avoid deadlock
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if(isDebug()) {
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ALOGD("GEOMETRY change: %d", (list->flags & HWC_GEOMETRY_CHANGED));
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@@ -932,8 +927,6 @@ bool MDPCompLowRes::draw(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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return true;
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}
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Locker::Autolock _l(mMdpCompLock);
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/* reset Invalidator */
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if(idleInvalidator && !sIdleFallBack && mCurrentFrame.mdpCount)
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idleInvalidator->markForSleep();
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@@ -1139,8 +1132,6 @@ bool MDPCompHighRes::draw(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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return true;
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}
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Locker::Autolock _l(mMdpCompLock);
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/* reset Invalidator */
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if(idleInvalidator && !sIdleFallBack && mCurrentFrame.mdpCount)
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idleInvalidator->markForSleep();
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@@ -170,7 +170,6 @@ protected:
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static IdleInvalidator *idleInvalidator;
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struct FrameInfo mCurrentFrame;
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struct LayerCache mCachedFrame;
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mutable Locker mMdpCompLock;
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};
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class MDPCompLowRes : public MDPComp {
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@@ -74,7 +74,7 @@ status_t QClient::notifyCallback(uint32_t msg, uint32_t value) {
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}
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void QClient::securing(uint32_t startEnd) {
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Locker::Autolock _sl(mHwcContext->mSecureLock);
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Locker::Autolock _sl(mHwcContext->mDrawLock);
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//The only way to make this class in this process subscribe to media
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//player's death.
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IMediaDeathNotifier::getMediaPlayerService();
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@@ -88,7 +88,7 @@ void QClient::securing(uint32_t startEnd) {
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}
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void QClient::unsecuring(uint32_t startEnd) {
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Locker::Autolock _sl(mHwcContext->mSecureLock);
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Locker::Autolock _sl(mHwcContext->mDrawLock);
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mHwcContext->mSecuring = startEnd;
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//We're done unsecuring
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if(startEnd == IQService::END)
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@@ -98,7 +98,7 @@ void QClient::unsecuring(uint32_t startEnd) {
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}
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void QClient::MPDeathNotifier::died() {
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Locker::Autolock _sl(mHwcContext->mSecureLock);
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Locker::Autolock _sl(mHwcContext->mDrawLock);
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ALOGD_IF(QCLIENT_DEBUG, "Media Player died");
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mHwcContext->mSecuring = false;
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mHwcContext->mSecureMode = false;
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@@ -125,7 +125,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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break;
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}
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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clear(ctx, dpy);
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ctx->dpyAttr[dpy].connected = false;
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ctx->dpyAttr[dpy].isActive = false;
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@@ -164,7 +164,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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//fail, since Layer Mixer#0 is still connected to WriteBack.
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//This block will force composition to close fb2 in above
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//example.
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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ctx->dpyAttr[dpy].isConfiguring = true;
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ctx->proc->invalidate(ctx->proc);
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}
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@@ -177,7 +177,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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ALOGD_IF(UEVENT_DEBUG,"Received HDMI connection request"
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"when WFD is active");
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{
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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clear(ctx, HWC_DISPLAY_VIRTUAL);
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ctx->dpyAttr[HWC_DISPLAY_VIRTUAL].connected = false;
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ctx->dpyAttr[HWC_DISPLAY_VIRTUAL].isActive = false;
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@@ -193,7 +193,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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ctx->proc->hotplug(ctx->proc, HWC_DISPLAY_EXTERNAL,
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EXTERNAL_OFFLINE);
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{
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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ctx->mVirtualonExtActive = false;
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}
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}
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@@ -205,7 +205,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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ctx->mExtDisplay->configure();
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} else {
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{
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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/* TRUE only when we are on proprietary WFD session */
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ctx->mVirtualonExtActive = true;
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char property[PROPERTY_VALUE_MAX];
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@@ -220,7 +220,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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ctx->mVirtualDisplay->configure();
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}
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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setup(ctx, dpy);
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ctx->dpyAttr[dpy].isPause = false;
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ctx->dpyAttr[dpy].connected = true;
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@@ -255,7 +255,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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//Since external didnt have any pipes, force primary to give up
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//its pipes; we don't allow inter-mixer pipe transfers.
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{
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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ctx->dpyAttr[dpy].isConfiguring = true;
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ctx->dpyAttr[dpy].isActive = true;
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ctx->proc->invalidate(ctx->proc);
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@@ -264,7 +264,7 @@ static void handle_uevent(hwc_context_t* ctx, const char* udata, int len)
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* 2 / 1000);
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{
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//At this point external has all the pipes it would need.
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Locker::Autolock _l(ctx->mExtLock);
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Locker::Autolock _l(ctx->mDrawLock);
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ctx->dpyAttr[dpy].isPause = false;
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ctx->proc->invalidate(ctx->proc);
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}
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@@ -357,17 +357,8 @@ struct hwc_context_t {
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bool mVirtualonExtActive;
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//Display in secure mode indicator
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bool mSecureMode;
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//Lock to prevent set from being called while blanking
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mutable Locker mBlankLock;
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//Lock to protect prepare & set when detaching external disp
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mutable Locker mExtLock;
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/*Lock to set both mSecureMode and mSecuring as part
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of binder thread without context switch to composition
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thread. This lock is needed only for A-family targets
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since the state of mSecureMode and mSecuring variables
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are not checked in B-family targets.
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*/
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mutable Locker mSecureLock;
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//Lock to protect drawing data structures
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mutable Locker mDrawLock;
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//Drawing round when we use GPU
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bool isPaddingRound;
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// External Orientation
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