- When primary is animating, the animation should not be
shown on the external display.
- Mark all app layers as HWC_OVERLAY on external during
animation so that SF wont compose it on FB.
Change-Id: Ic557cabfd9f2518614777c0e993541e36e090850
- The required orientation on External can be set using the
properyt sys.ext_orientation.
- Values can be HAL_TRANSFORM_ROT_90, HAL_TRANSFORM_ROT_270
- According to the value set, the FB_TARGET for External will
be rotated and positioned as per aspect ratio on Ext
- For YUV(video layer) it just calculates the position, as the
rotation should be the source orientation
- This feature is supported only for low resolution panel.
Change-Id: I3d532ee0cb8dca3c37869537b55cd8044fd9047e
If there are any EXTERNAL_ONLY layers present in the list, mark
them as HWC_OVERLAY such that SF does not compose and in hwc_set
post that layer to Ext display, ignore other layers
Change-Id: Ic5db3bfa88295167d23d1fb2be7640c9fc772054
Acquire mExtLock before proceeding further in
hwc_prepare_external to prevent crashes arising out
of updating ctx variables from two different
threads(composition and uevent threads)
Change-Id: I0f18c41b117f18aeb25572b53ef6eba3638bb826
Introduce a padding round between the DMA line and block modes.
Do this based on whether DMA is actually being used, when block mode
is first requested.
This relieves the driver of doing an UNSET ahead of vsync which could
cause blinks in all such transition scenarios.
This approach should lead to smooth transitions for multiple targets
with the exception of secure videos, where there could be a blink in
any of the different approaches we use.
Change-Id: Ibc0b8d284b5c6ed9291a7cfa7e7f221300a921e2
Add support for decimation on top of what MDP can downscale,
because decimation can have quality issues.
B-family MDP downscale of 1/4, plus decimation of 1/16 can let
us have a total downscale of 1/64.
Also decimate by 2 (min) if width is greater than what layer mixer
supports and is not handled by the client.
Change-Id: I3b7c4bf321c7561bd98206ad118f4ac1ee2879ae
Add support for tracking the mode in which DMA is being used in overlay.
Remove unnecessary tracking variables, and their set,reset inconsistency.
With such varibles in hwc, it still leads to overlay giving out DMA pipes.
Make overlay as the single tracking place.
Change-Id: Ib949f3d0ef5918ef323c81cb1768b68a68c83da4
Log a frame-by-frame succession of HWComposer layers' data and write
their buffers, if any, into raw or png files based on system property
values.
Change-Id: Icceccf5fff5ab4d78dbc6c28c11210b8837ddfd9
With this change we are moving MDP composition from all-or-nothing
implementation to mixed mode implementation where layers can
partially be composited through MDP and while rest of the layers are
composed / cached in framebuffer.
- Mixed mode design is based on layer caching
- Mixed mode path is configured only when non-bypassing
layers are cached.
- Never allow mixed mode when FB needs to be udpated.
- If we cannot bypass all MDP comp marked layers, bail
out completely.
Change-Id: Ie08f39db07e032b537f042d0d2bfe772ebfed049
Set z-order of video layer to 0 and framebuffer to 1 in case
of video overlay composition so that the blending takes effect.
Also set is_fg OFF for framebuffer.
Change-Id: I05f930074d265d690f29a1003b7c28077df89bbf
CRs-fixed: 458180
Even if we exceed max supported layers, configure pipe for FB
Because FB contents are always displayed using hwc
Also some minor code fixes
Change-Id: I740ab7e908c916373b1d87facd831e09098ce753
Do not allow mdp composition when any layer format has alpha channel
and needs scaling as the VG pipes are not supporting alpha downscaling.
In few scenarios, at the beginning/ending of animations Surface Flinger
passes few frames with flag HWC_BLENDING_NONE though it has Alpha.
When such layer passed to VG piple and if needs scaling , it results in
flicker. Hence, just checking for HWC_BLENDING_NONE is not enough.
Change-Id: I70fdfe4547df6fe7b2771ed8042f43aa4e07a71d
CRs-fixed: 462508
This change adds support to MDP composition to use DMA pipes when
layer scaling is not needed. Also makes sure not to invoke
MDP rotator when DMA pipes are configured since MDP rotator will
expect both the DMA pipes to available for performing rotation.
In such cases, we let the first frame of rotated video frame to
fall back to FB.
Change-Id: I3c3697dd2713ce9b86ba1e23192ec5841abd25ec
Slightly different version went on jb_2.5 which caused a
mismatch. Escaped testing because FB HAL is not used.
Change-Id: Ia7ee2fb80bf937499d372383641f71530dc1feca
This patch removes the usage of the framebuffer HAL which is
deprecated in JB MR1 onwards. The code is left for compatibility
such as conformance tests but it is unused for normal display
usage.
Change-Id: If98133bdaa759cdc41d4503ff695b225ee43cb6f
Conflicts:
libhwcomposer/hwc_utils.cpp
-Add support for Video via overlay on 4k2k external panel.
-Add support for rotating videos on 4k2k panels. We use
pre-rotation in hwc to rotate a video into a single buffer,
irrespective of panel size. Then this buffer is fed to MDP.
Rotator objects are managed by the new RotMgr.
-Cleaup mdpcomp and overlay.
Change-Id: Ifb08534747e8e18b6c58dd8a3e1a9947409100f1
Sometimes vsync would not be disabled before the display is
blanked.
This was due to the vsync disable ioctl being kicked off in a
thread different from the event control which surfaceflinger
called. So, while the calls from surfaceflinger are in order, the
order of execution wasn't always the same. Hence, making sure
ioctls are called in the same context to ensure order.
Also
- Make blanking/unblanking logs show the operation as a string.
- Add a debug property to dump vsync timestamps (needs framework
reboot)
- Remove a log which showed delay in reading vsync. This log was
unreliable when vsync is disabled and we're still reading from
the sysfs node.
Change-Id: Ibec04e9ffebd0ac6e1d32b7031e3668abd9390ff
CRs-fixed: 443113
The earlier copybit solution involved blitting directly into
the SurfaceFlinger's framebuffer target. That solution involved
unnecessary framework changes and caused issues when the
framebuffer was being written to both by GL and copybit.
Update hwc_copybit to use our own buffers for this purpose.
We also make sure we display only the region we're interested in
so that unnecessary artifacts from previous blits do not show up
on the display. This way, we can avoid clearing the intermediate
buffers every frame.
Change-Id: I713b3fc606e0768444c621af76853ece41964da1
This patch:
-Implements MDP composition for higher resolution
panels of width more than 2k.
-Adds DMA pipe support for high res. MDP composition
Change-Id: Ib7b1f822e3600eca81521294fedfe05e948b65c3
Close acquireFenceFds always even in case of failures if a layer is either
OVERLAY or FRAMEBUFFER_TARGET to prevent leaks in case of failures.
The framework is *not* responsible for closing acquire fds, for layers
marked as above two.
Change-Id: Ia6c751d3ec25f196f5503120894fc6cc692b9d25
This change allows virtual display to be composed
by HWC for supporting Google WFD App + QCOM WFD stack.
Change-Id: If8892230256e72fa34e3fb5ae715c3ad8cbd5b64
Add a client interface which interfaces with hwc.
qservice upon receiving IPC, provides a callback notification to the qclient
which does appropriate stuff in hwc.
In future, qservice can safely be even made a separate process with no changes
to exisiting code. This was not true earlier owing to the hwc pointer held by
qservice forcing it to be in the same process that hwc is in.
CRs-fixed: 452977
Change-Id: I05838c213f5d4606a6573693de1bacbc5876107e
- Read scan_info sys file node to check if TV underscans
- Apply action safe parameters to avoid overscan on ext display
- Store action safe width and height ratio using system property
- Use these to calculate the destination position on the ext display
- Remove unsed ActionSafe Class
Change-Id: Id27e6fa20966fb13fc16aa7e237cacce8caeb642
CRs-fixed: 447367
This change introduces the following changes:
- Frames having 2 yuv layer can be bypassed
- if not handled by MDP comp, video path will not
handle any such frames and will be FB rendered
Change-Id: Id211dbc185608c482badbca00a2708fa6138a8e5
In Mdss, mSecureMode is never set, instead the secure content flag
has been set/unset on each layer buffer.
Change-Id: I3283533c11206e189ce70dbc84776b2cff3a909d
- Add CopybitEngine to hwc_context
- draw the layer on the HWC_FRAMEBUFFER_TARGET using
copybit(c2d) if it qualifies for C2D composition.
- use fence returned from the copybit during c2d
composition
Change-Id: I052da015cd031f7abd6411d83d7944c335caeff7
This change introduces hdmi pending state, where we allow
frames to fall back to FB, closing all MDP pipes.
Pipes could be used by primary (mixer 0) in which case moving
them to external (mixer 1) involves unsetting them and setting
them in the same round which is not recommended by the driver.
It will fall back to GPU till HDMI is configured on a connect
event.
CRs-Fixed: 430057
Change-Id: I4b6677883c499f6d15656c3578190be1115ee6b4
Restructure MDPComp class for 4kx2k displays.
Cleanup MDPComp class to remove unused stuff and formatting.
Add a MDPCompLowRes class for current functionality.
Add a hollow MDPCompHighRes class for future.
Change-Id: I343540e712d31ca907257a73b49567578f49d5f7
Add support for 4kx2k FB for primary and external panels.
Change class design to create appropriate version of FBUpdate on boot up based
on the panel resolution.
Change-Id: I216d815d9b81c610aa39e351f7b55736dfa48b43
Does a basic implementation of the dump function
called by SurfaceFlinger in dumpsys.
Further logs in different areas can be added later on
using the dumpsys_log utility.
Change-Id: I2194b4ed7f10947272b7b824ef802ce2ee3c8a48
MDP4 supports scaling with alpha, only in RGB pipes.
In some cases this scaling happened with video pipes.
We now fall back to GLES composition for layers that have
alpha and need scaling.
Change-Id: I084355bad1cdb17c7308077b56006c59e75d2042
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Bug: 7648647
This change extends MDP composition to support
upto 4 layers by making border fill as base pipe and
using all MDP h/w pipes in overlay mode.
Conflicts:
libhwcomposer/hwc.cpp
libhwcomposer/hwc_utils.cpp
libhwcomposer/hwc_utils.h
Bug: 7626586
Change-Id: I01a0e53ddfbcf3ed46734f6f3bb0ef7d912ceac6
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Iliyan Malchev <malchev@google.com>
Remove state based pipe handling and make pipes tracked dynamically.
Add the configStart, configDone, nextPipe availablePipes APIs.
Remove setState API.
-configStart marks all pipes available.
-configDone garbage-collects unused pipe objects.
-nextPipe returns the index of next available pipe and create a corresponding
pipe object if not present
-availablePipes returns total of "unallocated" pipes. (Pipes could be allocated
but unused)
Changes in hwc adapt to the new overlay APIs.
Compile out MDP comp.
Remove unused files in overlay and hwc.
Update licenses.
Conflicts:
libhwcomposer/hwc.cpp
libhwcomposer/hwc_utils.cpp
Bug: 7626586
Change-Id: Id8e56901d34e5dc0fd088260d05e3e46f68ff090
Signed-off-by: Saurabh Shah <saurshah@codeaurora.org>
Signed-off-by: Iliyan Malchev <malchev@google.com>
In the cases where all the layers that are marked as HWC_FRAMEBUFFER did not
change, we can mark them as HWC_OVERLAY since their contents are already on the
framebuffer and do not need any additional processing.
This optimization shows power improvement for video playback.
Bug: 7623741
Change-Id: Ia178a926e6f56a3ec9291250a22a66f212c30b14
Signed-off-by: Iliyan Malchev <malchev@google.com>
Cleanup overlay for external from the draw thread. If done from the uevent
thread, its possible that the object being used by draw thread is deleted by
uevent thread.
This also removes unnecessary side-effects where libexternal sets states in
hwc, whereas, it could be set from hwc itself. There should be no need for
libexternal to modify states in hwc.
Bug: 7335863 (partial fix)
Change-Id: If07483e640abae2ced2418e0d5c8f278f8c6ec33
Signed-off-by: Iliyan Malchev <malchev@google.com>
Wait for hwc_set completion if already in progress before processing
the async events.
Bug: 7288769
Change-Id: Ibdd0ee82f079df566b899c94df19f6bb1031d686
Signed-off-by: Iliyan Malchev <malchev@google.com>
MDP doesn't like out-of-screen-bounds parameters. So based on the position of
the layer, we adjust the portion of layer the MDP should pick.
However, this did not factor in orientation, so far. This patch does that and
allows panning to work in other orientations, without having to use GPU.
Bug: 7313955
Change-Id: Ice17ad144abcd60279c2ef9ad87fc617a1bd3621
Signed-off-by: Iliyan Malchev <malchev@google.com>
If the FB is not used, because all the app layers are overlays, then set the
flag to have the driver not fetch from the FB pipe.
Bug: 7183992
Change-Id: I96ecc1610ac052e8512158d189b0614ecf82d139
Signed-off-by: Iliyan Malchev <malchev@google.com>
Cleanup overlay objects and close fds when external is disconnected. Without
this, the external does not come on when cable connected-disconnected multiple
times when device is in suspended state.
Bug: 7150885 (part of the fix)
Bug: 7295979
Bug: 7150885 (partial)
Change-Id: I1ae2ce7220b9928dde332ce3644dbe671d25c7e6
Signed-off-by: Iliyan Malchev <malchev@google.com>
* Read sysfs entries to get vsync timestamp from kernel.
* External display continues to use uevents for hotplug events
* A new thread, vsyncThread is created to read and send vsync
timestamps to HAL.
* Disable H/W VSYNC for MDP 5.x targets until kernel changes are
complete.
* Synchronization is needed to make sure read() is not called
by hwcVsyncThread when VSYNC is disabled.
Change-Id: Iab0a94a3cfce9142b8867859f2a7d9bcaecb0996
Acked-by: Neti Ravi Kumar <ravineti@codeaurora.org>
Bug: 7124159
--External disabled
--MDP comp coded but disabled.
--Videos via overlay, so that secure videos can work.
Change-Id: Ie48b264143d5e4237ab9724e28930e3f68ba49ee
Signed-off-by: Iliyan Malchev <malchev@google.com>