Increment hwc version to 1.3.
Create and use a converter from float source crop to integers.
Change-Id: I5e185195c975b3a9434c5d9dce9ae4757ff98739
(cherry picked from commit 7e5637c850bcdbe21784ca3bfa9668870306adff)
Add framebuffer to rotator map data structure if
rotator is used for pre rotating framebuffer.
Change-Id: I496656c22b289b0bb0bf8c49056384a7fad3ac7d
CRs-fixed: 569696
update the source video width and height set by the video decoder
for secure video smooth streaming usecase from metadata.
Change-Id: I73a3804d90557034604142481a232787dbc08f23
A display could be split if its dimensions exceed 2048 or in case
of primary if we make it so via device tree property.
Add an API to find if a display is split. Use this API instead of
going through a set of conditions in various use cases.
Rename the HighRes, LowRes objects to a more appropriate Split and
NonSplit respectively
Change-Id: Id847c2bf36ea9250e1cdbc0259fdec64bd124537
- In Buffer mirror mode, the output on the external should be rotated
based on the primary orientation.
- this is used for the side sync feature.
- buffermirrormode has higher precedence over external orientation
- Add binder interface to enable/disable buffermirror mode
Change-Id: Ibea0af9627d69b4d42453adc868b113d82613437
On WFD/HDMI connection, if the configured resolution is less than
Primary Resolution, Display HAL does the following:
1. sends hpd notification to SF with primary resolution.
2. configures MDP pipes with configured Resolution.
This is done to improve UI quality as MDP has better downscale
filter options compared to GPU.
Change-Id: I33570c13016a35ed6c5d22d4c34dfe75b2c605a1
HWC 1.2 API passes down the plane alpha and the blending
operation to apply. Pass this information to the MDP.
Change-Id: I7fbd17345d9157aa654e4b1031ac3e26adf87f37
- In Buffer mirror mode, the output on the external should be rotated
based on the primary orientation.
- this is used for the side sync feature.
- buffermirrormode has higher precedence over external orientation
- Add binder interface to enable/disable buffermirror mode
Change-Id: I1768dbfac239ae663927358ca9b8e5510b683385
On WFD/HDMI connection, if the configured resolution is less than
Primary Resolution, Display HAL does the following:
1. sends hpd notification to SF with primary resolution.
2. configures MDP pipes with configured Resolution.
This is done to improve UI quality as MDP has better downscale
filter options compared to GPU.
This works only for QCOM WFD proprietary solution.
Change-Id: Ic20e837bf02c0f7b6718946e70b936f3a469fa7c
- Make aspectratio calculations independent of ext dpy w/h
- pass hwc_rect_t to getAspectRatioPosition function instead of
x, y, w, h
- overload getAspectRatioPosition func to return the upscaled
or transformed position for a particular display based on the
values set by SurfaceFlinger
Change-Id: I0be9b2b4b030bdd8e69dc1493dc8cbac31918c27
If the left split is not published by the driver then the default should
be even split. This was missing from the configuration in utils. This is
already taken care of in framebuffer configuration and mdp composition.
Change-Id: I3db44481fd791809146752ddff56420dcbe89fb4
For split displays, earlier we allowed pipes to switch mixers in
subsequent rounds. This change prevents that and makes sure there
is one composition round where a pipe being transferred to another
mixer of the same display is UNSET
Change-Id: I3c679cc4256363eeb70c5cf8bcaf5047b8a064c2
Remove the non-wormhole calc usage from framebuffer config, since
it was intended for 2D blit which isnt used for split config.
Also the usage leads to incorrect behavior for split displays.
Change-Id: I262b2f7b04f400727bcd97677502239e1080c979
move fbzorder initialization for external during display animation
from landscape to portrait from hwc.cpp to hwc_fbupdate.cpp.
Change-Id: I4dbac87fe56f8262356043865b61a982244cd72a
Add support for unevenly split primary displays.
The driver provides info about the split via msm_fb_split sysfs node
For external we assume even split. If driver doesn't specify any split
for primary, we default to even split.
Change-Id: I4d541f41de2d7a5d2b62653fa33cab079a6d5d30
When WFD is connected to 8x26
1) On Video transition, have 1 padding round if external connected.
Required to shift pipes across mixers.
2) Request DMA pipe always for FB on WFD.
Necessary for rotation + writeback
3) Disable non-worm-hole calcs on external (because of 2)
4) Disable action-safe calcs on external (because of 2)
Change-Id: I63b50b2477db443f9ea1d3fa610b59295c9359b7
In the high res, partial mdp comp, we may end up using all rgb pipes
before fb is configured. Let fb use TYPE_ANY, so that pipes are
searched for starting with RGB, VG, DMA.
Change-Id: Ie30992f9ad56b83b3411ab4f6bea2bb317bb0ef1
Consider action safe values for UI and video while
configuring overlay for low res panels
Change-Id: Ia40c3e2bb21f808ec127df3edb10e484b82cec3f
CRs-fixed: 481442
These include constrained targets, with external connected which could
lead to a scarcity of pipes. Furthermore owing to a scarcity of writeback
interfaces, even if pipes are available, we may not be able to still
use rotator.
Change-Id: Ie2fb4c1726f32addcace89c268a126abe0cddbe0
Remove default arguments from setMDPflags function to get rid of
issues hidden from the developer.
Change-Id: Ic78645675b0aaab284fe2d0de8fffb4b26beabc7
- When primary is animating, the animation should not be
shown on the external display.
- Mark all app layers as HWC_OVERLAY on external during
animation so that SF wont compose it on FB.
Change-Id: Ic557cabfd9f2518614777c0e993541e36e090850
- The required orientation on External can be set using the
properyt sys.ext_orientation.
- Values can be HAL_TRANSFORM_ROT_90, HAL_TRANSFORM_ROT_270
- According to the value set, the FB_TARGET for External will
be rotated and positioned as per aspect ratio on Ext
- For YUV(video layer) it just calculates the position, as the
rotation should be the source orientation
- This feature is supported only for low resolution panel.
Change-Id: I3d532ee0cb8dca3c37869537b55cd8044fd9047e
If there are any EXTERNAL_ONLY layers present in the list, mark
them as HWC_OVERLAY such that SF does not compose and in hwc_set
post that layer to Ext display, ignore other layers
Change-Id: Ic5db3bfa88295167d23d1fb2be7640c9fc772054
Left half of High res panel is not 2048 wide always.
When back-calculating for left mixer, use half of panel width.
Change-Id: Ifa2acd533f00cfef92a12d402e78b3491281a323
Fix reseting on handles, they never were in most cases,
owing to wrong size.
Fix redrawing, which needs to be done also when the fb's zorder changes.
Fix mdpcount update which should happen before we assess the pipes
available versus the pipes needed.
Handle video only cases, where other UI layers could be present, but we
cannot use MDP comp for them.
Restructure MDP comp decision model and some redesign.
Change-Id: I86a2efb77edccbbb9e9d7701d06c5b2578a9d2aa
Add support for decimation on top of what MDP can downscale,
because decimation can have quality issues.
B-family MDP downscale of 1/4, plus decimation of 1/16 can let
us have a total downscale of 1/64.
Also decimate by 2 (min) if width is greater than what layer mixer
supports and is not handled by the client.
Change-Id: I3b7c4bf321c7561bd98206ad118f4ac1ee2879ae
1080p Video on 4k TV:
On newer mdp versions we don't need video destination to be even.
Portrait framebuffer on TV:
The framework chops off texels from RGB layers's crop.
Ref: frameworks/native/libs/gui/SurfaceTexture.cpp#616
When we use getNonWormHoleRegion() in HAL on a 4096 width TV,
we get a final rectangle short by 2 pixels on the right.
When we divide this frame in half for displaying using 2 pipes,
we end up not filling up the left layer mixer upto 2048.
Example:
Tv width 4096. (Portrait display on TV)
Dst left = 1440 (left black bar is 1440 pixels wide)
Dst width = 1214 (ideally should be 1216, but because texels are chopped)
4096 - (1440 + 1214) = 1442 (right black bar is 1442 pixels wide)
When the half width (1214/2 = 607) is given to left layer mixer,
its left (1440) + width (607) comes to 2047, leaving 1 pixel out!
--The texel chopping can be gotten rid of but it breaks test cases
in a way which is difficult to fix.
--The other option is to not use getNonWormHole() but to stick the full
framebuffer on display will increase bandwidth.
--Yet another option is to subtract the left rectangle from 2048,
calculating backwards. This change does that.
Change-Id: I17f3bfd1184bbf8a33d116c288d4cc2c51a3911a
With this change we are moving MDP composition from all-or-nothing
implementation to mixed mode implementation where layers can
partially be composited through MDP and while rest of the layers are
composed / cached in framebuffer.
- Mixed mode design is based on layer caching
- Mixed mode path is configured only when non-bypassing
layers are cached.
- Never allow mixed mode when FB needs to be udpated.
- If we cannot bypass all MDP comp marked layers, bail
out completely.
Change-Id: Ie08f39db07e032b537f042d0d2bfe772ebfed049
When video overlay is on and there are no UI layers to compose,
there is no need to configure for framebuffer target.
If framebuffer target is also configured in such cases, video is not
shown on display due to 0 z-order.
Change-Id: I468068fa3a273d61e3688014251043035353cec0
Set z-order of video layer to 0 and framebuffer to 1 in case
of video overlay composition so that the blending takes effect.
Also set is_fg OFF for framebuffer.
Change-Id: I05f930074d265d690f29a1003b7c28077df89bbf
CRs-fixed: 458180
Even if we exceed max supported layers, configure pipe for FB
Because FB contents are always displayed using hwc
Also some minor code fixes
Change-Id: I740ab7e908c916373b1d87facd831e09098ce753
The calculations made for the right mixer was not correct,
fixed it for both FBUpdate and video usecases
Change-Id: Iff2c296321bce14b776731528fff6f1d255d829a
This patch removes the usage of the framebuffer HAL which is
deprecated in JB MR1 onwards. The code is left for compatibility
such as conformance tests but it is unused for normal display
usage.
Change-Id: If98133bdaa759cdc41d4503ff695b225ee43cb6f
Conflicts:
libhwcomposer/hwc_utils.cpp
-Add support for Video via overlay on 4k2k external panel.
-Add support for rotating videos on 4k2k panels. We use
pre-rotation in hwc to rotate a video into a single buffer,
irrespective of panel size. Then this buffer is fed to MDP.
Rotator objects are managed by the new RotMgr.
-Cleaup mdpcomp and overlay.
Change-Id: Ifb08534747e8e18b6c58dd8a3e1a9947409100f1
The earlier copybit solution involved blitting directly into
the SurfaceFlinger's framebuffer target. That solution involved
unnecessary framework changes and caused issues when the
framebuffer was being written to both by GL and copybit.
Update hwc_copybit to use our own buffers for this purpose.
We also make sure we display only the region we're interested in
so that unnecessary artifacts from previous blits do not show up
on the display. This way, we can avoid clearing the intermediate
buffers every frame.
Change-Id: I713b3fc606e0768444c621af76853ece41964da1
- Read scan_info sys file node to check if TV underscans
- Apply action safe parameters to avoid overscan on ext display
- Store action safe width and height ratio using system property
- Use these to calculate the destination position on the ext display
- Remove unsed ActionSafe Class
Change-Id: Id27e6fa20966fb13fc16aa7e237cacce8caeb642
CRs-fixed: 447367