Add hw limitation checks for MDP composition once
we identify actual layers for MDP. This should be generic
way for all basic hw limitations of underlying MDP/MDSS.
Current limitations:
- a-family : MDP can not handle alpha scaling.
- 8226 & 8974 : Can not handle if multiple layers need
downscaling and blending
Change-Id: Ia944802d798f2d0e9cd4515d7e9854c7314cac78
CRs-fixed: 538803
At 90/270 degree rotations, if there is vertical or horizontal flip in
layer transform, it is wrongly interpreted by display HAL due to wrong
check. So Copybit destination rectangle width & height are not swapped
which leads to unwanted out-of-range scaling.
Change-Id: Ib917b907d1284b91b7d6c25038050bbcb503a792
The programYUV used for video-only cases is the same as programMDP
function. Remove the redundant function
Change-Id: I1d891404a77b2a47f90c236d4d6dcbbd02143d93
Forced pipe configs were used during geometry changes to track bandwidth
in driver, which is no longer the case
Change-Id: I49fb1ca1b7173da2e17ccfc8ce9b447152b9b7b6
When a rotator or mdp configuration for a display fails, reset the
layer-to-rotator mappings for that display and reset the release
fences for the rotator objects used for that display.
Note: The rotator itself is offline and not tied to any mixer. It is
from the mappings that we deduce which rotator object was used for
layers of which display. Also we don't delete rotator objects held
for a specific display, since during stability runs, failures could
repeat each round and we end up allocating and deallocating memory
unnecessarily. The rotator objects will be deleted automatically
when not required anymore.
Change-Id: I9a67f02574be30be3b96b3575f60530cb1c89e10
For 8x26, if there is only one layer which needs scale for
secondary display, while no scale for primary display, DMA
pipe is occupied by primary. If layer changed and need to
fall back to GLES composition, virtual display lacks DMA
pipe and error is reported.
To avoid this case, use GPU composition for virtual display
scaling case on 8x26.
Change-Id: I42297a18006517532e30d1a01c67ff8ca187482a
1. For Color layer, set zero transform value on COPYBIT_TRANSFORM
otherwise it causes MDP IOMMU page fault at 90/270 degree rotation.
2. Color layer is part of Copybit context list, so no need to call
msm_copybit() explicitly for it, that will be called during flush.
Change-Id: I4421b4bddfeca56b0ad8534d921c3d743a7d92bb
If a layer destination can be optimized, its source rect
needs to be cropped for the optimized destination rect.
Change-Id: If9a9891200d9cea52b58b253299b4007197cd9e5
For portrait videos case on WFD, driver supports multiplexing
of DMA pipe in LINE and BLOCK mode.
Loosen the requirements to allow DMA pipe in block mode for
portrait case of virtual display.
Change-Id: I5821501f89b17bb2d29c425aee0a6c16b2a4783b
Use the low and high bandwidth values exported from driver per target
Use the low bandwidth value when the system has at least 1 video
mode panel, else use the high bandwidth value.
Newer targets could have bandwidth exceeding what an uint32 could
hold, so change the bytes read to be in gigs.
Do not use the framebuffer handle to get size, since the handle may
be null.
Change-Id: If3124ddc33334eba80d34ab7d8fc64d1b46697ce
Check for downscale support only for layers which needs to
be downscaled. Fixes issue where we bail out for all layers having
width more than MAX_LAYER_WIDTH even when they don't need scaling.
Change-Id: I19ee4d69e986390ed3df122b8ca9c0e102f3f916
To minimize usage of decimation when 4K x 2K video is played
on primary, split the yuv layer into 2 halves and configure
each layer to individual VG pipes. With this approach,
decimation can be avoided in some 4K x 2K video use cases,
thereby improving performance.
Change-Id: I7cddfab787c50f6ff132eaa7f5a3d9cfd636c282
The current binder implementation is inflexible when it comes to
adding new input/output parameters. It also needs a lot of
boilerplate code written when adding a simple enable/disable type
command.
Instead, let clients specify the parcels they want to pass and
unparcel them at the end points only.
Please note that it is assumed that all commands coming in
need the same permission checks. If this is no longer the case,
some commands need to be split out on the receiver end in
IQService.cpp.
This change also simplifies the code end clients need to write.
They should be able to include QServiceUtils and call a single
function to set the binder up and make the call.
Change-Id: I4db66f2427ecf16d7a6264462ae85815217a16b1
GPU's perf is proportional to the number of pixels it processes, so
the load based strategy that prefers GPU, attempts to load it less
in terms of pixels, and at the same time makes sure the MDP has
enough pipes and mixer stages.
MDP's perf is real time and proportional to the instantaneous b/w
which is a function of overlaps. So the load based strategy that
prefers MDP would look at sending only as many full-screen layers
that MDP could support.
This mode is used when the GPU-preferred mode fails.
Change-Id: I3221a94bb01c43112370c248cd4ab217f2bd8ed1
Bytes claimed doesn't reflect the panel refresh rate.
So use the bandwidth claimed instead which factors this in.
This is important when 2 displays are running at different
refresh rates.
Change-Id: I3ab9573e43b8c25c31e01888fb2b181469b9e91b
1. Color layer has a destination rectangle, RGBA color and plane
alpha. There is no gralloc buffer. Layer flag "HWC_COLOR_FILL"
denotes a Color layer.
2. There is no color member in HWC layer, so RGBA color value
is passed via the "tranform" member from framework to HAL.
Change-Id: I8769fd3f5febcaf952a1456de0a4262679c9a0e4
For MDP3 we cannot support scaling more/less then 4 times. Copybit
will use intermediate buffer to run scaling operation between 4
and 16, by going through MDP3 twice. But will not continue to do
so for scaling factors greater than 16 because operation takes too
long. It is in this case that we will fallback to gpu composition.
Change-Id: I99c05f6c70307823d0497cc8f9469bcc15178fea
Move resource checks, pipes, stages of mixer, bandwidth to a common
function and use it from all strategies.
Change-Id: I161fc957e2793d543b5943fbd23ae3607a4cfc87
Instead of trimming out of screen layer dimensions for various
operations repetitively, trim and store.
Will also prevent accidentally missing out on trimming.
Change-Id: I8800586070ec433aa1fcbb3aad73ec29c9c9111e