/* * Copyright (c) 2016-2017, The Linux Foundation. All rights reserved. * Not a Contribution. * * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TonemapFactory.h" #include #include "Tonemapper.h" #include "engine.h" //---------------------------------------------------------------------------------------------------------------------------------------------------------- Tonemapper *TonemapperFactory_GetInstance(int type, void *colorMap, int colorMapSize, void *lutXform, int lutXformSize) //---------------------------------------------------------------------------------------------------------------------------------------------------------- { // initializes the engine - does nothing if already initialized engine_initialize(); // build the tonemapper Tonemapper *tonemapper = Tonemapper::build(type, colorMap, colorMapSize, lutXform, lutXformSize); return tonemapper; } //------------------------------------------ void TonemapperFactory_Destroy() //------------------------------------------ { // shutdown the engine engine_shutdown(); }