/* * Copyright (C) 2010 The Android Open Source Project * Copyright (C) 2012-2014, The Linux Foundation. All rights reserved. * * Not a Contribution, Apache license notifications and license are retained * for attribution purposes only. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include "hwc_utils.h" #include "hwc_fbupdate.h" #include "hwc_mdpcomp.h" #include "hwc_dump_layers.h" #include "hwc_copybit.h" #include "hwc_virtual.h" #define HWCVIRTUAL_LOG 0 using namespace qhwc; using namespace overlay; HWCVirtualBase* HWCVirtualBase::getObject() { char property[PROPERTY_VALUE_MAX]; if((property_get("persist.hwc.enable_vds", property, NULL) > 0)) { if(atoi(property) != 0) { ALOGD_IF(HWCVIRTUAL_LOG, "%s: VDS is enabled for Virtual display", __FUNCTION__); return new HWCVirtualVDS(); } } ALOGD_IF(HWCVIRTUAL_LOG, "%s: V4L2 is enabled for Virtual display", __FUNCTION__); return new HWCVirtualV4L2(); } void HWCVirtualVDS::init(hwc_context_t *ctx) { const int dpy = HWC_DISPLAY_VIRTUAL; ctx->mFBUpdate[dpy] = IFBUpdate::getObject(ctx, dpy); ctx->mMDPComp[dpy] = MDPComp::getObject(ctx, dpy); if(ctx->mFBUpdate[dpy]) ctx->mFBUpdate[dpy]->reset(); if(ctx->mMDPComp[dpy]) ctx->mMDPComp[dpy]->reset(); } void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t numDisplays, hwc_display_contents_1_t** displays) { int dpy = HWC_DISPLAY_VIRTUAL; //Cleanup virtual display objs, since there is no explicit disconnect if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) { ctx->dpyAttr[dpy].connected = false; if(ctx->mFBUpdate[dpy]) { delete ctx->mFBUpdate[dpy]; ctx->mFBUpdate[dpy] = NULL; } if(ctx->mMDPComp[dpy]) { delete ctx->mMDPComp[dpy]; ctx->mMDPComp[dpy] = NULL; } } } int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev, hwc_display_contents_1_t *list) { ATRACE_CALL(); //XXX: Fix when framework support is added hwc_context_t* ctx = (hwc_context_t*)(dev); const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { reset_layer_prop(ctx, dpy, list->numHwLayers - 1); uint32_t last = list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; int fbWidth = 0, fbHeight = 0; getLayerResolution(fbLayer, fbWidth, fbHeight); ctx->dpyAttr[dpy].xres = fbWidth; ctx->dpyAttr[dpy].yres = fbHeight; if(ctx->dpyAttr[dpy].connected == false) { ctx->dpyAttr[dpy].connected = true; init(ctx); //First round, just setup and return so primary can free pipes return 0; } ctx->dpyAttr[dpy].isConfiguring = false; ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd(); private_handle_t *ohnd = (private_handle_t *)list->outbuf; Writeback::getInstance()->configureDpyInfo(ohnd->width, ohnd->height); setListStats(ctx, list, dpy); if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { const int fbZ = 0; ctx->mFBUpdate[dpy]->prepare(ctx, list, fbZ); } } return 0; } int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { ATRACE_CALL(); int ret = 0; const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { uint32_t last = list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; if(fbLayer->handle && !isSecondaryConfiguring(ctx) && !ctx->mMDPComp[dpy]->isGLESOnlyComp()) { private_handle_t *ohnd = (private_handle_t *)list->outbuf; int format = ohnd->format; if (format == HAL_PIXEL_FORMAT_RGBA_8888) format = HAL_PIXEL_FORMAT_RGBX_8888; Writeback::getInstance()->setOutputFormat( utils::getMdpFormat(format)); int fd = -1; //FenceFD from the Copybit hwc_sync(ctx, list, dpy, fd); if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { ALOGE("%s: MDPComp draw failed", __FUNCTION__); ret = -1; } if (!ctx->mFBUpdate[dpy]->draw(ctx, (private_handle_t *)fbLayer->handle)) { ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); ret = -1; } Writeback::getInstance()->queueBuffer(ohnd->fd, ohnd->offset); if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail!", __FUNCTION__); ret = -1; } } else if(list->outbufAcquireFenceFd >= 0) { //If we dont handle the frame, set retireFenceFd to outbufFenceFd, //which will make sure, the framework waits on it and closes it. //The other way is to wait on outbufFenceFd ourselves, close it and //set retireFenceFd to -1. Since we want hwc to be async, choosing //the former. //Also dup because, the closeAcquireFds() will close the outbufFence list->retireFenceFd = dup(list->outbufAcquireFenceFd); } } closeAcquireFds(list); return ret; } /* Implementation for HWCVirtualV4L2 class */ int HWCVirtualV4L2::prepare(hwc_composer_device_1 *dev, hwc_display_contents_1_t *list) { ATRACE_CALL(); hwc_context_t* ctx = (hwc_context_t*)(dev); const int dpy = HWC_DISPLAY_VIRTUAL; if (LIKELY(list && list->numHwLayers > 1) && ctx->dpyAttr[dpy].isActive && ctx->dpyAttr[dpy].connected && canUseMDPforVirtualDisplay(ctx,list)) { reset_layer_prop(ctx, dpy, list->numHwLayers - 1); if(!ctx->dpyAttr[dpy].isPause) { ctx->dpyAttr[dpy].isConfiguring = false; setListStats(ctx, list, dpy); if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { const int fbZ = 0; ctx->mFBUpdate[dpy]->prepare(ctx, list, fbZ); } } else { /* Virtual Display is in Pause state. * Mark all application layers as OVERLAY so that * GPU will not compose. */ for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { hwc_layer_1_t *layer = &list->hwLayers[i]; layer->compositionType = HWC_OVERLAY; } } } return 0; } int HWCVirtualV4L2::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { ATRACE_CALL(); int ret = 0; const int dpy = HWC_DISPLAY_VIRTUAL; if (LIKELY(list) && ctx->dpyAttr[dpy].isActive && ctx->dpyAttr[dpy].connected && (!ctx->dpyAttr[dpy].isPause) && canUseMDPforVirtualDisplay(ctx,list)) { uint32_t last = list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; int fd = -1; //FenceFD from the Copybit(valid in async mode) bool copybitDone = false; if(ctx->mCopyBit[dpy]) copybitDone = ctx->mCopyBit[dpy]->draw(ctx, list, dpy, &fd); if(list->numHwLayers > 1) hwc_sync(ctx, list, dpy, fd); // Dump the layers for virtual if(ctx->mHwcDebug[dpy]) ctx->mHwcDebug[dpy]->dumpLayers(list); if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { ALOGE("%s: MDPComp draw failed", __FUNCTION__); ret = -1; } int extOnlyLayerIndex = ctx->listStats[dpy].extOnlyLayerIndex; private_handle_t *hnd = (private_handle_t *)fbLayer->handle; if(extOnlyLayerIndex!= -1) { hwc_layer_1_t *extLayer = &list->hwLayers[extOnlyLayerIndex]; hnd = (private_handle_t *)extLayer->handle; } else if(copybitDone) { hnd = ctx->mCopyBit[dpy]->getCurrentRenderBuffer(); } if(hnd && !isYuvBuffer(hnd)) { if (!ctx->mFBUpdate[dpy]->draw(ctx, hnd)) { ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); ret = -1; } } if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy); ret = -1; } } closeAcquireFds(list); if (list && !ctx->mVirtualonExtActive && (list->retireFenceFd < 0) ) { // SF assumes HWC waits for the acquire fence and returns a new fence // that signals when we're done. Since we don't wait, and also don't // touch the buffer, we can just handle the acquire fence back to SF // as the retire fence. list->retireFenceFd = list->outbufAcquireFenceFd; } return ret; }