Vpuclient is the client side for VFM in hwc. It follows the similar pattern of prepare and draw. It has 2 step prepare including: setVpuSession and prepare. The setVpuSession function passes all the layers from the SF list to VFM, which marks the layers that it can support. After this, the layer allocation/configuration is done, and finally in prepare the allocated pipes are passed down to VFM. The draw function passes the handle to the VFM to draw the video layer. Change-Id: I5d8795de35ed98716f7fa4cd48506b488cb3cb5d
965 lines
32 KiB
C++
965 lines
32 KiB
C++
/*
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* Copyright (c) 2013-2014 The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. INNO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER INCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING INANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <dlfcn.h>
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#include "hwc_vpuclient.h"
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#include <binder/Parcel.h>
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#include "hwc_fbupdate.h"
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#include <vpu/vpu.h>
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using namespace vpu;
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using namespace android;
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using namespace overlay::utils;
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namespace ovutils = overlay::utils;
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namespace qhwc {
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VPUClient::VPUClient(hwc_context_t *ctx)
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{
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mVPULib = dlopen("libvpu.so", RTLD_NOW);
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VPU* (*getObject)();
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mVPU = NULL;
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if (mVPULib == NULL) {
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ALOGE("%s: Cannot open libvpu.so object", __FUNCTION__);
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return;
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}
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*(void **) &getObject = dlsym(mVPULib, "getObject");
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if (getObject) {
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mVPU = getObject();
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ALOGI("Initializing VPU client..");
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// calling vpu init
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if (mVPU->init() == NO_ERROR) {
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// passing display attributes to libvpu
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ALOGD_IF(isDebug(), "%s: VFM init successful!", __FUNCTION__);
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DispAttr_t attr;
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attr.width = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].xres;
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attr.height = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].yres;
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attr.fp100s = (ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period) ?
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1000000000/(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period/100):0;
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mVPU->setDisplayAttr((DISPLAY_ID)HWC_DISPLAY_PRIMARY, attr);
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ALOGD_IF(isDebug(),"%s: Display attr: width:%d height:%d fp100s:%d",
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__FUNCTION__, attr.width, attr.height, attr.fp100s);
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// memsetting the pipe structure to 0
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memset(mProp, 0, sizeof(mProp));
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mDebugLogs = 0;
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// enable logs
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char property[PROPERTY_VALUE_MAX];
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if ( property_get("debug.vpuclient.logs", property, NULL) > 0 )
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mDebugLogs = atoi(property);
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// allocating memory for LayerList
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for (int i = 0; i < HWC_NUM_DISPLAY_TYPES; ++i)
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vList[i] = (LayerList*) malloc(sizeof(LayerList));
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}
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else {
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ALOGE("Error: VPU init failed!");
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mVPU = NULL;
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}
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}
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}
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VPUClient::~VPUClient()
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{
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// freeing LayerList
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for (int i = 0; i < HWC_NUM_DISPLAY_TYPES; ++i) {
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if (vList[i])
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free(vList[i]);
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}
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void (*destroy) (VPU*);
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*(void **) &destroy = dlsym(mVPULib, "deleteObject");
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dlclose(mVPULib);
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}
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void setLayer(hwc_layer_1_t *layer, Layer *vLayer)
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{
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// setting handle info in vLayer
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vLayer->handle = (private_handle_t *)(layer->handle);
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if (vLayer->handle) {
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vLayer->srcStride.width = getWidth(vLayer->handle);
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vLayer->srcStride.height = getHeight(vLayer->handle);
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}
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// setting source crop
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hwc_rect_t sourceRect = integerizeSourceCrop(layer->sourceCropf);
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vLayer->srcRect.left = sourceRect.left;
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vLayer->srcRect.top = sourceRect.top;
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vLayer->srcRect.right = sourceRect.right;
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vLayer->srcRect.bottom = sourceRect.bottom;
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// setting destination crop
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vLayer->tgtRect.left = layer->displayFrame.left;
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vLayer->tgtRect.top = layer->displayFrame.top;
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vLayer->tgtRect.right = layer->displayFrame.right;
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vLayer->tgtRect.bottom = layer->displayFrame.bottom;
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if (layer->flags & HWC_GEOMETRY_CHANGED)
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vLayer->inFlags |= GEOMETRY_CHANGED;
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vLayer->acquireFenceFd = layer->acquireFenceFd;
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if (layer->compositionType == HWC_FRAMEBUFFER_TARGET || isSkipLayer(layer))
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vLayer->inFlags |= SKIP_LAYER;
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}
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int VPUClient::setupVpuSession(hwc_context_t *ctx, int display,
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hwc_display_contents_1_t* list)
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{
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memset(vList[display], 0, sizeof(LayerList));
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memset(mProp, 0, sizeof(mProp));
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mNumVpuLayers = 0;
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// setting up the layer
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LayerList *vpuList = vList[display];
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vpuList->numLayers = list->numHwLayers;
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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hwc_layer_1_t *layer = &list->hwLayers[i];
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Layer *vLayer = &vpuList->layers[i];
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VpuLayerProp* prop = &mProp[display][i];
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// Storing the sourceCropf, as it's going to be changed for overlay Set
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// will be restored after overlay set in prepare.
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prop->sourceCropf = layer->sourceCropf;
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// filling up the vpu list
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setLayer(layer, vLayer);
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ALOGD_IF(isDebug2(), "%s:Done setting lyr:%d for VFM", __FUNCTION__, i);
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}
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if (mVPU->setupVpuSession((DISPLAY_ID)display, vpuList) != NO_ERROR) {
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//error in vpu prepare
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ALOGE("%s: ERROR in VPU::setupVpuSession", __FUNCTION__);
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return -1;
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}
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ALOGD_IF(isDebug2(), "%s: Done VFM: setupVpuSession", __FUNCTION__);
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mGpuFallback = true;
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LayerProp *layerProp = ctx->layerProp[display];
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// check if the pipeID is already set for this layer, then will need to
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// ensure that it is reserved in overlay
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for (unsigned int i=0; i<(vpuList->numLayers); ++i) {
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hwc_layer_1_t *layer = &list->hwLayers[i];
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Layer *vLayer = &vpuList->layers[i];
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VpuLayerProp* prop = &mProp[display][i];
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if (vLayer->outFlags & VPU_LAYER) {
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ALOGD_IF(isDebug(), "%s: VPU supported layer:%d", __FUNCTION__, i);
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mNumVpuLayers++;
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mGpuFallback = false;
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// Reserving the pipe used in last iteration for the same layer
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if ((vLayer->outFlags & RESERVE_PREV_PIPES) &&
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vLayer->sDestPipes.numPipes > 0) {
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prop->pipeCount = vLayer->sDestPipes.numPipes;
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if (prop->pipeCount == 1) {
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setPipeId(prop, vLayer->sDestPipes.pipe[0]);
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ALOGD_IF(isDebug(), "%s: VPU: Reserved pipe:%d",
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__FUNCTION__, prop->pipeID[0]);
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}
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else if (prop->pipeCount == 2) {
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setPipeId(prop, vLayer->sDestPipes.pipe[0],
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vLayer->sDestPipes.pipe[1]);
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ALOGD_IF(isDebug(), "%s: VPU: Reserved lpipe:%d, rpipe:%d",
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__FUNCTION__, prop->pipeID[0], prop->pipeID[1]);
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}
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else {
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ALOGE("%s: Invalid pipeCount for resevation", __FUNCTION__);
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}
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}
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else {
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ALOGD_IF(isDebug(), "%s: 1st vid frame for VPU", __FUNCTION__);
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prop->firstBuffer = true;
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}
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// marking the layer pipes for vpu.
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prop->vpuLayer = true;
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prop->layer = layer;
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layer->flags |= HWC_VPU_PIPE;
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// getting image width and height
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prop->width = layer->displayFrame.right - layer->displayFrame.left;
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prop->height = layer->displayFrame.bottom - layer->displayFrame.top;
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//setting source crop = dest crop (only for layers drawn by vpu,
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// since we know it will be scaled up/down by vpu)
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layer->sourceCropf.left = 0.0;
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layer->sourceCropf.top = 0.0;
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layer->sourceCropf.right = (float) prop->width;
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layer->sourceCropf.bottom = (float) prop->height;
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// setting the flag so that mdpComp wont recognize it as the MDPCOMP
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layerProp[i].mFlags |= HWC_VPUCOMP;
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// TODO: need to get the proper solution for color fill
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// storing locally the vpu supported format from VFM
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prop->format = vLayer->vpuOutPixFmt;
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ALOGD_IF(isDebug(), "%s: MDP: sourceCropf: w:%d h:%d format:%d",
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__FUNCTION__, prop->width, prop->height, prop->format);
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}
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}
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return 0;
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}
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bool VPUClient::allocResLayerPipes(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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overlay::Overlay& ov = *ctx->mOverlay;
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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int pipeid = -1;
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VpuLayerProp* prop = &mProp[dpy][i];
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// checking if there is already a reserved pipe for this layer
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// then use the same allocated pipe for this layer
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getPipeId(prop, pipeid);
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if (pipeid != -1) {
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// there is a reserved pipe for this layer.
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ovutils::eDest dest = ov.reservePipe(pipeid);
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if (dest == ovutils::OV_INVALID) {
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ALOGE("%s: Unable to get reserved pipe: layer#%d",
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__FUNCTION__, i);
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return false;
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}
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// setting dest locally
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setDest(prop, dest);
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ALOGD_IF(isDebug(), "%s: Reserving pipe:%d, dest:%d ", __FUNCTION__,
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pipeid, dest);
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}
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else {
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ALOGD_IF(isDebug2(), "%s: No reserved pipe for layer:%d",
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__FUNCTION__, i);
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}
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}
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return true;
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}
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bool VPUClient::allocLayerPipes(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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// checking if the pipes are reserved for any layer,
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// if yes, then updating the index of the pipes
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if (!allocResLayerPipes(ctx, dpy, list)) {
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ALOGE("%s: Reserved pipe alloc failed", __FUNCTION__);
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return false;
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}
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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hwc_layer_1_t* layer = &list->hwLayers[i];
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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VpuLayerProp* prop = &mProp[dpy][i];
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int pipe = -1;
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overlay::Overlay& ov = *ctx->mOverlay;
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// only care about the layers supported by VPU
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if (!prop->vpuLayer)
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continue;
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// continue if this layer has reserved pipe
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getPipeId(prop, pipe);
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if (pipe != -1)
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continue;
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ovutils::eDest dest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
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overlay::Overlay::MIXER_DEFAULT);
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if (dest == ovutils::OV_INVALID) {
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ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
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return false;
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}
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// setting dest locally
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setDest(prop, dest);
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ALOGD_IF(isDebug(), "%s: Newly allocated pipe_dest:%d", __FUNCTION__,
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dest);
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}
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return true;
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}
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bool VPUClient::allocResLayerPipesSplit(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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overlay::Overlay& ov = *ctx->mOverlay;
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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int lpipeid = -1;
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int rpipeid = -1;
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VpuLayerProp* prop = &mProp[dpy][i];
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// checking if there is already a reserved pipe for this layer
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// then use the same allocated pipe for this layer
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getPipeId(prop, lpipeid, rpipeid);
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if (lpipeid != -1 && rpipeid != -1) {
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ovutils::eDest ldest = ov.reservePipe(lpipeid);
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if (ldest == ovutils::OV_INVALID) {
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ALOGD_IF(isDebug(), "%s: Unable to get reserved pipe-lsplit: "
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"layer#%d", __FUNCTION__, i);
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return false;
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}
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ovutils::eDest rdest = ov.reservePipe(rpipeid);
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if (rdest == ovutils::OV_INVALID) {
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ALOGD_IF(isDebug(), "%s: Unable to get reserved pipe-rsplit: "
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"layer#%d", __FUNCTION__, i);
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return false;
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}
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setDest(prop, ldest, rdest);
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ALOGD_IF(isDebug(), "%s: Reserve lpipe:%d, ldest:%d, rpipe:%d, "
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"rdest:%d", __FUNCTION__, lpipeid, ldest, rpipeid, rdest);
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}
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else if (lpipeid != -1 || rpipeid != -1) {
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ALOGE("%s: Bug: only one pipe reserved!", __FUNCTION__);
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return false;
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}
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}
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return true;
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}
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bool VPUClient::allocLayerPipesSplit(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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// checking if the pipes are reserved for any layer,
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// if yes, then updating the index of the pipes
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if (!allocResLayerPipesSplit(ctx, dpy, list)) {
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ALOGE("%s: Reserved pipe alloc failed", __FUNCTION__);
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return false;
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}
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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hwc_layer_1_t* layer = &list->hwLayers[i];
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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VpuLayerProp* prop = &mProp[dpy][i];
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int lpipe, rpipe;
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overlay::Overlay& ov = *ctx->mOverlay;
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// only care about the layers supported by VPU
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if (!prop->vpuLayer)
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continue;
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// only care about the layers supported by VPU
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getPipeId(prop, lpipe, rpipe);
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if (lpipe != -1 && rpipe != -1)
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continue;
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ovutils::eDest ldest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
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overlay::Overlay::MIXER_LEFT);
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if (ldest == ovutils::OV_INVALID) {
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ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
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return false;
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}
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ovutils::eDest rdest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
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overlay::Overlay::MIXER_RIGHT);
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if (rdest == ovutils::OV_INVALID) {
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ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
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return false;
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}
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// setting dests locally
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setDest(prop, ldest, rdest);
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ALOGD_IF(isDebug(), "%s: Newly allocated ldest:%d rdest:%d",
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__FUNCTION__, ldest, rdest);
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}
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return true;
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}
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bool VPUClient::configureLayers(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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VpuLayerProp* prop = &mProp[dpy][i];
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hwc_layer_1_t* layer = &list->hwLayers[i];
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if (!prop->vpuLayer)
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continue;
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eMdpFlags mdpFlags = OV_MDP_BACKEND_COMPOSITION;
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eZorder zOrder = static_cast<eZorder>(i);
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eIsFg isFg = IS_FG_OFF;
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setPipeCount(prop, 1);
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eDest dest = (eDest) getDest(prop, 0);
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ALOGD_IF(isDebug(),"%s: configuring: layer:%p z_order:%d dest_pipe:%d",
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__FUNCTION__, layer, zOrder, dest);
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if (configureNonSplit(ctx, layer, dpy, mdpFlags, zOrder, isFg,
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dest, NULL)) {
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ALOGE("%s: Failed to configure overlay for layer %d",
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__FUNCTION__, i);
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return false;
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}
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ALOGD_IF(isDebug2(), "%s: layer:%d configured!", __FUNCTION__, i);
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// Pipe is successfully allocated for this layer; retrieving it from
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// overlay
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int pipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 0));
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setPipeId(prop, pipeId);
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ALOGD_IF(isDebug(), "%s: allocated pipe:%d layer:%d", __FUNCTION__,
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pipeId, i);
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}
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return true;
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}
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bool VPUClient::configureLayersSplit(hwc_context_t* ctx, int dpy,
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hwc_display_contents_1_t* list)
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{
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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VpuLayerProp* prop = &mProp[dpy][i];
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hwc_layer_1_t* layer = &list->hwLayers[i];
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if (!prop->vpuLayer)
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continue;
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eMdpFlags mdpFlags = OV_MDP_BACKEND_COMPOSITION;
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eZorder zOrder = static_cast<eZorder>(i);
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eIsFg isFg = IS_FG_OFF;
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setPipeCount(prop, 2);
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eDest ldest = (eDest) getDest(prop, 0);
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eDest rdest = (eDest) getDest(prop, 1);
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ALOGD_IF(isDebug(),"%s: configuring: layer:%p z_order:%d dest_pipeL:%d"
|
|
"dest_pipeR:%d",__FUNCTION__, layer, zOrder, ldest, rdest);
|
|
|
|
if (configureSplit(ctx, layer, dpy, mdpFlags, zOrder, isFg, ldest,
|
|
rdest, NULL)) {
|
|
ALOGE("%s: Failed to configure overlay for layer %d",
|
|
__FUNCTION__, i);
|
|
return false;
|
|
}
|
|
ALOGD_IF(isDebug2(), "%s: layer:%d configured!", __FUNCTION__, i);
|
|
|
|
// Pipe is successfully allocated for this layer; retrieving it from
|
|
// overlay
|
|
int lpipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 0));
|
|
int rpipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 1));
|
|
setPipeId(prop, lpipeId, rpipeId);
|
|
|
|
ALOGD_IF(isDebug(), "%s: allocated l-pipe:%d - r-pipe:%d for layer:%d",
|
|
__FUNCTION__, lpipeId, rpipeId, i);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void VPUClient::setMDPCompLayerFlags(hwc_context_t *ctx, int dpy,
|
|
hwc_display_contents_1_t* list)
|
|
{
|
|
LayerProp *layerProp = ctx->layerProp[dpy];
|
|
|
|
// disableGpu only disables gpu for video layer. The expected behavior is to
|
|
// show a blank screen in case VPU doesnt support a video layer, and gpu
|
|
// fallback is disabled by the user.
|
|
bool disableGpu = false;
|
|
char property[PROPERTY_VALUE_MAX];
|
|
if ((property_get("persist.hwc.noGpuFallback", property, NULL) > 0) &&
|
|
(!strncmp(property, "1", PROPERTY_VALUE_MAX ) ||
|
|
(!strncasecmp(property,"true", PROPERTY_VALUE_MAX )))) {
|
|
ALOGD_IF(isDebug(), "%s: GPU fallback is disabled through prop",
|
|
__FUNCTION__);
|
|
disableGpu = true;
|
|
}
|
|
|
|
// no layers are supported by vpu
|
|
if (mGpuFallback && !disableGpu) {
|
|
ALOGD_IF(isDebug(), "%s: No VPU supported layers - Falling back to GPU",
|
|
__FUNCTION__);
|
|
return;
|
|
}
|
|
|
|
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
|
hwc_layer_1_t* layer = &(list->hwLayers[i]);
|
|
VpuLayerProp* prop = &mProp[dpy][i];
|
|
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
|
|
|
// mark vpu layers as HWC_OVERLAY, and those video layers that
|
|
// are not supported by vpu and gpu fallback is disabled by the
|
|
// user.
|
|
if (prop->vpuLayer || (isYuvBuffer(hnd) && disableGpu)) {
|
|
layer->compositionType = HWC_OVERLAY;
|
|
layer->hints |= HWC_HINT_CLEAR_FB;
|
|
ALOGD_IF(isDebug(), "%s: Marking layer:%d as overlay",
|
|
__FUNCTION__, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
int VPUClient::prepare(hwc_context_t *ctx, int display,
|
|
hwc_display_contents_1_t* list)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
const int numLayers = ctx->listStats[display].numAppLayers;
|
|
//number of app layers exceeds MAX_NUM_APP_LAYERS fall back to GPU
|
|
//do not cache the information for next draw cycle.
|
|
if (numLayers > MAX_NUM_APP_LAYERS) {
|
|
ALOGE("%s: Number of App layers exceeded the limit ",__FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
if (setupVpuSession(ctx, display, list)) {
|
|
ALOGD_IF(isDebug(), "%s: Vpu session setup failed! ",__FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
LayerProp *layerProp = ctx->layerProp[display];
|
|
bool isSplit = isDisplaySplit(ctx, display);
|
|
ALOGD_IF(isDebug2(), "%s: Split Pipe:%d ", __FUNCTION__,
|
|
isSplit ? 1 : 0);
|
|
|
|
// setting up the layer
|
|
LayerList *vpuList = vList[display];
|
|
vpuList->numLayers = list->numHwLayers;
|
|
|
|
// Prepare FB Update at z-0
|
|
if (numLayers > mNumVpuLayers) {
|
|
if (!ctx->mFBUpdate[display]->prepare(ctx, list, mNumVpuLayers)) {
|
|
ALOGD_IF(isDebug(), "%s configure framebuffer failed",
|
|
__FUNCTION__);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// Allocate pipe for layers
|
|
if (!isSplit ? !allocLayerPipes(ctx, display, list) :
|
|
!allocLayerPipesSplit(ctx, display, list)) {
|
|
ALOGD_IF(isDebug(), "%s: Unable to allocate MDP pipes", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
// Configure layers
|
|
if (!isSplit ? !configureLayers(ctx, display, list) :
|
|
!configureLayersSplit(ctx, display, list)) {
|
|
ALOGD_IF(isDebug(), "%s: Unable to configure MDP pipes", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
// Set layer flags for MDP/VPU composition
|
|
setMDPCompLayerFlags(ctx, display, list);
|
|
|
|
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
|
VpuLayerProp* prop = &mProp[display][i];
|
|
|
|
if (!prop->vpuLayer)
|
|
continue;
|
|
|
|
hwc_layer_1_t *layer = &list->hwLayers[i];
|
|
Layer *vLayer = &vpuList->layers[i];
|
|
|
|
// re-storing the sourceCropf, as it was changed in setVpuSession for
|
|
// overlay set
|
|
layer->sourceCropf = prop->sourceCropf;
|
|
|
|
// updating the pipe info inside vfm list
|
|
if ( prop->pipeCount > 0 && prop->pipeCount <= MAX_PIPES_PER_LAYER ) {
|
|
vLayer->sDestPipes.numPipes = prop->pipeCount;
|
|
|
|
for (int j=0; j < prop->pipeCount; ++j) {
|
|
// Setting pipe for VPU
|
|
vLayer->sDestPipes.pipe[j] = prop->pipeID[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mVPU->prepare((DISPLAY_ID)display, vpuList) != NO_ERROR) {
|
|
//error in vpu prepare
|
|
ALOGE("%s: ERROR in VPU::prepare", __func__);
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool VPUClient::queueHandle(hwc_context_t* ctx, VpuLayerProp* prop,
|
|
private_handle_t* hnd)
|
|
{
|
|
overlay::Overlay& ov = *ctx->mOverlay;
|
|
ovutils::eDest dest = (eDest) getDest(prop, 0);
|
|
|
|
int fd = hnd->fd;
|
|
uint32_t offset = hnd->offset;
|
|
|
|
if (dest != ovutils::OV_INVALID) {
|
|
if (!ov.queueBuffer(fd, offset, dest)) {
|
|
ALOGE("%s: queueBuffer failed", __FUNCTION__);
|
|
return false;
|
|
}
|
|
else {
|
|
ALOGD_IF(isDebug(), "%s: Queue handle successful: hnd:0x%x "
|
|
"dest:%d", __FUNCTION__, (unsigned int) hnd, dest);
|
|
}
|
|
}
|
|
else {
|
|
ALOGE("%s: Invalid Dest: dest:%d", __FUNCTION__, dest);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool VPUClient::queueHandleSplit(hwc_context_t* ctx, VpuLayerProp* prop,
|
|
private_handle_t* hnd)
|
|
{
|
|
overlay::Overlay& ov = *ctx->mOverlay;
|
|
ovutils::eDest ldest = (eDest) getDest(prop, 0);
|
|
ovutils::eDest rdest = (eDest) getDest(prop, 1);
|
|
|
|
int fd = hnd->fd;
|
|
uint32_t offset = hnd->offset;
|
|
|
|
// play left mixer
|
|
if (ldest != ovutils::OV_INVALID) {
|
|
ALOGD_IF(isDebug(), "%s: Queuing left mixer", __FUNCTION__);
|
|
if (!ov.queueBuffer(fd, offset, ldest)) {
|
|
ALOGE("%s: queueBuffer failed for left mixer ", __FUNCTION__);
|
|
return false;
|
|
}
|
|
else {
|
|
ALOGD_IF(isDebug(), "%s: Queue left-handle successful: hnd:0x%x "
|
|
"ldest:%d", __FUNCTION__, (unsigned int) hnd, ldest);
|
|
}
|
|
}
|
|
else {
|
|
ALOGE("%s: Invalid l-Split Dest", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
// play right mixer
|
|
if (rdest != ovutils::OV_INVALID) {
|
|
ALOGD_IF(isDebug(), "%s: Queuing right mixer", __FUNCTION__);
|
|
if (!ov.queueBuffer(fd, offset, rdest)) {
|
|
ALOGE("%s: queueBuffer failed for right mixer ", __FUNCTION__);
|
|
return false;
|
|
}
|
|
else {
|
|
ALOGD_IF(isDebug(), "%s: Queue right-handle successful: hnd:0x%x "
|
|
"rdest:%d", __FUNCTION__, (unsigned int) hnd, rdest);
|
|
}
|
|
}
|
|
else {
|
|
ALOGE("%s: Invalid r-Split Dest", __FUNCTION__);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool VPUClient::drawDummyLayers(hwc_context_t* ctx, int dpy,
|
|
hwc_display_contents_1_t* list)
|
|
{
|
|
int err = 0;
|
|
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
|
VpuLayerProp* prop = &mProp[dpy][i];
|
|
|
|
if (!prop->vpuLayer)
|
|
continue;
|
|
|
|
// displaying blank screen for the first frame
|
|
if (prop->firstBuffer) {
|
|
ALOGD_IF(isDebug(), "%s: Displaying first (blank) frame",
|
|
__FUNCTION__);
|
|
prop->firstBuffer = false;
|
|
|
|
if (mHnd[dpy][i] != NULL)
|
|
free_buffer(mHnd[dpy][i]);
|
|
|
|
// TO-FIX: out dummy buffer is currently allocated based on
|
|
// RGB888 format
|
|
err = alloc_buffer(&mHnd[dpy][i], prop->width, prop->height,
|
|
HAL_PIXEL_FORMAT_RGB_888, GRALLOC_USAGE_PRIVATE_IOMMU_HEAP);
|
|
if (err == -1) {
|
|
ALOGE("%s: Dummy buffer allocation failed!", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
private_handle_t* hnd = mHnd[dpy][i];
|
|
if (prop->format == HAL_PIXEL_FORMAT_RGB_888) {
|
|
ALOGD_IF(isDebug(), "%s: Format: RGB888", __FUNCTION__);
|
|
memset((void*)hnd->base, 0x0, hnd->size);
|
|
}
|
|
else if (prop->format ==
|
|
HAL_PIXEL_FORMAT_YCbCr_422_I_10BIT_COMPRESSED) {
|
|
ALOGD_IF(isDebug(), "%s: Format: 10BIT_BWC", __FUNCTION__);
|
|
memset((void*)hnd->base, 0xaa, hnd->size);
|
|
}
|
|
else {
|
|
ALOGE("%s: Error! Wrong VPU out format - layer:%d",
|
|
__FUNCTION__, i);
|
|
return false;
|
|
}
|
|
|
|
bool isSplit = isDisplaySplit(ctx, dpy);
|
|
if (!isSplit ? !queueHandle(ctx, prop, hnd) :
|
|
!queueHandleSplit(ctx, prop, hnd)) {
|
|
ALOGD_IF(isDebug(), "%s: Error in queue handle: layer:%d",
|
|
__FUNCTION__, i);
|
|
return false;
|
|
}
|
|
else {
|
|
ALOGD_IF(isDebug(), "%s: queue handle successful: hnd:0x%x "
|
|
"layer:%d", __FUNCTION__, (unsigned int) hnd, i);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int VPUClient::predraw(hwc_context_t *ctx, int display,
|
|
hwc_display_contents_1_t* list)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
if (!ctx || !list) {
|
|
ALOGE("%s: invalid contxt or list",__FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
if (ctx->listStats[display].numAppLayers > MAX_NUM_APP_LAYERS) {
|
|
ALOGE("%s: Exceeding max layer count", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
// Although all the video layers are composed through VPU, but still need to
|
|
// queue the first buffer (blank screen) to mdp in order to initialize the
|
|
// settings
|
|
if (!drawDummyLayers(ctx, display, list)) {
|
|
ALOGE("%s: Failed to draw the first layer through overlay",
|
|
__FUNCTION__);
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int VPUClient::draw(hwc_context_t *ctx, int display,
|
|
hwc_display_contents_1_t* list)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
LayerList *vpuList = vList[display];
|
|
vpuList->numLayers = list->numHwLayers;
|
|
|
|
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
|
hwc_layer_1_t *layer = &list->hwLayers[i];
|
|
Layer *vLayer = &vpuList->layers[i];
|
|
|
|
// setting layer info again for the update content.
|
|
setLayer(layer, vLayer);
|
|
}
|
|
|
|
// queuing the buffer to VPU
|
|
if (mVPU->draw((DISPLAY_ID)display, vpuList) != NO_ERROR) {
|
|
//error in vpu draw
|
|
ALOGE("%s: ERROR in VPU::draw", __func__);
|
|
return -1;
|
|
}
|
|
|
|
ALOGD_IF(isDebug2(), "%s: Done VFM draw", __FUNCTION__);
|
|
|
|
LayerProp *layerProp = ctx->layerProp[display];
|
|
// setting releaseFenceFd for the vpu layer
|
|
for (unsigned int i=0; i<(vpuList->numLayers); ++i) {
|
|
|
|
VpuLayerProp* prop = &mProp[display][i];
|
|
if (!prop->vpuLayer)
|
|
continue;
|
|
|
|
hwc_layer_1_t *layer = &list->hwLayers[i];
|
|
Layer *vLayer = &vpuList->layers[i];
|
|
|
|
// TODO: Fix properly once the releaseFenceFd is implemented
|
|
layer->releaseFenceFd = vLayer->releaseFenceFd;
|
|
ALOGD_IF(isDebug(), "%s: releaseFd:%d for layer:%d", __FUNCTION__,
|
|
layer->releaseFenceFd, i);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int VPUClient::getLayerIdx(int dpy, hwc_layer_1_t *layer)
|
|
{
|
|
for (int i=0; i < MAX_NUM_APP_LAYERS; ++i) {
|
|
VpuLayerProp* prop = &mProp[dpy][i];
|
|
|
|
if (!prop->vpuLayer)
|
|
continue;
|
|
|
|
if (prop->layer == layer) {
|
|
ALOGD_IF(isDebug2(), "%s: OUT - dpy:%d", __FUNCTION__, dpy);
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int VPUClient::getLayerFormat(int dpy, hwc_layer_1_t *layer)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
int idx = -1;
|
|
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
|
ALOGE("%s: Layer not found!", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
VpuLayerProp* prop = &mProp[dpy][idx];
|
|
ALOGD_IF(isDebug(), "%s: layer:%d format:0x%x", __FUNCTION__, idx,
|
|
(unsigned int) prop->format);
|
|
|
|
return prop->format;
|
|
}
|
|
|
|
int VPUClient::getWidth(int dpy, hwc_layer_1_t *layer)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
int idx = -1;
|
|
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
|
ALOGE("%s: Layer not found!", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
VpuLayerProp* prop = &mProp[dpy][idx];
|
|
ALOGD_IF(isDebug(), "%s: layer:%d width:%d", __FUNCTION__, idx,
|
|
prop->width);
|
|
|
|
return prop->width;
|
|
}
|
|
|
|
int VPUClient::getHeight(int dpy, hwc_layer_1_t *layer)
|
|
{
|
|
if (!mVPU) {
|
|
return -1;
|
|
}
|
|
|
|
int idx = -1;
|
|
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
|
ALOGE("%s: Layer not found!", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
VpuLayerProp* prop = &mProp[dpy][idx];
|
|
ALOGD_IF(isDebug(), "%s: layer:%d height:%d", __FUNCTION__, idx,
|
|
prop->height);
|
|
|
|
return prop->height;
|
|
}
|
|
|
|
// TODO: getter function has side-effect. Need to cleanup
|
|
void VPUClient::getPipeId(VpuLayerProp* prop, int &pipe)
|
|
{
|
|
pipe = (prop->pipeCount == 1) ? (prop->pipeID[0]) : -1;
|
|
}
|
|
|
|
void VPUClient::getPipeId(VpuLayerProp* prop, int &lPipe, int &rPipe)
|
|
{
|
|
lPipe = (prop->pipeCount == 2) ? (prop->pipeID[0]) : -1;
|
|
rPipe = (prop->pipeCount == 2) ? (prop->pipeID[1]) : -1;
|
|
}
|
|
|
|
int VPUClient::getDest(VpuLayerProp* prop, int pipenum)
|
|
{
|
|
return (prop->pipeCount > 0) ? (prop->dest[pipenum]) : -1;
|
|
}
|
|
|
|
void VPUClient::setPipeCount(VpuLayerProp* prop, int count)
|
|
{
|
|
prop->pipeCount = count;
|
|
}
|
|
|
|
void VPUClient::setPipeId(VpuLayerProp* prop, int lPipeId, int rPipeId)
|
|
{
|
|
prop->pipeCount = 2;
|
|
prop->pipeID[0] = lPipeId;
|
|
prop->pipeID[1] = rPipeId;
|
|
}
|
|
|
|
void VPUClient::setPipeId(VpuLayerProp* prop, int pipeId)
|
|
{
|
|
prop->pipeCount = 1;
|
|
prop->pipeID[0] = pipeId;
|
|
}
|
|
|
|
void VPUClient::setDest(VpuLayerProp* prop, int lDest, int rDest)
|
|
{
|
|
prop->dest[0] = lDest;
|
|
prop->dest[1] = rDest;
|
|
}
|
|
|
|
void VPUClient::setDest(VpuLayerProp* prop, int dest)
|
|
{
|
|
prop->dest[0] = dest;
|
|
}
|
|
|
|
bool VPUClient::supportedVPULayer(VpuLayerProp* prop)
|
|
{
|
|
if (!prop->vpuLayer)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool VPUClient::supportedVPULayer(int dpy, hwc_layer_1_t *layer)
|
|
{
|
|
if (!mVPU) {
|
|
return false;
|
|
}
|
|
|
|
int idx = -1;
|
|
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
|
ALOGD_IF(isDebug(), "%s: Layer not found!", __FUNCTION__);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int VPUClient::processCommand(uint32_t command,
|
|
const Parcel* inParcel, Parcel* outParcel)
|
|
{
|
|
if (!mVPU)
|
|
return 0;
|
|
|
|
return mVPU->processCommand(command, inParcel, outParcel);
|
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}
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}; // namespace qhwc
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