Files
android_vendor_qcom_opensou…/gpu_tonemapper/EGLImageWrapper.h
Arun Kumar K.R 4a8b118e2b display: Use ion cookie in GPU Tonemapper
- The fd's used for book-keeping can change when the clients
  close and reopen sessions, hence they are not reliable and
  can lead to incorrect virtual address usage causing
  corruption or stale data.
- Hence use ion cookie for book-keeping which is unique for a
  given memory fd.
- Use LRU method free up/reuse on reaching max limit.
- Remove Tonemapper_destroy which is not needed anymore.

Change-Id: I5777649b34210977c18ce20c65e0aa2baa8e7d26
Crs-fixed: 1110175
2017-01-27 17:52:14 -08:00

48 lines
1.4 KiB
C++

/*
* Copyright (c) 2016-2017, The Linux Foundation. All rights reserved.
* Not a Contribution.
*
* Copyright 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __TONEMAPPER_EGLIMAGEWRAPPER_H__
#define __TONEMAPPER_EGLIMAGEWRAPPER_H__
#include <utils/LruCache.h>
#include "EGLImageBuffer.h"
class EGLImageWrapper {
private:
class DeleteEGLImageCallback : public android::OnEntryRemoved<int, EGLImageBuffer*>
{
private:
int ion_fd;
public:
DeleteEGLImageCallback(int ion_fd);
void operator()(int& ion_cookie, EGLImageBuffer*& eglImage);
};
android::LruCache<int, EGLImageBuffer *>* eglImageBufferMap;
DeleteEGLImageCallback* callback;
int ion_fd;
public:
EGLImageWrapper();
~EGLImageWrapper();
EGLImageBuffer* wrap(const void *pvt_handle);
};
#endif //__TONEMAPPER_EGLIMAGEWRAPPER_H__