Files
android_vendor_qcom_opensou…/gpu_tonemapper/TonemapFactory.cpp
Arun Kumar K.R 4a8b118e2b display: Use ion cookie in GPU Tonemapper
- The fd's used for book-keeping can change when the clients
  close and reopen sessions, hence they are not reliable and
  can lead to incorrect virtual address usage causing
  corruption or stale data.
- Hence use ion cookie for book-keeping which is unique for a
  given memory fd.
- Use LRU method free up/reuse on reaching max limit.
- Remove Tonemapper_destroy which is not needed anymore.

Change-Id: I5777649b34210977c18ce20c65e0aa2baa8e7d26
Crs-fixed: 1110175
2017-01-27 17:52:14 -08:00

35 lines
1.4 KiB
C++

/*
* Copyright (c) 2016-2017, The Linux Foundation. All rights reserved.
* Not a Contribution.
*
* Copyright 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TonemapFactory.h"
#include <utils/Log.h>
#include "Tonemapper.h"
#include "engine.h"
//----------------------------------------------------------------------------------------------------------------------------------------------------------
Tonemapper *TonemapperFactory_GetInstance(int type, void *colorMap, int colorMapSize,
void *lutXform, int lutXformSize)
//----------------------------------------------------------------------------------------------------------------------------------------------------------
{
// build the tonemapper
Tonemapper *tonemapper = Tonemapper::build(type, colorMap, colorMapSize, lutXform, lutXformSize);
return tonemapper;
}